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Home > Fantasy > Almighty Game Designer > Chapter 148

Chapter 148

Words:2346Update:22/06/20 13:05:44

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On Lin Xue's computer screen.

"Beggar"

"After losing the battle against the Heavenly Dragon Cult, you were heavily injured and only woke up after a few months.

"After waking up, it felt like a lifetime had passed. The Dragon King had conquered the Wulin world of the central plains and became the ruler of Wulin.

"But your kung fu was completely crippled, turning you into a cripple. Righteous people were either imprisoned or killed mercilessly. The martial world was in turmoil, and everyone was in danger.

"It wasn't easy for you to escape from the Dragon King, but your life has been miserable ever since. You have no one to rely on, begging everywhere for the rest of your life …"

The picture was of an emaciated beggar curled up in a corner, his eyes filled with resentment.

"Ah! What the hell! What the hell is this game! "

Lin Xue scratched her head angrily.

She had played the game for three days, but after losing a crucial battle, an ending screen popped up.

The main character was now a beggar …

Like other games, after dying, there would usually be an interface that said, "Keep up the good work, hero" or "Victory and defeat are common in war." Then, the player could load the file and start over. However, this game had

However, this game made the ending screen a lot more immersive for the player.

Lin Xue was on the verge of breaking down. When the demonic cult invaded, the main character was ordered by her master to gather Shaolin, Wudang, and Beggar's Sect to fight against the demonic cult. However, before the three sects were even gathered, Lin Xue died. She didn't even get to see the Martial Arts Conference, becoming the leader of the alliance, or fighting against the demonic cult!

Lin Xue felt as if she had received 10,000 points of damage. Her three days of hard work had resulted in such a tragic ending. For someone like Lin Xue who prided herself as a solo player, this was unacceptable!

At this moment, a voice came from behind Lin Xue, "Tsk, tsk, tsk, the beggar's ending."

Lin Xue turned around. Isn't that Chen Mo?

She had no idea when Chen Mo appeared behind her, but he had a meaningful smile on his face.

Lin Xue stood up, "Ah! Aren't you Chen Mo! I've been waiting for you for a few days, why haven't you appeared? "

Chen Mo was shocked, "What the hell? Although I've been going out for a few days, I've been spending most of my time in the experience store. Maybe you were too focused on the game and didn't notice me? "

Lin Xue was shocked, "Uhh … I think so."

She was stunned for a moment, then said to Chen Mo, "Quick, give me the guide! This game is so difficult, I'm having a headache! "

Chen Mo replied, "Why would I need a guide? Isn't the fun of the game to figure it out yourself? I'm rooting for you. "

After saying that, Chen Mo turned around and left.

Lin Xue was left alone to sulk.

The netizens were spamming the bullet screen.

"F * ck, we really caught Chen Mo!"

"He's asking for a beating! As always, he was asking for a beating! Ah Xue, beat him up for me! "

"Refueled? So non-mainstream? "

"I think he did it on purpose. He purposely increased the difficulty of the game! Ah, I'm jealous! "

"Don't be angry, Ah Xue. Come on, you can do it!"

"That's Chen Mo's style, he's all alone."

Lin Xue glared at Chen Mo's back, then sat down and started playing again.



As the days passed, the deadline approached. All the major gaming companies were seriously preparing.

It didn't take long for some information about the game to be released.

Wuxia and Xianxia themes weren't that popular in China, but it was still a big deal in the gaming industry, so the players were watching from the sidelines.

The most talked about game was Zen Entertainment's new game, Tale of the Sword. There were already many screenshots and background art being released, and the players were all looking forward to it.

Tale of the Sword was a standalone Xianxia game, its world was related to Legend of the Sword. This was also to take advantage of Zen Entertainment's IP.

The art wasn't bad, the scenery was beautiful, and the character models were very accurate. It was basically top notch.

In terms of combat, Tale of the Sword was a turn based game, and had a rich combat system, including various magical weapons, magical weapons, and spiritual beasts.

