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Home > Fantasy > Almighty Game Designer > Chapter 590

Chapter 590

Words:1718Update:22/06/20 13:07:28

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After three days in Hell, even the old undead who had been through hundreds of battles in Dark Souls were a little dazed from the torture.

However, some of the players were inspired by the torture. Not only did they not back down, but they also felt an inexplicable sense of excitement!

After all, everyone was looking forward to the prequel of Dark Souls. Weren't they looking forward to this feeling of suffering?

Many players had studied Dark Souls thoroughly. In fact, many veterans who had completed multiple playthroughs could already parkour the entire time. To them, Dark Souls had lost the sense of despair they had when they first saw it. It had also lost a lot of the fun it had to offer.

After playing the game like a lawn mowing game, they started to miss the newbie players who hid behind their shields and shivered.

But now, the prequel of Dark Souls had brought back this feeling of excitement!

Therefore, many masochistic players were showing extraordinary enthusiasm for the prequel of Dark Souls!

As for the players who had been beaten back, they were all emotionally stable.

After all … the players who came to play the prequel of Dark Souls all had some foundation, and it wasn't the first time they had been beaten back. Their tolerance for suffering was constantly increasing …



Many of the guinea pigs who had tried the game in the experience store had posted online, sharing their experiences with the players who couldn't play the game.

Some streamers, such as Lin Xue, came to experience the game, but they didn't livestream or record their experiences in the experience store.

This was due to a common rule among the players of Dark Souls, which was to preserve as much fun as possible for the players when they first saw the game.

He didn't know when these rules came into being, but they had become a rule that most veteran players of Dark Souls obeyed.

There were two main points to this rule.

Newcomers had to complete the game with their own efforts before they could ask for help from the veteran players.

This meant that during the first round, newcomers could only challenge the boss through NPCs (this was allowed by the game's mechanics), and couldn't ask for items such as souls, Embers, or good weapons from the veteran players.

After completing the first round, they could post a screenshot of their achievements, and they could happily engage in PY transactions with the veteran players.

In addition, the streamers and creators were not allowed to reveal too much information about the prequel of Dark Souls before the release of the new game, just like how spoilers were not allowed on the first day of a TV series.

Of course, once the game was officially released, it wouldn't be a problem for these streamers to livestream or make strategy videos.

In fact, both of these rules had the same goal, which was to avoid spoilers, to prevent new players from skipping class, and to preserve the core fun of the game as much as possible.

Although many people said that playing Dark Souls was suffering, suffering was the essence of the game. It was just like going to class. Classes were boring, but you could learn a lot. Skipping class might seem like a shortcut, but in reality, you would lose a lot sooner or later.

Therefore, although many people had experienced the prequel of Dark Souls, some details of the game had not been leaked.

On the official forum, there were only a few words that leaked out, and they were deliberately vague, making the spectators feel a little itchy and unbearable.

"The people who have tried the prequels of Dark Souls are pretty calm! Why hasn't anyone posted a video yet? "

"Yeah, not to mention a video, they're all so secretive about it. Did Chen Mo cast a spell on them?"

"And there are so many people saying the exact opposite. What's going on? Some say it's pretty hard, some say it's super easy?"

"Super easy is fine? I don't believe it … "

"That's hard to say. Maybe Chen Mo lowered the difficulty to increase the number of players?"

"Hehe, do you believe it?"

"…"

The more information there was on the internet, the more people were curious about the prequel of Dark Souls …

There were a lot of posts that were deliberately created to divert everyone's attention in the opposite direction. It was unknown what kind of mentality these people had.

However, the effect was quite good. Many old players didn't believe that the prequel of Dark Souls would be easy, but after being brainwashed by the players who tried the game, there were actually some who believed it …

Many players who had never been to the experience store were making up stories, mixing the real and fake information together, making it hard to tell apart …

But it wasn't a big deal. The game was going to be released soon, and the curious players could try it out for themselves.

However, what surprised many players was that Chen Mo posted on Weibo the day before the game was released!

Many people thought it was strange. The game was going to be released tomorrow, what was the meaning of posting on Weibo?

Warming up? That's a bit too late.

Posting on Weibo at this time was quite awkward, and the purpose was unclear …

Many players opened Chen Mo's Weibo out of curiosity.

"The new theme song for the prequel of Dark Souls has been released! [Poke here] to try it out first! "

The players were shocked when they saw this Weibo post.

What the heck? The theme song for the prequel of Dark Souls?

Why would a game like this need a theme song?

Chen Mo had released theme songs for some games before, such as Wulin Legend's Life is a Dream, Onmyoji's Gokuraku Jodo, and so on. However, those were released in advance to boost the popularity of the game, and the characteristics of the game made it suitable to use theme songs to promote the game.

But for a theme like Dark Souls, why would it need a theme song? Games like this usually had music that was more sacred or sad, and adding lyrics would ruin the mood of the game.

Moreover, the theme song could have been released a long time ago, why wait until the day before the prequel of Dark Souls was released?

Many players clicked on the link on Chen Mo's Weibo.

It was a pure audio clip, and the singer wasn't some famous celebrity, but a second-rate singer called Zhao Zhang. Although he was good at singing, he didn't have any particularly good songs, so he was a very niche singer.

Then they looked at the lyrics and music. Yep, it was all Chen Mo, there was nothing wrong with it …

Many players were confused. It was expected that Chen Mo would write the lyrics and music, but they were confused as to why he would find a niche singer.

Chen Mo had worked with famous singers like Zhou Yifeng before, and with Thunderbolt Entertainment's wealth and popularity in the gaming industry, they could find any singer they wanted.

Moreover, it was sung by a Chinese singer? Does that mean it's not an English song?

'Dark Souls' was a western fantasy theme! Using a Chinese song sung by a niche singer as the theme song, this was simply not the right thing to do!

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