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Home > Fantasy > Almighty Game Designer > Chapter 226

Chapter 226

Words:1583Update:22/06/20 13:06:03

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Everyone in the studio was looking forward to Chen Mo's new game concept.

Although they had a lot of fun playing with Legos, most of them didn't understand why Chen Mo wanted them to play with Legos, nor did they know what Legos had to do with the game.

Moreover, Chen Mo did reveal that he was going to make a VR game. Many thought that Chen Mo would use the world of Azeroth or Diablo to make a VR RPG game, but they were confused after playing with the building blocks.

How does Legos relate to a new game?

The title of the document appeared on the projector screen: Minecraft Design Concept.

The content was even simpler than Diablo, finishing in ten minutes.

There were three main points, the rules of the game, the packaging, and the gameplay.

The rules included how the world was created, how the players collected and built, day and night cycles, survival mode, crafting items, and so on.

The packaging was how to make the blocks look better, so that the players could relate to things in real life.

The gameplay included special gameplay in the later stages of the game, such as survival mode, building mode, multiplayer mode, etc.

"That's about it, any questions?" Chen Mo looked at everyone's reaction.

Everyone looked at each other with the same expression, "That's it? Are you kidding me? "

Zhou Hanyu coughed, "Uhh, I think there's nothing wrong with the concept, it's very clear. But isn't Minecraft a bit … too simple as a VR game? "

Zheng Hongxi nodded, "I think so too. There's no story at all, and the numbers are extremely simple. It's not even as complex as Warcraft, let alone Diablo."

Zhou Hanyu added, "Yeah, and don't you think the art requirements are too low? VR games nowadays are trying to recreate reality, and they're even trying to recreate strands of hair. Our game, based on the current settings, might not even be able to recreate five fingers. "

Qian Kun said, "I think it's questionable whether the core fun of the game can support its sales. Legos are fun, but you need blueprints first. How many people would be able to do what the manager did if we had to put together a bunch of parts? At most, we'll just make a bunch of unsightly monsters. "

Su Jinyu also said, "Yes, I think so too. What percentage of the total number of players were the players who liked to display their creativity and research freely in a completely unrestricted world? Moreover, the VR community is small to begin with. "

It was very rare. Almost all the main crew members raised some questions about the concept draft this time.

Although Su Jinyu and Zheng Hongxi had a lot of trust in Chen Mo, that was under the premise that Chen Mo's design concept didn't deviate too much from their common sense.

Minecraft's design concept was a far cry from Thunderbolt Entertainment's first VR game in their minds.

Chen Mo smiled. He didn't care about the doubts people had about the design.

After all, Chen Mo spent so much effort to train his three assistants to have independent thinking, so that they could have their own opinions on the game, and not become brainless executioners.

Today, all these people had raised questions, which meant that they had their own thoughts. This was a good sign.

Chen Mo asked after some thought, "What do you guys think of Don't Starve?"

Everyone was shocked. Su Jinyu replied, "Uhh … The gameplay is great, and the sales are pretty good. It's the type of game that's popular and popular."

Chen Mo nodded and continued, "What's the secret to Don't Starve's success?"

Su Jinyu gave it some thought, "Uhh … It simulates the survival needs of the players. It's a sandbox game that allows the players to explore and create freely."

Chen Mo nodded, "That's right. In the end, the secret to Don't Starve's success is that it's a sandbox game, and it highlights the concept of survival. Is the art quality good? "

Su Jinyu: "… Not high."

Chen Mo then asked, "Does Don't Starve have a story? Does it have depth? Is the tutorial complete? Can you guys guess how many copies it sold before it was released? "

Everyone looked at each other.

Chen Mo continued, "It has no story, no depth, and almost no tutorial. Everyone thought it was a niche game before it was released, and no one could have guessed that it would sell four million copies. What does that mean?

"It means that sandbox games don't need a story, depth, or too much tutorial. Sandbox games need freedom, and you can sacrifice anything for that freedom.

"Pixel style is sacrificing everything for freedom."

Chen Mo paused to see everyone's reaction.

Everyone was pondering over what Chen Mo had just said.

Chen Mo continued, "What's the smallest size of the Lego blocks? Eight millimeters on each side, six millimeters tall, and a volume of one cubic centimeter.

"Why this size? Because it's harder to put together if it's smaller, and it won't show enough detail if it's bigger. Therefore, the size of the Lego blocks takes into account both usability and expressiveness. It's the best solution the designers came up with.

"Similarly, if we want to allow the players to create freely in Minecraft, we need to take into account both usability and expressiveness.

"And this will lead to an inevitable result, and that is pixel wind. Remember the dog I made with Lego? That's a pixel style product, so that's the only way we can do it. "

Most of them understood what Chen Mo meant by this point.

Chen Mo's design philosophy was this. First of all, this was a sandbox game, so it had to be pixel style. Moreover, Chen Mo felt that as long as there was creativity in the gameplay, everything else such as art, numbers, story, and playstyle weren't important.

Under the guidance of this kind of design thinking, this design concept draft was produced.

The meeting room was silent for a while as everyone was thinking about what Chen Mo said.

Su Jinyu nodded, "Hmm, I understand, manager. Since you've thought it through, I'll support this plan. "

Qian Kun also said, "Okay, let's give it a try! I think it'll be fun as long as we can make Lego! "

Zhou Hanyu said, "Although I'm still a bit worried, but I'll think about how we can express the pixel style. Even if the game is pixel style, it'll be the best pixel style in the world. "

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