Technically speaking, the game could be made into an RTS game, but Yao Yu decided to make it a turn based game after much consideration.

For online games, RTS was the main mode, as battles could change at any moment. If it was a turn based game, the players would have a lot of time to think, which would slow down the pace of the game, and most players wouldn't be able to wait that long.

However, for a standalone game, a turn based game had its benefits. The players didn't have to rush, and could slowly think and come up with strategies. At the same time, it would be easier for the designers to control the placement of monsters, level difficulty, combat system, and pace of the game.

Just like in Chen Mo's previous life, Chinese standalone games could have RTS during the time of Swordsman Love. However, the problem was that most of the players in these games were female players or players with bad skills. For them, the main fun of these games was exploration, collecting, raising, and solving puzzles. The thrill of battle wasn't that important. Therefore, later Chinese standalone games, like the Legend of Sword and Fairy series, used a turn based game after considering the investment and returns.

Moreover, the main reason was to take into account the preferences of the judges.

It wasn't that Chen Mo couldn't do RTS, but due to the nature of Wulin Legend, changing to RTS meant a huge change to the combat system. Moreover, a huge change to the skill filters and damage effects meant a huge increase in workload. The judges might not even like it, as it was a waste of effort.

If there was a large scale Wuxia game in the future, it would be more suitable to do RTS.

Therefore, Chen Mo and Yao Yu had a tacit understanding on this point, using a turn based game.

The main gimmick of Tale of the Sword this time was the plot. The plot of the game was personally designed by Yao Yu, one of the main creators of Legend of the Sword. The plot had been revised many times, and it was the main selling point of the game.

Although the game was mainly for the judges to see, the response of the players was also one of the things that the judges considered.

Therefore, Zen Entertainment's promotion was terrifying. Promotional materials for Tale of the Sword could be seen everywhere in video game media, websites, Weibo, and major player forums.

Even in some Q&A forums, "What do you think of Zen Entertainment's new game, Tale of the Sword", a few pre-arranged answers quickly received seven to eight thousand likes.

The players were also discussing the game.

"Zen Entertainment isn't doing too well? How can I see the poster for Tale of the Sword when I'm on the subway? "

"They're really going all out for this first place!"

"Yao Yu personally made it, the story can't be bad!"

"My friend circle is being flooded with posts about this game, I'm impressed."

"Isn't Chen Mo going to make it too? Where's his new game? Why isn't there anything? "

"Yeah, didn't they say that Chen Mo was going to make a standalone game with a China theme? Why aren't there any promotions?"

"It's not like you don't know that Chen Mo has never been willing to spend too much money on advertising!"

"Then how are they going to compete with Zen Entertainment? Even good wine needs to be kept in the dark! "

"Geez, maybe Chen Mo is confident in his game. But I feel like he's going to fail this time! "

The spectators were guessing that Zen Entertainment was going all out to get first place for sure. Zen Entertainment had the most experience in Xianxia after all, and considering the taste of the judges, it would be hard for any other game to compete with them.

But at this time, a Weibo post caused a huge uproar.

"Try out the theme song for the new Wulin Legend, Sword Like A Dream. I'm not going to tell you it was sung by Zhou Yifeng."

There was a link at the bottom of the Weibo post.

As soon as this Weibo post was posted, the onlookers were shocked. What the hell? Zhou Yifeng?

He's an A-list singer with top-notch skills!

Chen Mo's new game, Wulin Legend, had already been released. Lin Xue had been streaming for so long that many of her viewers had seen the game.

But how many viewers did Lin Xue have? Most of the players didn't know what Wulin Legend was, they only heard that it was a Wuxia themed game.

Many thought that Chen Mo was doing the same thing as other video game companies, making a game for the Game Committee to play with and not taking it too seriously, so they didn't pay much attention to it.

But when the Weibo post was released, the players realized that Chen Mo was really going all out!

The players who insisted that Chen Mo wouldn't spend too much money on promotions were slapped in the face. How was this not spending too much money?

Getting Zhou Yifeng to sing the theme song was much more valuable than advertising!

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