With so many complicated damage increasing effects stacked on top of each other, Chen Mo's Attack Power had increased to a very high level. Coupled with the Exiled Greatsword's own high interface damage and the decapitation effect, many experts felt that it was not impossible to achieve such an effect after some calculations.
However, it was still the same old saying. It was cool to watch, but it could not be learned!
This was because such a quick kill required very precise control. One mistake could lead to an instant kill!
Moreover, what was even more puzzling was how Chen Mo managed to slash the boss four times in a row without being touched by the boss at all?
Finally, after watching the video many times and experimenting with the Exiled Greatsword countless times, a player finally came to a conclusion.
"Chen Mo did not lock his health. The reason why he was not hit by the nameless king's spear when he was standing in front of the boss was because Chen Mo lowered his body when he slashed. Therefore, the spear passed above his body and did not hit him."
After hearing this conclusion, all the onlookers were stunned. Was this even possible?
Not only that, but the player who came up with this secret said that there were more secrets hidden in it.
After watching the video, he followed the same pattern and used the Exiled Greatsword to challenge the nameless boss. He wanted to replicate this point, but he kept failing and was hit by the boss every time!
After that, he downloaded the video and looked at it frame by frame. Finally, he found two key points of this strategy.
In Dark Souls, when wielding heavy weapons, the players would lower their bodies. However, tall bosses like John Doe usually attacked the players' upper torso and head. Therefore, if the players lowered their bodies when the boss attacked, they would be able to dodge the boss's attack.
However, the reason why this student could not replicate this perfectly was because when the Exiled Greatsword was charging up, although he could lower his body, the charging time of the Exiled Greatsword's attack could not be perfectly synchronized with the boss's attack frequency.
In other words, if the boss fully charged up, the boss's spear would still hit the player.
The reason why Chen Mo could do this was because he used an incomplete charging method. This way, he could perfectly synchronize the boss's attack frequency with the boss's spear!
Roll, complete second stage of energy accumulation, incomplete first stage of energy accumulation, complete second stage of energy accumulation, complete first stage of energy accumulation.
After these four attacks, the player's movements were perfectly synchronized with the Boss's attack, and they successfully dodged the Boss's four attacks. Then, they killed the Boss with their own four high-damage attacks.
Moreover, since the players didn't have enough Stamina, Chen Mo must have used some special methods, such as wearing equipment that increased Stamina.
But no matter what, under the repeated experiments of this passionate player, it was proven that Chen Mo's actions could be replicated, and was allowed by the game!
Previously, many people had doubted that Dark Souls did not showcase the power of the Pangu System well. However, after watching this video, all these voices disappeared.
Indeed, it wasn't that Dark Souls didn't show it, but that the players were too noob. They hadn't even reached such a level!
In VR games, even if the AI was able to create a physics engine that was very close to reality, the players still couldn't do anything they wanted in the game.
At the end of the day, this was due to technical reasons. Current technology only allowed players to perform some basic actions and give some simple directions. It couldn't fully satisfy some of the players' needs. For example, lowering one's head and bending one's waist while simultaneously attacking the Boss was something that players couldn't do.
It was the same for Knight of Glory. Although the game simulated a real knight battle, the players could only perform actions that were allowed in the game, such as swinging their swords left or right, moving sideways with quick steps, etc.
On the other hand, Chen Mo was demonstrating another application of physics.
On one hand, it allowed the player to perform specific actions through special weapons. When performing these actions, the player could even dodge the boss's normal attacks!
On the other hand, it was the physical effects of hitting a large target.
In the video, Chen Mo used a huge two-handed sword to stop the Wyvern. With the help of the Pangu engine, the players could clearly see the Wyvern colliding with Chen Mo's sword. This attack even caused Chen Mo's character to involuntarily take a few steps back.
However, at the same time, the great force of the greatsword also dealt a lot of damage to the Wyvern. The back half of the Wyvern's body was still flying forward, but because its head had collided with Chen Mo's greatsword, its body could only curl into a ball in pain. It fell to the ground and rolled to the side, temporarily unconscious.
Chen Mo followed up with another slash, slashing the Wyvern's head. The players could even see the feeling of the sword cutting into the Wyvern's skull!
It could be said that the characteristics of the Pangu System's physics engine were on full display in this boss battle. This was something that a game like Knight of Glory, which was close to reality, couldn't compare to!
Although Knight of Glory was very realistic, it was a battle between knights. The difference in strength between humans wasn't huge, and there wouldn't be a situation where one side would be completely crushed.
However, the battle that Chen Mo showed was a battle between a human and a dragon, a battle between a human and a god. Therefore, the entire scene was more impactful!
Moreover, this video had another purpose, which was to show everyone the infinite possibilities in Dark Souls.
Many people thought that Dark Souls was a game where monsters tortured players. Players could only carefully dodge the boss's attacks and slowly grind the boss to death.
However, after watching Chen Mo's video, many people understood that the upper limit of the players' combat power in Dark Souls was very high. If they could kill the Nameless King within six strikes, wouldn't they be able to kill the other bosses even faster?
After understanding this, many players suddenly exploded with unprecedented enthusiasm, especially the hardcore players of Dark Souls. This video was undoubtedly a shot in the arm for them.
Obviously, the players didn't know much about Dark Souls. There were still countless things in the game waiting for the players to discover. Just the combat system alone contained infinite possibilities.
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