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Home > Fantasy > Almighty Game Designer > Chapter 230

Chapter 230

Words:1653Update:22/06/20 13:06:04

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Chen Mo had a whole set of plans for Minecraft, but those were things that needed to be implemented in the second and third stages.

One of the plans was to create a more complete tech tree, allowing players to build cars, trains, and other high tech products in Minecraft, and even build modern cities with building blocks.

Of course, in his previous life, many people had already pieced these things together, but most of them were inanimate objects that couldn't be moved. Chen Mo wanted to make these high tech products a part of the game's setting.

However, that was something to be done in the future.



The demo for Minecraft on PC wasn't hard to make, and it was released in no time.

However, other than Chen Mo, everyone else in the studio felt that the demo was a bit hard to look at.

Chen Mo didn't mind trying out the Minecraft demo on his laptop.

The others were a bit nervous as they watched, afraid that Chen Mo wasn't happy with the demo.

The interface to enter the game was quite simple, with only two options: Start Game and Quit. Chen Mo clicked on Start Game, and the world quickly appeared.

Soon, the game started.

It was a first person view, so there was no UI like health, satiety, or inventory. There was a simple hand on the right side of the screen, representing the character's hand.

The character could fly freely in the demo. Chen Mo flew the character around the world, looking at the basic terrain and elements on the ground.

Oceans, mountains, rivers, grass, trees, animals …

All of the terrain was quite normal, and there were no issues. The art quality was still quite bad as it was created in a short amount of time by Zhou Hanyu, so it was pretty much the same quality as Minecraft in his previous life.

The art quality was fine on a mobile phone, but it was terrible on a VR game.

Chen Mo had the character dig up a mountain, flattening the top of the mountain, and started building with rocks.

Soon, a stone hut appeared on the top of the mountain.

Chen Mo walked around the stone hut a few times, and then went inside the hut to take a look, satisfied.

"Hmm, this is good. Let's follow the direction we're going, that's how it feels. Let's finish the first stage first, I'll make arrangements for the rest, "said Chen Mo.

Everyone went back to their desks and got back to work.

Zhou Hanyu said, "Manager, I would like to discuss some artistic issues with you."

Chen Mo nodded, "Okay, that's what I wanted to talk to you about. Let's go to the meeting room."

The two came to the conference room and Zhou Hanyu handed a few printed pictures to Chen Mo.

"As for the art style, I have a few general ideas, but I'm not too sure yet."

Zhou Hanyu showed Chen Mo different pictures as he spoke.

"Actually, there isn't much of a difference between the styles. It's just that some of the details are different. After all, that's what pixel style is all about. There's no point in thinking about more details. "

Chen Mo looked at a few pictures and picked out the one he was most satisfied with, "Let's go with this style. There are a few other things to take note of."

"One is a special material, such as liquid liquid like water or magma. There's also the sky. Since we don't need to use blocks to display it, we should make it more realistic."

"For the other blocks, such as the mountain, it's best to have a more gentle style. Soften the protruding edges and corners to make the image brighter, more dynamic, and more visually comfortable."

"The other thing is a 3D texture. We can use light effects to enhance the 3D feel of certain blocks, such as the cracks in the floor or the cracks in the walls, to make them more realistic."

"Also, we should deal with the texture details to make the game less grainy."

"Also, we can exaggerate the colors of the different materials to make it easier for the players to distinguish them."

"It should give the players the feeling of a brighter fairytale world."

"Also, we can refer to the design of the Lego building blocks for some of the equipment and character models. Special tools like swords and pickaxes don't necessarily have to be mosaics. It's better to make them look like a complete product. "

"And the characters, we should keep the chibi feel, but we can make the materials more detailed. I want to add 'facial expressions' and other actions, so we need to be able to see the facial features and expressions of the Lego people. "

"Also, there will be something called 'sculpting mode' in the future, which allows the players to break down a 1m x 1m x 1m block into sixteen smaller blocks for micro-sculpting. This needs to be considered as well."

Zhou Hanyu took notes as Chen Mo spoke.

It was a familiar feeling, and Chen Mo had mentioned all the important points to take note of. The entire requirement was very clear, and there were no communication problems.

"Alright, I understand," said Zhou Hanyu after taking note of all the important points.

Chen Mo said, "You can start preparing the art resources. Once the first version of Minecraft is fully developed and ported to VR, you'll have to slowly fill in the details of the art. You have a lot of time to think about it. "

Zhou Hanyu nodded, "Alright."



So far, the development of Minecraft had been going well. After all, the game was developed by a single person in his previous life, so there wasn't any difficulty in making it.

After creating the basic rules of the world, Chen Mo started personally, using various materials to create villages, mines, shrines, and other special buildings. These buildings would be added to the map during the creation of the map as they would form special terrain.

Chen Mo considered making more special terrains in the future, using them as basic elements in the generated primitive world.

By the end of the year, the PC version of Minecraft was at the same level as in his previous life.

After trying it out, everyone had good reviews for the game. But to use the VR version of this game to challenge the VR version of Thousand Hells? Most of them weren't confident.

In terms of art, Plain Wind was miles away from a high resolution VR game like Thousand Hells.



Chen Mo canceled all the events before Chinese New Year in order to focus on Minecraft.

Chen Mo only attended this year's awards ceremony as Diablo and Don't Starve didn't win an award.

This was to be expected, as neither game really suited the tastes of the judges. Diablo was a western fantasy theme, and it was too dark, so there wasn't much innovation in the gameplay. Don't Starve was a smaller game, so the big awards weren't given to it.

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