America.
"Hmm? A new game, Warcraft? Which company is it? "
"I've never heard of the developer and publisher."
"Huh, isn't that a China company?"
"That's weird, China companies are making RTS games? Their RTS games are terrible, didn't Legion Conquest take over the Chinese market? "
"You guys don't pay attention to China's video game market. Warcraft is very popular in China, it's even more popular than Legion Conquest. "
"Really? Maybe it's because it's adapted to China's taste. "
"I've seen the promotional images and videos. To be honest, I can't express how surprised I am. It's very high quality, different from any China game I've seen before, even the script is perfect. You guys can go take a look. "
"That's true, the script is perfect. I'm very curious who their translator is. Did they spend money to hire some of our country's translation masters? "
"This is the first time I've seen something like this, China made a game similar to Heavenly Ring, and the quality seems to be very good."
"Also, the game is free to download and play, I think I'll give it a try on the day it's released."
…
Europe.
"I think there's an RTS game similar to Heavenly Ring that's going to be released, there's a lot of promotions."
"Really? I've never heard of a European company making a game like this, is it an American company? "
"No, it's a China company."
"Oh, then I'm not going to play it. It's hard to imagine how a China company would make a game like this, I doubt they'll be able to understand the world of Heavenly Ring. "
"But from the promotional video, it looks like they did a good job. At least I didn't think it was made by China. "
"I saw it too, the script is perfect. The French and German dubbing is a bit awkward, but the English dubbing is perfect. "
"Really? I can't believe it. "
"Alright, you guys have convinced me, I'll go take a look."
…
Korea.
"You're still playing Legion Conquest?"
"Yeah, you're not playing it anymore? Are you playing RPGs? "
"No, I'm playing another RTS game."
"Really? Which one? "
"Warcraft."
"I've never heard of this game."
"That's right. It's not available in Korea yet, so I downloaded it from China's gaming market."
"A China game? I really doubt your decision to abandon Legion Conquest is a wise one. "
"This game is better than Legion Conquest in every aspect. It wouldn't be an exaggeration to say that it's the most fun RTS game in the world."
"Really?"
"I think a Korean version will be released soon. I'm looking forward to it."
"Alright, I'll go take a look as well."
…
There were advertisements and promotions for Warcraft in many countries, but due to the limited budget, it wasn't possible to advertise it to such an extent. Warcraft still needed time to build up its popularity, the real explosive period would come from word of mouth.
Finally, after the hype, Warcraft was released worldwide!
Of course, Chen Mo couldn't help much with the international version of Warcraft as his popularity was limited to China. No one would recognize him outside of China, nor would they recognize the Thunderbolt Entertainment logo.
It all depended on the quality of Warcraft!
Warcraft was priced at twenty-nine US dollars, a bit cheaper than Legion Conquest. However, the English version was sold at twice the price of the Chinese version.
Chen Mo didn't use a low profit but high volume strategy as overseas consumers were very conscious of paying for the game. With the quality of Warcraft, twenty-nine US dollars wasn't too expensive, it was worth it and wouldn't affect the sales.
Moreover, the game used the same strategy overseas, so Chen Mo felt that the price was just right.
Why wouldn't he sell it for a high price?
…
The game was released, and the players who paid attention to it all downloaded it.
What surprised European and American players was that the game was indeed as advertised. It was of excellent quality, and the game's plot had them mesmerized!
The attitude of these players was basically the same as that of the domestic players. They went from curiosity, to surprise, to shock, and finally to admiration.
Anyone who liked western fantasy or RTS games didn't hesitate to buy the game after trying it out!
…
It was pitch black.
A deep and magnetic voice rang in his ears.
"Betrayer?"
betrayer?
"In reality, I'm the one who was betrayed."
,
!
Lightning flashed, followed by the roar of thunder, and an indescribable melody brought the atmosphere to a climax. A blurry black figure appeared in the camera, the wings on his back and the horns on his head revealed his identity.
Illidan.
In the pitch-black sky, thick dark clouds rolled in the howling wind. The raging waves on the surface of the sea tore at the shore and shook the jagged rocks.
"I'm still being hunted."
"I'm still being hated."
"Now, my blind eyes can see what mortals can't!"
The camera changed, and Illidan faced the dark sky in the distance. Thunder rumbled, and it was dark.
"Sometimes, the hand of fate must be controlled by oneself!"
Thunder, waves, and a terrible power seemed to be awakening at the bottom of the sea.
The melody became tense, and the camera sank to the bottom of the sea. Countless Naga Warriors floated to the surface of the sea.
Under the illumination of the lightning, their figures were hideous and terrifying.
A Naga Warrior with a trident walked in front of the camera, and the lightning illuminated its figure. At this time, it also looked at the camera and let out a roar.
"Awaken, all of you, and set off a frenzy of destruction. Destroy those who dare to oppose us!"
…
The CG ended, but the players in front of the screen were still in a daze.
The CG was simply too shocking for him. Putting aside the almost perfect graphics, dubbing, sound effects, storyboarding, and script, just the lines alone were enough to make him feel amazed!
These few lines were all in very authentic English. Not only was the grammar impeccable, but the rhythm was also perfect, giving people a strong sense of epic.
In just three minutes, Illidan's image was completely revealed. This kind of first-person narration made the players feel like they were going to explode, and they were completely immersed in the story.
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