On Emperor Dynasty Entertainment's side, Qiu Jiang also turned around to greet Chen Mo.
The S-grade designers at the front row were older, in their forties. Designers like them had a high status in the industry, and most of them didn't need to work on the frontline anymore.
As for the designers who were really active, they weren't too old. Basically, they were in their late twenties to early forties.
The reason why there were so many designers who were younger than Chen Mo and became an S-grade designer earlier wasn't because they had cheats, but because they walked a completely different path to Chen Mo's.
Chen Mo started from zero, from mobile games, to PC, to VR, step by step. In the beginning, he didn't have money, manpower, resources, or channels. It took him a long time to make his own games, and he had to work his way up bit by bit.
These younger S-grade video game designers were usually assistants to other S-grade video game designers the moment they entered the industry, so they had been exposed to VR games for a long time. After two or three years, they would be in charge of some of the bigger VR games. After another two or three years, they would be in charge of VR games under big companies like Emperor Dynasty or Zen Entertainment, and become S-grade designers.
It could be said that among the executives of a company, some of them started from the bottom and kept getting promoted, but their starting point was relatively low. Some of them entered the company through special channels like Management Trainees, so they reached the top in just a few years.
In comparison, Chen Mo's path was more difficult, but it was more holistic, and wouldn't be restricted by capital or channels.
In the eyes of others, Chen Mo's growth was already monstrous, as other S-grade designers only worked on VR games, while Chen Mo was proficient in mobile, PC, and VR.
…
Soon, the awards ceremony began.
The emcee went on stage.
The leader's speech.
The Game Committee's honorary committee members were announced.
The certificates were given and photos were taken.
The entire process was set in stone. The ten new designers excitedly went on stage to receive their certificates, their faces filled with excitement.
Some of them had only been in the industry for one or two years, but most of them had been in the industry for more than five years. There were many who had been in the industry for seven or eight years, but still couldn't get it, and could only look on in envy.
For Chen Mo, he had been an honorary committee member for a long time. Now that he saw them go on stage to receive their awards, he felt like time had flown by.
After that, the awards were announced one after another.
At the beginning, there were all kinds of small awards: Best Music, Best Art, Best Visual Art, Best Debut, Best Level Design, Best Character Creation, Best Narrative, Best Performance …
Chen Mo wasn't really looking forward to any of these awards, mainly because his main games this year, LoL, Outlast, and Overwatch, were all competitive games. They didn't have much of an advantage in terms of artistry.
However, Chen Mo's goal wasn't these small awards. He only had one goal, and that was Game of the Year.
These awards were basically won by some A-grade video game designers. These video game designers made games with distinctive characteristics, so it was easier for them to stand out in this category of awards.
But what surprised Chen Mo was that he still won the prize.
After the award for Best Performance, the next award was Best Atmosphere, which was given to Chen Mo's horror game Outlast.
Chen Mo was very surprised. He thought that a game as controversial as Outlast wouldn't get an award, as there wasn't a "Best Horror Game" category in the category, and from an artistic point of view, Outlast didn't have much of an advantage over other VR games.
In previous years, the Best Atmosphere Award had been given to first-person adventure games that had a stronger sense of immersion. This year, perhaps because Outlast's horror atmosphere was so good, it was given to a horror game for the first time.
For Chen Mo, this was a pleasant surprise. As he went on stage to receive his award, he also thanked the Game Committee for their understanding and tolerance towards Outlast, as well as the support of the players.
…
Next was the most anticipated game. This award was chosen from games that had yet to be released, and was eventually given to Zen Entertainment's VR game, Road to Heavenly Ascension 2.
The game's previous game was quite successful, winning the award for Best Art. The art style could be said to be unique. The previous game's influence, coupled with Zen Entertainment's promotion and hype, gave the game a lot of attention even before it was released.
Next was the best expansion, which was given to Ran He's Blazing Assault.
Blazing Assault had always been one of the best FPS games in China, and the new expansion was very well received, so it was very deserving of this award.
Next was a special award, Best Game Operations.
The director on stage cleared his throat, "I hereby announce that the winner of this year's Best Game Operations is League of Legends, designer Chen Mo!"
There was a huge round of applause!
Chen Mo stood up calmly and walked onto the stage.
Indeed, there wasn't much suspense in this award. In this aspect, League of Legends was indeed more popular than any other game in China.
This was because while other games were still operating at the stage of advertising, promotions, and events, League of Legends was already focusing its attention on esports competitions.
The first season of League of Legends World Finals caused quite a stir both domestically and internationally, breaking records in terms of popularity and viewership. During the S1 Finals, topics related to it were trending on Weibo, sweeping through major video game media and forums. Even people who didn't play games heard about it.
After the global finals, the champion skins of League of Legends were sold like wildfire, giving the game a great deal of publicity.
League of Legends deserved to win this award, both in terms of the marketing method and the effect of the marketing.
Chen Mo went on stage again, a bit speechless.
This was because he had already thanked everyone when Outlast won, and it wasn't long before he went on stage again, it wasn't appropriate for him to thank them again.
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