Chen Mo is here too?
He didn't expect this at all.
The other designers might be able to learn something from this conference, but for Chen Mo, he was too good at competitive games. What was the point of coming to this conference?
But since he was here, they couldn't just let him go.
The organizer didn't invite Chen Mo in the beginning, mainly because of his relationship with Emperor Dynasty Entertainment. But now that Chen Mo was already there, he had to go up and talk no matter what.
The organizer avoided the crowd's view and came to Chen Mo's side, "Hello, are you Mr Chen Mo? You should have a lot of say in this conference, could you please give a talk? "
Many of the other designers also noticed Chen Mo in the back row.
"Hmm? Isn't that Chen Mo? "
"The designer of League of Legends and Overwatch?"
"Gosh, why is he so low profile, sitting at the back the whole time? I didn't notice. "
"Why isn't he giving a talk? I think he's the one with the most say in this conference? "
"Chen Mo, give a talk!"
"Yeah, Chen Mo, please give a talk!"
More and more people noticed, and the cheers were getting louder and louder.
Chen Mo was only here to listen to the talk, not to give a talk. However, he couldn't turn down everyone's enthusiasm, so he stood up helplessly and walked up to the podium amidst the applause.
The designers were all discussing among themselves.
"Sure, sure, I'll pay attention to what Chen Mo has to say. Especially since Mr Lin mentioned that our company doesn't have a good competitive game yet. If we can make one, we'll definitely have a lot of channels and resources to promote it. Then we'll be able to skyrocket like LoL!"
"Yeah, Mr Lin has been eyeing LoL for a long time, but no one has been able to make it. Hopefully Chen Mo can show off a little bit, so we can also make competitive games!"
"Geez, Ancient Calamity …"
"Alright, that's enough. Hurry up and listen."
Chen Mo glanced at the designers below the stage. He didn't know most of them, but he could roughly guess who they were.
Most of them were designers from Emperor Dynasty Entertainment, Zen Entertainment, and other video game companies. The conference was hosted by Emperor Dynasty Entertainment after all, so it wasn't surprising that most of the attendees were designers from Emperor Dynasty Entertainment.
Of course, there were other independent video game designers, but they were all seated at the back, and most of them knew Chen Mo.
Chen Mo touched the bracelet on his left hand and thought for two minutes.
The topic of the conference had basically shifted from League of Legends to Overwatch.
The success of League of Legends on the PC was self-explanatory, but to make a competitive game that surpassed League of Legends on the PC?
Most designers were clear-headed. They knew that it was difficult, almost impossible.
After COG and Ancient Armageddon were defeated, League of Legends had become the dominant force in the MOBA industry.
Trying to use other MOBA games to shake League of Legends' position? It was basically impossible because the current League of Legends was way ahead of everyone in terms of character design, gameplay, and tournaments.
Competitive games were different from single player games, as they were unique. This meant that players who played League of Legends wouldn't touch other MOBA games unless the game failed. There would only be one winner in the market segment.
MOBA players weren't like single player games, buying every game that came out.
Therefore, everyone turned their attention to the VR field, to Overwatch.
Although Overwatch didn't have any ranked matches or related tournaments, most of the designers guessed that the game would follow the same path as League of Legends.
The reason was simple. Overwatch was completely free, had zero barriers to entry, had fair matches, had no room for growth, and had plenty of tactics. It was extremely similar to League of Legends.
Many video game designers naturally thought that Chen Mo was making Overwatch to replicate the success of League of Legends in VR.
Of course, whether that was the case or not would depend on Chen Mo himself.
Chen Mo cleared his throat and said, "A few designers have said this before. I think competitive games will become the mainstream genre in the future. Obviously, the success of League of Legends has proven this point.
"Why is that? Many of them didn't get to the point. The main reason is that competitive games are a game between people, so they have a strong replayability that satisfies multiple needs of the players, such as getting stronger, showing off, cooperating, socializing, researching, etc. Moreover, the depth of the game is better than most other games.
"I've always felt that as a designer, you can be ignorant about games, but you can't be ignorant about human nature. You can be ignorant about game design, but you have to know what the players want.
"Obviously, competitive games are better than any other genre on the market in this regard. Moreover, they have a lot of value in terms of derivatives, which is esports.
"The number of viewers for the first season of League of Legends reached more than eight million. Although League of Legends isn't profitable at the moment, this number alone is enough to show its enormous value."
"After the new year, Thunderbolt Entertainment will be setting up a special department to handle esports related matters.
"That's why I think today's conference was a great one. It seems that everyone has a good sense of smell, recognizing the potential of competitive games."
Chen Mo's speech came to an end as the crowd gave him a round of applause.
"Indeed, the big boss is different when he speaks. It's more convincing than what the others said before!"
"Yeah, and as the designer of League of Legends, he definitely has the right to say this!"
"That's a great quote, 'You can be ignorant about games, but you can't be ignorant about human nature'. Look at how the other designers analyzed competitive games from different angles, saying that competitive games aren't good or bad, but Chen Mo's one sentence killed them all: human nature is what players love to play!"
"Listen carefully, I feel like Chen Mo is going to reveal a lot of good stuff! Let's listen more, we might be able to come up with a good design that Mr Lin appreciates! "
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