Chen Mo started explaining the basics of the new patch.
"The new patch is called 'Reaper of Souls'. There are two new classes in the game, Crusader and Necromancer. Also, in terms of the game's plot, we've added an entire plot chapter. In the end, the protagonist will fight his way into the Chaos Realm to fight the final boss. "
"There are also side quests, including the jeweler Old Greed, the blacksmith, and the three mercenaries. They will all have their own side quests."
"Of course, the story section is just to fill in the new patch. That's not the main changes.
"There are some additional systems after that, including Enchantment, Peak Level, Expert Mode, etc. Just take a look at the concept art, it's not hard to make.
"The most important thing is the two new ways to extend the playtime of the game. These two ways are expected to extend the lifespan of Diablo by at least a year or two.
"Mystical Realm and Competitive Seasons.
"The so-called Secret Realm System is the most efficient way for us to give the players to farm."
"At this point in the game, the players don't really care about the story anymore. All they want is to farm, it doesn't matter where they farm. Therefore, we're giving them a shortcut to farm through the mystical realm to save them time.
"Competitive Seasons is similar to the ladder. However, the way to climb the ladder was different from Warcraft. Taking into account that the first character in the game has a lot of advantages over the later characters, everyone will have to start from zero when the new season starts. This is to ensure that all players are on the same starting line.
"The entire season will last around three to six months. We can adjust the exact time based on the progress of the players.
"That's the gist of it. Any questions?"
Chen Mo observed everyone's reaction after he finished.
Everyone looked at each other. Obviously, most of them were more interested in the new story and classes than the mystical realm and competitive seasons.
Su Jinyu said, "Uhh, manager, the new story and classes are a must, there's no doubt about it. As for the mystical and competitive seasons, I'm a little doubtful. Can they really extend the lifespan of the game? I thought you were going to open up the game editor to the players like Plants vs Zombies and Warcraft. "
The others also nodded. Clearly, they had the same thoughts as Su Jinyu, but they were too embarrassed to say it out loud.
Chen Mo laughed, "It's different. The core of Diablo is farming. Moreover, the maps are all randomly generated. Even if it's open to the players, they wouldn't be able to do anything new."
"Everyone, you have to be clear about one thing. Why are the players so fed up now? Because they lost their target. "
"In other words, the players are currently addicted to farming because they haven't gotten sick of it. As for the players who have obtained key equipment but are still far away from getting the next upgrade, they don't know what to do. That's the most fatal problem."
"The competition season and the ladder are a competition mechanism. It allows the players to compete with each other and give the players a clear goal. On the other hand, the Secret Realm System is a kind of support that allows players to skip those cumbersome steps and grind at the highest efficiency, minimizing their frustration. "
"As for your question, is there a way to extend Diablo's lifespan like the Warcraft Editor? I'm sorry to tell you that there isn't. Because this is a game about farming. The players that are left are all hardcore players. We have to take care of their feelings. "
"Any other questions?" Chen Mo looked at everyone.
Everyone was still confused, but most of them understood Chen Mo's intentions.
As for whether or not it was the right thing to do, no one would argue with Chen Mo because he was the boss. As long as the boss knew what he was doing.
Seeing that everyone understood, Chen Mo moved on to the next document.
Don't Starve's concept.
The first page was a relatively simple concept. A pale-faced person with messy hair was sitting next to a fire, surrounded by trees, weeds, and ferocious looking spiders.
A weird word was written on the top right corner of the moon: Don't Starve.
Everyone was dumbfounded when they saw the name and the concept map.
"Don't Starve? Ugh, the kind where people starve to death? "
"The style of this is too weird. Why does it feel like an indie game?"
"Yeah, it doesn't look like a commercial game. It's very niche."
"Is the manager going to play it now that he's earned enough money?"
"Let's see what the manager has to say."
Everyone was waiting for Chen Mo's explanation.
Chen Mo explained, "First of all, as you all guessed, this game is similar to an indie game. I've said it before, this game is for everyone to practice and adjust their emotions. It's easy to make. "
"Let's summarize the gameplay. This is a wilderness survival game. The rules in this world are quite absurd, with technology, magic, and strange creatures existing side by side. Of course, there's a logic to it. "
"The only goal is to survive. It's similar to the survival mode of some games. What's different is that we're going to have a very rich equipment system. Players can collect rocks and branches on the map to make tools for hunting and finally build their own camp, from nothing to something. "
"You can think of it as a sandbox game."
"Of course, as a survival game, the main character will face all sorts of threats at all times, including darkness, weather, and monsters. You could die if you're not careful. "
"In this game, we're trying to recreate the state of a helpless person in the wilderness. He could die from starvation or cold, or he could survive. It all depends on the player's actions."
"That's the general idea. Any questions?"
Chen Mo looked at everyone.
"I think it's a good game, I'm very interested," said Su Jinyu.
Qian Kun frowned, "Manager, I don't quite understand. What's the selling point of this game? Although it looks like a cool game, I feel like it's very niche and won't sell a lot of copies. "
Chen Mo replied, "There's no point in guessing the sales of a game before it's even released. The core driving force of this game for players is' survival '. Every player has to find a way to survive in this absurd world, and they have to live better and better. "
"The desire to survive, as well as exploring and collecting in the open world, is a very interesting gameplay in itself."
You've already exceeded your reading limit for today. If you want to read more, please log in.
Login
Select text and click 'Report' to let us know about any bad translation.