Before entering Hell's Gate, Chen Mo and Lin Xue went through a simple tutorial.
There were a few demon beasts in the village, so they had to defeat them and save the villagers in order to proceed with the quest.
After saving the blacksmith, shop owner, and other NPCs, the related functions were unlocked. Of course, there weren't many functions unlocked yet, as more would be unlocked in the future.
After entering Hell's Gate, the two were surrounded by countless illusions, as if they had entered a different world. Of course, this was only one of the ways the loading interface looked in a VR game.
As soon as they entered Hell's Gate, a large horde of demon beasts charged at them.
There were small skeletons, skeletal birds flying in the sky, snakes with poisonous fangs, giant scorpions raising their stingers …
Chen Mo followed the tutorial and used Rapid Shooting to rain down arrows on the monsters in front of him.
Needless to say, VR games and PC games were two completely different experiences.
In VR, Chen Mo's field of view was the same as his field of view in real life. Along with the sounds, smells, and force feedback, the immersion was many times stronger than in a PC game. Although he could still clearly feel that it was a game, there were many parts that were very similar to the real world.
(Of course, the smell was very faint, and it wasn't disgusting, it was just to add to the atmosphere.)
Chen Mo used Human Path to shoot arrows and various skills, causing the monsters in front of him to fall one after another.
As long as Chen Mo thought of a skill in his mind, his character would immediately make the corresponding move. Chen Mo could feel himself holding the bow with his left hand and pulling the bowstring with his right hand. He could even feel the vibration of the bowstring.
The howls of the monsters could be heard from all directions, and the tense atmosphere made them feel a bit immersed in it.
Of course, he could also turn, move, and jump freely. While doing these basic movements, the character's field of view would also be adjusted accordingly, making it very realistic.
Lin Xue's Heavenly Dao was also continuously casting various spells. Terrifying bolts of lightning descended from the sky, burning a large number of monsters in front of her into charcoal. There was also an endless drizzle, creating a quagmire on the ground, causing the monsters to sink deep into it and slow down their movements.
It didn't take long for the monsters in front of them to be wiped out, their corpses slowly disappearing.
The two of them picked up some of the dropped items and monster fragments.
Monster Fragments were equivalent to currency in the game. They could be sold in the market, exchanged for money, or used as special materials.
Chen Mo entered 'Shadow Sprint' with Human Realm and quickly made his way to the next wave of monsters.
Chen Mo was in charge of pulling the aggro while the two of them dealt damage together. Both classes were ranged classes, and Chen Mo and Lin Xue were skilled, so there was no problem coordinating with each other. They didn't need to communicate too much.
Nearly an hour later, the two of them cleared out all the monsters on the first floor of Hell. After killing off the Little Demon Lord guarding the first floor, the entire first floor of Hell was purified by Divine Power and sunlight shone in once again.
At the same time, the entrance to the second floor appeared.
After an hour of battle, the two of them had reached level 7. They had also unlocked two new skills. In addition to the initial three skills, they had a total of five skills.
Chen Mo also took a look at the skill system of the game. Every class had a maximum of twenty skills, but they were only allowed to carry a maximum of seven skills. This was probably because having too many skills would put a certain amount of pressure on the player's mind and make them tired.
Chen Mo guessed that the skill system was similar to Diablo, where the player could freely choose seven skills to use with the equipment system. The skills themselves weren't really strong or weak.
The first floor of Hell was just for the players to practice, so it wasn't really difficult. The monster numbers and strength were set to be relatively low.
Lin Xue looked at Chen Mo, "Manager, do you want to continue?"
Chen Mo shook his head, "Not for now. I just want to see how far the game has progressed. You go ahead, I'll be busy with the new game. "
Lin Xue said, "I'll stop playing then. Let's play again when you have time."
Chen Mo laughed, "I probably won't play anymore, because my game is almost done."
"Really?" Lin Xue asked, "What type of game is it? I heard it's a VR game? "
Chen Mo nodded, "Yep, you'll find out soon. I'll invite you to try it out."
Lin Xue said happily, "Alright! But I have a question, manager. "
Chen Mo asked, "Hmm?"
Lin Xue hesitated, "Um, manager, many people say that Thousand Hells borrowed Diablo from Diablo, and that you're making a VR game to challenge Emperor Dynasty Entertainment, is that true?"
Chen Mo said, "Challenge? That's not necessarily true. "
Lin Xue nodded, "Oh, I think so too. Since you've never made a VR game before, you don't have much experience, there's no need to go against Emperor Dynasty Entertainment …"
Chen Mo said, "I'm making a VR game not to challenge Emperor Dynasty Entertainment, but to beat them up."
Lin Xue gasped, "Meow meow meow???"
Chen Mo said, "Obviously I'm making a game at the same time as Thousand Hells to teach them a lesson. What's there to doubt about?"
Lin Xue was shocked, "Uhh, manager, what do you think after playing Thousand Hells?"
Chen Mo said, "I was seventy percent confident, but now …"
Lin Xue asked, "Fifty percent?"
Chen Mo said, "One hundred percent."
Lin Xue was speechless, "… Manager, don't try to bluff me. I think Thousand Hells did a great job in every detail, and the theme is quite new. Are you really that confident?"
Chen Mo laughed, "Alright, you'll know once the game is released. I'm going to head off now, bye. "
Chen Mo's character disappeared.
Lin Xue was still confused.
"Could it be that the manager is bragging again? But from his serious tone, it doesn't seem like he's bragging? "
…
After playing Thousand Hells for a bit, Chen Mo had a pretty good idea of what the game would look like in the end.
This was a very mature VR game. Even if it wasn't a huge hit, it would at least be a small hit.
In terms of the quality of the game, it could be said to be impeccable. It didn't lose to a successful VR game like Tale of the Sword, and it could even compete with some foreign works.
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