Lin Xue opened the post.
"To be honest, Chen Mo didn't reveal if this game will have a single ending or multiple endings. Most of the people who have completed the game have gotten the Spreading the Fire ending, but I've gone to a different story line. I'm not sure if that'll affect it."
"Next to the bridge in the Undying Settlement, there will be a Traveler from Rondall who is still alive. After talking to him, he'll become your follower. After that, you'll be able to draw out the real power and level up for free!
"I'm not sure how exactly I'm going to draw it out, but I noticed that something called the Dark Aura appeared on my body out of nowhere. As I continue to draw out the power, my zombification is getting worse and worse, to the point where I'm completely unrecognizable …
"Moreover, the NPC related to the Traveler said something completely different from what the mainstream thought. I suspect that this is another ending, or a more important side quest.
"Since I'm a noob and haven't cleared the game yet, I don't know if this will affect the ending. But from what I can see, the game has a lot of side quests, and the Spreading the Fire isn't the only goal.
There was detailed information in the post, including screenshots and videos. The authenticity was unquestionable, and it was indeed part of the game.
"Hmm? There's such a thing! "
Lin Xue was shocked.
Indeed, there were too many collectible elements in Dark Souls, and it was easy for players to overlook some of the NPCs.
Lin Xue went straight through the main entrance when she entered the Undying Settlement, and didn't notice the special NPC on the other side of the bridge.
Moreover, it could be seen from other posts that there were many different side quests in the game, but each NPC's quests were well hidden, and it was easy to miss them.
Moreover, each NPC seemed to have their own ending.
Lin Xue was focused on clearing the game, and didn't pay much attention to the story of the NPCs. After seeing the additional side quests, Lin Xue realized that although she had cleared the game, there was still a lot of content that she didn't understand.
"Hmm … I'll try to prepare for the second round! I feel like I can explore the side quests of these NPCs, I feel like I've missed out on so many things! "
Lin Xue thought to herself.
…
Dark Souls also attracted a lot of attention overseas.
In fact, compared to China, there were more players in Europe and the United States who liked this theme. There were also more hardcore players. Therefore, Dark Souls was even more popular overseas than in China!
Dark Souls suddenly became a popular game on the major foreign live-streaming websites. Many foreign streamers were also chatting happily with the bullet comments while experiencing their own abuse in Dark Souls.
Some media outlets were also reviewing Dark Souls. Although they hadn't released their reviews yet, Dark Souls was unexpectedly well-received based on the feedback from the streamers and players.
In a sense, there were more masochists overseas than in China …
This situation made the GA feel like breaking down. Glory of Knights was the first to release information, and it was the first game to use an artificial intelligence physics engine. However, Dark Souls was the first to get the upper hand. This was so f * cking embarrassing!
The person in charge of Knight's Glory, Frank, was also paying attention to Dark Souls. After playing it for a while, his biggest thought was that this game was really not meant for humans!
Frank only wanted to take a look at the game's physics system, but he was taught a lesson by Gurda the moment he entered. He was so angry that he almost wanted to refund the game …
Frank was also shocked. Was this game really that difficult?
However, after Frank took a quick look at the physics system, he felt much more at ease.
In terms of performance, the Pangu System was not better than the Origin System. The physics systems created by these two AIs were very similar in terms of function, and there was no huge difference in performance.
Frank was still a little disapproving of the design concept of Dark Souls. On one hand, he felt that the game was too difficult, and on the other hand, he felt that the game was a little fake.
Dark Souls was set in a medieval fantasy setting, and there were many elements that were completely out of touch with reality.
For example, under normal circumstances, humans would not be able to wield heavy equipment like the Black Knight's Greatsword. What kind of muscular man would be able to wield a greatsword that was heavier than himself, and still be able to wield it with such vigor? It was not logical at all.
Moreover, there were a lot of impractical equipment in the game, such as Havel's armor and shield. In real life, if a normal person were to wear such a set, even a muscular man wouldn't be able to walk …
Not to mention rolling on the ground and dodging attacks …
Obviously, the design of the game was still biased towards cool combat. Many things were deliberately exaggerated and realistic.
Moreover, the game's difficulty was extremely high, so Frank believed that the game would be a relatively niche game.
On the other hand, Knight's Glory took a completely different path.
On the one hand, it was very realistic. The story, equipment, and combat style of Knight Glory were all created by Frank and the project team after rigorous research. Basically, they were aiming to faithfully recreate history.
At the same time, although the combat system of Knight Glory was rich, it was still based on real knight battles. The premise was to find the weaknesses of both sides with their swords. Although the boss had a certain level of difficulty, as long as the player's attributes increased, they could clear it.
For Frank, the main purpose of the game was to showcase the superiority of the physics engine. As long as the players could experience the feeling of fighting as a medieval knight, that was enough.
Frank felt that it was because the game was close to reality that the players would feel more realistic in the game.
Therefore, Frank believed that 'Knight's Glory' would be a more popular work compared to 'Dark Souls', and it would probably be more popular in Europe and the United States than 'Dark Souls'.
Many players who had no choice but to refund the game after being tortured by Dark Souls were also looking forward to the release of Knight's Glory. According to the information released by Frank, Knight's Glory was much simpler than Dark Souls. Moreover, players could obtain a more satisfying combat experience in this game. Therefore, many people were looking forward to it.
As for the other video game designers, they paid attention to Knight Glory for another reason.
The physics engine created by the two AIs, Pangu System and Origin System, was a test for the video game designers.
Chen Mo had given his answer, but could he get a better score than the foreign video game designers? This was what everyone was looking forward to.
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