"Half an hour?!"
"Are you kidding, manager?"
"A Soul-type battle takes half an hour? You're going to beat the hell out of the players! "
"If I were this human, I'd think it's a joke … You want me to hunt something like that? What the heck … "
Everyone was shocked. Was this a joke?
Everyone knew how difficult Dark Souls was. The entire boss battle was intense, and a moment of carelessness could result in you getting smashed into pieces. But now you're telling me that a battle of this difficulty would last for thirty minutes?!
Are you trying to kill me?
In a typical western fantasy game, hunting a wyvern of this size would require at least a group of forty people. Or a group of twenty-five people, no less.
Look at the armor, the claws, and the horns … A normal human's claws are about the same size, and it's going to take half an hour to fix its feet? It's like throwing an egg against a rock …
Qian Kun scratched his head, "Manager, this game … won't become Foot Trimmer Hunter?"
Chen Mo laughed, "That won't happen. Monster Hunter won't determine the health of a monster based on health, it will have a more complicated algorithm. In short, the entire hunting process will be very similar to a real hunting battle.
"This means that you won't be able to defeat an ancient dragon by just fixing its feet. Fixing its feet will only make it lame and affect its attack. But to kill it, you'll have to destroy its armor, make it lose too much blood, or even deal fatal damage to its head or organs."
Everyone was speechless.
That's even harder!
Everyone knew that the difficulty of the game would increase exponentially if they changed the game like that.
A Dragon's normal posture was to stand on all fours. It was simply too dangerous for players to sneak under a Dragon's belly and attack its abdomen. Needless to say, it was impossible to reach its head. Therefore, most players would only be able to fix their feet, as they would only be able to hit their feet …
It would be a different story if they had ranged weapons, but if ranged weapons were easy to hit, then the balance between the weapons would be off, which would be a problem.
If they could fix the feet of an undead dragon, then it would be a nightmare for players who used melee weapons …
You can't just cut off all four legs of a dragon and turn it into a human stick, oh no, a dragon stick, right?
He seriously suspected that the players would have been slapped to death ten thousand times before they were turned into Dragon Rods …
Ever since Dark Souls, the players weren't afraid of Chen Mo's design of the game's difficulty. However, this game seemed to have exceeded the worst of that …
Everyone present couldn't help but break out in cold sweat for the Players.
Chen Mo saw everyone's nervousness and smiled, "Don't be too afraid, it's not that hard. In terms of difficulty, Monster Hunter was easier than Dark Souls. Hmm … you can't say that. They each have their own difficulties, but Monster Hunter might be easier for players to persevere. "
Everyone was in disbelief. Do you really think the players will be able to persevere with this insane level of difficulty??
Everyone's expression was saying, "Yes, yes, yes. You're right. Anyway, the masochists in Dark Souls will definitely like it after you make it. Just keep making it …"
Chen Mo continued, "Monster Hunter will use the most advanced artificial intelligence system, which means that all animals will have their own consciousness. In other words, the core of the game is the battle of wits and courage between the players and the monsters.
"The players will have to go deep into the complicated jungle to track the various large monsters that live in the jungle. The monsters will escape after being injured, and will unleash their full potential in a desperate fight. Therefore, the entire hunting process will be long and painful. However, after defeating the monsters, the players will be able to collect various materials from them to create stronger weapons for themselves.
"Therefore, the biggest difference between this game and Dark Souls is that the main highlight of this game is the 'hunting' process itself. The players have a lot of freedom to do what they want. In other words, there's very little 'malice' and almost no traps in the game. It mainly tests the players' intelligence and skills. "
Everyone finally understood. So that's what they were waiting for!
All the monsters here are using artificial intelligence systems?
That's pretty exciting!
If this artificial intelligence system was used on dogs, it would actually be a bit overkill.
Because virtual pets and players were in a cooperative relationship and were in a state of peaceful coexistence, it was relatively not easy to show off the awesomeness of this artificial intelligence.
But what if the artificial intelligence was used on such a powerful dragon?
This dragon had the power to crush humans, and at the same time, it had high intelligence?
That's interesting!
But the difficulty … would probably increase exponentially …
Chen Mo continued, "Next, I'll briefly introduce the environment and ecology of Monster Hunter, as well as the targets that the players will be hunting. In short, we'll be building a complete ecosystem, and this ecosystem will be completely fictional, having nothing to do with the jungles and wild animals in real life.
"This map is one of the seamless maps in the game, called Ancient Forest. This monster is called the Great Dragon, and its specialty is that it likes to eat its prey … "
As Chen Mo introduced the various monsters in the game, the players more or less understood why Chen Mo said that this game was easier to learn compared to Dark Souls.
How difficult was "Dark Souls"? The players were forced to fight Gundyr right from the start, and most of the players were beaten to a pulp by Gundyr.
However, Monster Hunter only hunted small monsters or herbivorous dragons at the beginning of the game. Even monsters like the Great Vicious Jackal Dragon could be easily killed. Putting aside the fact that they had the foundation of Dark Souls, it was normal for normal players to succeed if they put in some effort.
But as the game progressed, it became more and more insane …
Horned Dragon, Female Fire Dragon, Male Fire Dragon, Cherry Fire Dragon, Brute Claw Dragon, Annihilation Dragon …
They were going to be tortured no matter what they fought!
Most of the players had an apologetic look on their faces as they looked at Chen Mo's draft, and hadn't even seen the actual numbers.
For example, the Horned Dragon's head, chest, and wings were its weak points, and would deal higher damage, but … who would dare attack its head and chest? As for its wings, they were so high that they couldn't even touch them!
At most, they would hit its legs and tail, but the legs and tail wouldn't deal any damage, and it would take forever to hit them …
The more Chen Mo talked about how easy the game was, the more doubtful everyone was.
You've already exceeded your reading limit for today. If you want to read more, please log in.
Login
Select text and click 'Report' to let us know about any bad translation.