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Home > Fantasy > Almighty Game Designer > Chapter 135

Chapter 135

Words:1723Update:22/06/20 13:05:41

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Su Jinyu, Zheng Hongxi, and Qian Kun got to work after getting their hands on the document.

In reality, these maps weren't the most classic, nor were they the most balanced. Why did Chen Mo make these maps?

That was because these maps represented the major branches of Warcraft RPGs. They were the prototypes of classic Warcraft RPGs. They allowed players to experience the fun of Warcraft RPGs, but they didn't go too far and limit the players' thinking.

After all, Warcraft RPG maps gave birth to a monster like Dota. Chen Mo didn't want his RPG maps to give inspiration to other designers, and end up shooting himself in the foot.

Defensive Map: Protect Athena.

Defensive maps were very simple, but they contained the core of Warcraft RPGs: Hero combinations and hero training. As time went on, the monsters would get stronger and stronger, and players would need to find the best combination of heroes and items to beat the levels.

Tower Defense Map: Tower Defense.

In fact, this map originated from classic tower defense maps such as the Cycle Circle in his previous life. The core of Tower Defense was similar to Tower Defense maps, the only difference was that players needed to choose a location to build a tower, and the core was a defense tower instead of a hero.

Casual Map: Escape the Pyramids.

This map could be said to be a masterpiece of casual maps. Players could choose from dozens of game modes at will and achieve victory by avoiding all kinds of traps in order to avoid them.

PvP Map: Chenghai 3C

Chenghai 3c was very primitive compared to Dota. Its biggest problem was that it wasn't balanced, but that was also its biggest attraction. Many players liked to play Chenghai 3c's OP version precisely because of its imbalance.

At the same time, because players could control multiple heroes, this imbalance was slightly reduced, making it a very entertaining map.

Chen Mo only planned to make these four classic RPG maps, leaving the rest to the players.

… …

Developing the new version didn't take too long, it was done in less than two weeks.

There were many maps in Warcraft, and the three of them had made them before, so they were very familiar with the world editor. It wasn't hard to make these RPG maps, most of the time was spent on adjusting the hero's abilities and setting the difficulty of the levels.

Chen Mo specifically reminded them that the hero's skills in RPG maps had to be completely different from those in PVP. It had to match the hero's characteristics, but also be innovative.

These three people were basically racking their brains, but in the process, they also slightly expanded their imagination, which was very interesting.

Especially Qian Kun, who was basically in charge of all aspects of Chenghai 3C's design. Chen Mo was quite satisfied with how it was recreated in his previous life.

Chen Mo checked the completion of the three maps one last time and said, "Alright, that's enough."

Su Jinyu: "Yes! Done! "

Zheng Hongxi: "But it doesn't feel difficult."

Qian Kun said, "Manager, I don't think there's much content in this update. It looks fun, but will the players be satisfied? I have a feeling that these maps are much worse than the previous ones. "

Chen Mo replied, "Don't worry. Hongxi, write the version update notes and release the new version. "

Soon, the version update notes were written, and Su Jinyu published the new version and the update notes at the same time.

There weren't many updates this time, only one CG was added, which added some basic settings and four new RPG maps.

The CG was mainly because it took a long time to make, so it could only be added one at a time. Without the CG, the new content wasn't even 1m, which was a bit lacking in terms of capacity.

Oh, it should be said that it was extremely lacking.

Of course, if Chen Mo wanted to increase the capacity, he could make a new campaign. But the players were mainly interested in PVP, and there wasn't much interest in a new campaign, so Chen Mo didn't make one.

Chen Mo didn't plan on charging for this update, including the maps that were made later on.

Since there weren't many updates, it would be too much of a waste to charge for them in the form of DLCs.

Or he could use the map charging model. For example, if a player made a good RPG map, other players would have to spend one to two RMB to play the map, which would be split between Chen Mo and the creator.

Chen Mo didn't use this model after some thought.

The reason was simple, he couldn't charge for these maps right from the start, otherwise they wouldn't be popular. But it would be too much of a waste to charge for them later on. Players would be confused as to why it was free at the start, and then charged for it later on.

Therefore, charging for maps was fine for the creator, but it would hurt the enthusiasm of the players, which went against Chen Mo's idea of making Warcraft RPG maps.

Chen Mo didn't make Warcraft RPG maps for the health of the video game industry, but to further increase the sales of Warcraft.

RPG maps were great for friends to play together. The main reason Chen Mo did this was to spread the popularity of Warcraft from the RTS player base, allowing them to bring their friends and colleagues into the game. The more people they bring into the game, the more sales they'll get.

Moreover, RPG maps were meant to extend the lifespan of Warcraft, allowing its influence to spread and grow, paving the way for future PC games.

… …

After some simple preparations, Warcraft's official update was released!

The new version update this time was relatively low-key. There was only an update description for the new version and nothing else.

As a result, many players only noticed a new update when they logged into the game.

"Huh? There's a new update? This Chen Mo is really efficient! "

"Yeah, Warcraft is doing pretty well right now, and there aren't any balance issues. There's no need to release a new update so soon right?"

"Conscience! Wow, is this still the Chen Mo I know? I'm so touched I'm about to cry! "

"Yeah, why did he suddenly have a conscience?"

"Quick, let's see what's in it!"

It didn't take long before the players started complaining after looking at the content.

"What did I just see? A cinematic, some updated settings, and a few new maps??? "

"Are you kidding me?"

"My goodness, this is a new update? Chen Mo, is there a difference in our understanding of the new version? "

"It's alright, there's no charge …"

"My goodness, there's a charge for this? Is there any justice in this world? Is there any law? Huh? "

"There's a new cinematic, I've seen it, it's pretty good!"

"So, the new cinematic is the only useful thing in this update …"

"Is Thunderbolt Entertainment changing to Thunderbolt Movies?"

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