GA was caught off guard by the sudden onslaught of full marks.
Josh Wilson, in particular, was completely dumbfounded for the past two days from the 5th to the 7th.
What's going on?
What happened?
Full marks?
For the first time, Josh Wilson had the misconception that the world was unreal.
Survival in Doomsday was going to be tested on the 7th, but Josh Wilson's mind was not on his game at all.
As a senior designer, he was both familiar and unfamiliar with the evaluation of full marks.
The reason why he said he was familiar with it was because he knew very well that "full marks" meant that this game was a masterpiece that everyone recognized. It would become a milestone in the history of gaming, and it would be an existence that would sweep away everything in its path.
It meant that not only did the game reach the pinnacle in every known field, but it had also reached a higher level in terms of spirit and art.
He said it was unfamiliar because it was hard for Josh Wilson to imagine what kind of game it was.
In history, there were indeed some masterpieces with perfect scores, but those works were from a long time ago. Today, with the rapid development of the gaming industry, looking back at those so-called "masterpieces" of the past, they more or less had their flaws. They only received the title of 'masterpieces' because they made groundbreaking contributions to the development of the game at that particular stage in history.
Josh Wilson had many classic works, but from his point of view, his best work was undoubtedly Survival in Doomsday.
After all, Josh Wilson's design concepts and standards were constantly improving. His subsequent works would definitely be better than his previous ones.
Even Dark Souls, which won the Game of the Year last year, could hardly be considered perfect. All the major gaming media gave it a score of around 9. That meant that Dark Souls was the pinnacle of a brand new genre, but it was still not a game that could satisfy everyone's tastes.
There were still some players who did not like or accept the gameplay of Dark Souls.
However, "Doomsday" was different. This game was aimed at all players, be it young, middle-aged, or old, male or female players, they could all have fun in this game. After clearing the game, they would all feel the same emotions.
That was why it was given full marks by so many game reviewers.
Josh Wilson could not help but ask himself, 'Could Survival in Doomsday get full marks?'
He really hoped that the answer was yes, but he also knew that the possibility of that was almost zero. His goal was to get more than 5 out of 5 from the authoritative gaming media, including IGN. If it exceeded 9 out of 10, then it would be worth popping champagne to celebrate.
After all, if it exceeded 9, it would be qualified to compete for the Game of the Year award.
However, in this year, when there were so many good games, 5 wasn't something to brag about.
There was Uncharted Waters which scored 9, and Doomsday which scored 10. The most annoying thing was that both games were developed by the same person.
Although Josh Wilson had complained about the plot of "Uncharted Sea", he had to admit that the graphics and gameplay of "Uncharted Sea" were top-notch. He might be able to beat "Uncharted Sea" in terms of plot, but it would be a miracle if he could match "Uncharted Sea" in terms of overall score.
In the end, once Doomsday was released, even the plot that Josh Wilson was most confident in would be blown to smithereens...
As soon as the ratings were released, Josh Wilson's evaluation of America's Doomsday was completely reversed. It was obvious that America's Doomsday, which was also a zombie movie, had to be innovative in all aspects. It was definitely not the same as what he had imagined, which was to use the same old method to narrate the same old plot.
Josh Wilson really wanted to try out Doomsday to see what was so good about it, but he could only wait until the game was released on the 15th.
...
The week of waiting for the game to be released was a torment for all the players who were looking forward to Doomsday.
As soon as the full marks were released, it was no longer a problem to buy Doomsday. The only problem was that Qian Bao really couldn't hold on any longer...
The price of the three Uncharted Waters combined was 3,688, and Doomsday was priced the same as Uncharted Waters at 1,880.
Many people's wallets had been emptied by Uncharted Waters, and now that they were faced with three games being released at the same time, they really wanted to cry but had no tears.
Many players were so conflicted that they were suffocating.
"Damn it, how do I choose? Uncharted Waters released three DLCs in a row, and I heard that each of them can be played as a standalone game. Think about the different sceneries and maps, I really want to travel to different places! But Doomsday got so many full marks and was named a must-play masterpiece... How the f * ck am I supposed to choose?! "
"Why should I choose? Just buy them all. Wouldn't it be great to play both of them together? Manual comical. "
"That's too expensive! The two of them add up to 5,000 yuan, and there's no discount! "
"Expensive? If you think it's expensive, it's not the game's problem, it's your own problem, lololol. "
"I've decided to buy Doomsday. I've already experienced Uncharted Waters, I want to see what a masterpiece with full marks is like."
"I've decided to buy Uncharted Waters, a story that's too heavy isn't suitable for me."
"Wait, has everyone tacitly ruled out Doomsday Survival? That game is also released on the 15th... "
"Uh, Doomsday has 10 points, do we still need to consider?"
"That's true..."
Survival in Doomsday had also started testing. Although the evaluation results of the gaming media were not out yet, from the feedback of the players, the game was considered a good work. However, there was still a long way to go before it could be considered a masterpiece with perfect scores.
If even the players felt that way, then the professional game reviewers would definitely be able to find more problems.
The players still didn't know what kind of story Doomsday Survival was, but it didn't matter, the words "masterpiece with full marks" were the reason why the players had to buy it.
Perhaps because he heard the cries of the players, Chen Mo announced that he would be introducing a special promotion for USA Apocalypse!
The players were instantly interested. After all, many of them had already decided to buy it, and with a special promotion, wouldn't they have even more reasons to buy it?
Many of them were guessing what kind of promotion it would be. A collaboration with other games? Would they get a discount if they bought it with Uncharted Waters? Or would it be a simple and direct limited-time promotion?
In the end, Chen Mo announced that players who bought Doomsday Survival would receive an exclusive gaming pod theme for Doomsday Survival! That's right, the scene where Ellie touched the giraffe …
The players: "… MMP!"
Giving away a ten yuan item as "not for sale", is this a special promotion?!
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