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Home > Fantasy > Almighty Game Designer > Chapter 753

Chapter 753

Words:1537Update:22/06/20 13:08:06

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The entire American Apocalypse took around ten hours to complete. If the player was playing the easy mode and wasn't interested in collecting elements, this time could be further shortened.

Zhao Lei spent two whole days in the experience store before he finally completed the entire story of American Apocalypse.

However, these two days of journey felt like a very long time to him.

The story in the game spanned an entire year, starting from the east coast of America and ending in Salt Lake City, covering almost half of America.

There were urban areas, the wilderness, schools, snowy fields …

Different seasons, different settings, different enemies, the twists and turns of the plot, the unexpected beginning, the unfolding process, and the godly ending.

Zhao Lei carefully thought about this process and realized that every part of the story seemed to have its own meaning. Not a single part was superfluous.

In the end, when Joel carried the unconscious Ellie out of the headquarters of the Fiery Firefly, Zhao Lei felt like he had returned to the very beginning. At that time, Joel carried his daughter, Sarah, and also ran in the town where the zombie virus had just broken out.

Different scenes, yet familiar at the same time.

This made Zhao Lei feel like he was in a different world, as if he had actually transmigrated into Joel and Ellie's body, experiencing their life and adventures in the despairing apocalypse.

Zhao Lei climbed out of the game capsule. He couldn't think of many words to describe American Apocalypse, so he could only exclaim, "What a masterpiece!"



"Manager, are you planning to give American Apocalypse to me?" asked Zhao Lei.

Chen Mo looked at him, "Do you like this game? I think it's a good game, but it's not a good idea to give it to you. "

Zhao Lei laughed, "You're saying it's a 'dead daughter' game? It's fine, I gave birth to a son. Moreover, after experiencing life and death in the game, I'll appreciate the good life I have now. "

Chen Mo nodded, "Alright, I actually wanted to give you other games, but since you like American Apocalypse, I'll give you this. I hope you can be a good father like Joel. Life is never easy, but family will support us towards a better future. "

Zhao Lei smiled and nodded, "Thanks, manager. I really like this story. I'll save up money to buy a gaming pod and let my wife experience this game. "

Chen Mo laughed, "Then you'll have to work hard, the VR pod isn't cheap."





Almost every player in the experience store who was playing US Apocalypse was touched by the story without exception.

This was a feeling that other artistic mediums, including movies and books, would find difficult to create. Only games could do it.

In the game, players could truly interact with the characters, and the immersive feeling was even stronger.

Many people lamented that games were indeed worthy of being called the "Ninth Art". The story, scenery, and music of USA Apocalypse were all works of art.

There were many players like Zhao Lei who temporarily put down the game after completing the first round, but there were also many players who chose to start the second round with a higher difficulty.

For Zhao Lei, the story of the first round was over. His soul had been baptized, as if he had just finished an intense movie. He needed to relax and rest.

Because the entire plot of "USA Apocalypse" was a process where the player's mental state was constantly tense and elevated. All kinds of tense battles and cruel stories in the apocalypse constantly stimulated the player's emotions. It was constantly elevated and elevated on the same tone, and in the end, there was a sublimation after the tension reached the extreme.

After experiencing the entire process, it was normal to want to stop and take a breather.

For the second round players, some wanted to take on a higher difficulty, while others wanted to revisit the story from the beginning to find more details.

Although linear games like this were known as the "First Round Masterpiece", USA Apocalypse was still worth playing a second time, as the players would have a completely new experience when they revisit the story from the beginning.

During the first round, players were often anxious to get through the story, so they neglected many details in the game. However, USA Apocalypse did not explain much about the game's background. The background was all hidden in the details of the game's environment. It could be a wanted poster, a few notes, a letter, or a conversation …

When many players were experiencing the game for the second time, these clues began to surface, making the whole story more complete and clear.

There was a potential choice in this. Different players had different ways of playing the game. You could collect every detail and understand the game's background in advance, or you could rush through the game.

It was not like some games where there were only two options: "Skip the animation" and "Don't skip the animation".

The deeper the players went, the more they felt the complexity of the story.

Every supporting character was made of flesh and blood. In this despairing apocalypse, they were either cruel, cunning, or had a conscience. There was no absolute right or wrong, and everyone acted according to their own code of conduct.



The trial of USA Apocalypse had begun, but this time no streamers chose to stream the plot of USA Apocalypse on the internet.

This was because Chen Mo had once again banned live streaming of USA Apocalypse during the trial period.

Unlike Uncharted Waters, USA Apocalypse was a game that could not be spoiled. Only those who had actually played the game would be able to understand how shocking it was.

The players understood Chen Mo's intentions after playing the game in the experience store, which was why they didn't reveal any spoilers about USA Apocalypse on the internet.

This created a very strange situation. The game had already been tested, but there was still very little information about American Apocalypse on the Internet.

Apart from a vague expansion pack, there was no other information about the game.

There were no streamers, no recordings, and no spoilers.

Only a few players who had played the game posted that it was a masterpiece, but they didn't go into details about where exactly.

This confused many players. Was the game fun?

Could these people who said it be a masterpiece be diehard fans or paid by the officials?

They thought they would be able to see the content of the game after the trial period began, but that wasn't the case. "Doomsday" was still shrouded in a mysterious veil, and there was no intention of lifting it.

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