Early in the morning.
Inside the experience store.
Wen Lingwei yawned as she sat on the massage chair, "Unscrupulous manager, when will I Am MT get another update? I feel like the number of players in the game is almost gone."
Chen Mo was shocked, "Huh? You're still playing I Am MT? "
Jia Peng replied, "Yeah, I'm impressed with her determination, I've given up a long time ago …"
Wen Lingwei glanced at him, "You unlucky guys won't be able to experience the fun of this game."
Jia Peng was speechless.
Wen Lingwei said, "Although Warcraft and Wulin Legend were great, I don't think they're as fun as I Am MT in the long run."
Qian Kun also joined in, "Yeah manager, look at the mobile game market right now. Card games are taking up almost half of the market. All of them copied I Am MT's basic structure and models, and the most annoying thing is that they're still selling quite well!"
Jia Peng nodded, "Yeah, there were a lot of players complaining about it in the beginning, but there were more and more of these games, and there were many more well made games. Since I Am MT hasn't gotten an update for so long, the players have all left."
Qian Kun said, "It can't be helped. The manager is basically making new games all the time, he doesn't have the time to make an update for I Am MT. At most, he'll make a few new cards to expand the depth of the game. It's normal for the players to get sick of it."
Wen Lingwei said, "It's a shame and a shame. The manager was the first one to make this model, but they're having so much fun copying it, and the key is that they're making so much money!"
Chen Mo laughed, "The one that's making the most money is Emperor Dynasty Entertainment's Demon Slayers right? It's making around forty million a month right?"
Qian Kun said, "Forty million is still not enough? It's much more than I Am MT was making! "
Jia Peng said helplessly, "There's nothing we can do about it. Although Demon Slayers came out late, Emperor Dynasty Entertainment's channels are great, the art quality is good, and most importantly, it's constantly updating, releasing a new version every two weeks. I Am MT can't compare."
Chen Mo laughed, "It's only forty million, it's still a long way off."
Qian Kun was shocked, "Huh? From your tone, 40 million is still far from it? Following the store manager really broadens my horizons and refreshes my worldview … "
Wen Lingwei perked up. "What do you mean? Stingy Store Manager, do you mean to say that you're ready to make a comeback and teach them a lesson? "
Chen Mo laughed, "Hehe. Do you really think that I've withdrawn from the mobile game market? There was no such thing. It's time to remind them of the fear of being dominated by games with paywalls. "
Everyone: "Wow, is the manager going back to mobile games? This is great! "
Su Jinyu facepalmed. "It's over. I'm going to develop another deceptive game!"
…
It had been more than a year since I Am MT was released. During this time, Chen Mo didn't pay much attention to the mobile game, and focused his attention on the PC.
Especially Warcraft, Chen Mo had put a lot of effort into it. It took him half a year to develop it, not to mention the time he had to promote Warcraft and develop Wulin Legend. During this time, Chen Mo only took some time to update I Am MT with a few cards and a few chapters. He didn't do much at all.
Of course, the players of I Am MT understood this as well. However, understanding was one thing, the players would eventually get sick of it and switch to other card games.
Up until now, I Am MT's monthly revenue had dropped to around three million, and the number of active players was much lower than before. Those who still played the game were all true fans, and it had become a habit for them to play the game every day.
On the mobile games leaderboard, there were many card games similar to I Am MT, and they even took up half of the mobile games leaderboard.
He opened the best-selling list of mobile games. Four of the top ten were card games.
The other video game designers didn't just copy everything, especially games made by big companies like Demon Slayers, which made improvements to the card game.
The art of the cards was getting more and more varied, and the animations were getting more and more cool. There were even games that made the cards into 2D character models.
At the same time, the video game designers kept adding new playstyles to the card games, and the content of the new card games was much richer than I Am MT.
Moreover, card games such as Demon Slayers recognized the importance of IP and newer versions. It was because of these two points that Demon Slayers continued to improve, and was now number one on the mobile games leaderboard.
After all, the video game designers had done a lot of research on I Am MT, and knew the secret to the game's profitability.
Moreover, card games weren't hard to make. A big company like Emperor Dynasty Entertainment could easily make a game every two to three months, and with the feedback from the players, it wouldn't be hard to make a successful card game.
Many video game designers were laughing in their hearts, especially the B-grade and C-grade video game designers from big companies, as they had been making a lot of money from these card games.
"I heard your card game is going to be released soon? How is it, did you get the IP? "
"I did, it's a Japanese manga IP. It's not too famous, but it's not bad."
"As long as you have the IP. Just wait and see, the monthly revenue should be around five million. If you can get promoted on Emperor Dynasty Gaming Platform, it might even break ten million."
"I'm in negotiations, but Emperor Dynasty Gaming Platform is asking for too much, they want eighty percent. I'm still thinking about it."
"What's there to think about, with Emperor Dynasty Gaming Platform promoting you, you're still making a profit even if you take twenty percent!"
"Yeah, that's true, but it still hurts."
"Alright, what's there to worry about? You're earning this money while lying down, you should be happy about it! Speaking of which, we all have to thank Chen Mo. I Am MT has indeed created a whole new genre of mobile games. We were all struggling to make ends meet, but now that we've found a way out, we're all doing well. "
"We really have to thank Chen Mo. He made I Am MT and showed us a way out, and then he went off to play PC games. What do you call that? Doing a good deed without leaving his name? "
"To be honest, he's indeed a genius, making PC games one after another. You can't help but admire him. But it's a good thing, now that he's leaving the mobile game industry, our games won't have much competition. "
"Yeah, keep it up. Once this game makes money, I'm going to buy another popular novel IP and make another card game to make some more money!"
…
For these video game designers, I Am MT's appearance was a great piece of news.
Before this, these B-grade and C-grade video game designers had to rack their brains to come up with playstyles, and try to understand the psychology of the players. The games they made had the possibility of being flops, which was very risky.
But now, with the help of card games, these video game designers only needed to get their hands on a good IP, and then seriously copy the successful card games on the market to make money.
Even if it was only five million RMB a month, and they gave seventy to eighty percent of it to the distributors, these video game designers would still be able to make seven to eight hundred thousand RMB a month, which was more than enough for them to live happily.
On the other hand, the video game designers who couldn't get a good IP would rack their brains to create their own IP, or use it to create hype and fame, putting their efforts into areas outside of the game.
Some video game designers would make some adjustments to the playstyle, but they mainly added new playstyles. Basically, no one dared to make major changes to the core gameplay of I Am MT.
After all, they could make money just by copying, and these video game designers didn't have the motivation to make major changes. If they made a bad change and the game didn't make money, wouldn't that be a huge loss?
What they didn't know was that the reason why Chen Mo didn't continue developing pay-to-win mobile games after I Am MT was because he was waiting.
The card game market expanded step by step. Just like the Chinese mobile card games in his previous life, I Am MT made fifty-five million RMB a month, Young Three Kingdoms made two hundred million RMB a month, and Legend of Dota Dota made three hundred million RMB a month, each higher than the last.
This wasn't only because of the evolution of the playstyle, but also because of the continuous expansion of the player base.
The more card games there were, the wider the player base would be. Many players who didn't originally play card games would be attracted by an IP, turning into card game players.
This was a relatively long process. When the group of card game players expanded to a large enough extent, these innovative card games would be able to explode with incredible power under the premise of the right time, place, and people.
Chen Mo allowed other video game companies to copy I Am MT and make money without doing anything, hoping to use them to expand the player base of card games.
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