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Home > Fantasy > Almighty Game Designer > Chapter 150

Chapter 150

Words:1920Update:22/06/20 13:05:45

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Gaming and Virtual Reality Technology Committee.

Unlike his previous world, the video game industry in this world wasn't managed by the State Administration of Radio, Film and Television, but by the Game Committee.

The functions of the two seemed to be similar, but in reality, there was still a big difference. The main role of the Game Committee was to review games, picking out violence, pornography, and other illegal elements, as well as ordering the developers and operators to make changes.

But the Game Committee wasn't just that.

The game review system in this world was different from his previous world. There was a grading system, and the red line was a bit looser. Many violent games could pass the review, but the age limit for playing the game would be raised accordingly.

Moreover, the Game Committee's main role wasn't to review games, but to guide and regulate the video game industry, allowing the development of the video game industry and virtual reality technology.

Normally, the Game Committee wouldn't judge a game based on how profitable it was, and they wouldn't give special treatment to games that made a lot of money.

However, the Game Committee cared more about innovative games, as well as supporting games that were lagging behind. At the same time, they would provide guidance and support for content related to virtual reality technology.

At this moment, the Game Committee was having a meeting to discuss the review process for the 'Traditional Culture Themed Games Event Season'.

Since there were many games, the judging committee had to do a preliminary review first, and only those that passed the review could be brought to the meeting for discussion.

Moreover, these judges definitely wouldn't be able to play through the entire game from start to finish. The designers had prepared corresponding GM tools for them. The various attributes, story branches, and so on were all adjustable. Some games with a more complicated story would even have to submit the script for review.

The judge hosting the meeting said, "We can take our time to consider the rest of the awards. First place will go to Tale of the Sword and Wulin Legend, does anyone have any objections?"

"No objections."

"No objections." The other judges all agreed.

"Alright, let's discuss amongst ourselves. Which of these two games will get the first prize?"



While the Game Committee was in a heated discussion, the players downloaded the two games and started playing them.

In terms of marketing, Tale of the Sword and Wulin Legend were pretty much tied, so most of the discussion was focused on these two games.

"Which game do you think will get first place?"

"I think it's Tale of the Sword? Zen Entertainment is really good at this kind of theme, the story and playstyle are all very mature. As long as it's done well, it'll definitely be top tier. "

"But Tale of the Sword doesn't have any big innovations."

"What innovation? So many China -themed games have been made, and all of them died miserably. Tale of the Sword's mode is already the best we've figured out. You'll be screwed if you try to innovate!"

"But I'm already sick of this mode. The core is the same. What's the point of changing the script? If the gameplay wasn't innovative, would it still be called a game? If I only want to watch the plot, I might as well watch novels or TV dramas! "

"I'm going to play Wulin Legend. Chen Mo is very sincere this time, and it's been a long time since there's been a Wuxia game. I have to support him!"

"Yes, I also support the theme song!"



Soon, the players were immersed in these two games. In the forums and various player groups, everyone was discussing the design and plot of these two games.

"The story of Tale of the Sword is so good, I was moved to tears!"

"Yeah, the tragic ending made me sad, but the story was really good!"

"Guys playing Wulin Legend, how are things going over there?"

"Oh, I'm still running around the map, I feel like I'm going to play it a second time …"

"Why, is this game that fun? Do I have to play it a second time? "

"No, I don't think I'll be able to finish it in one time …"

"What martial arts did you guys choose? What should I do now? I'm a bit confused … "

"I've already done most of the quests on the map, it's so damn complicated!"

"I have to keep a little notebook next to me when I play, and I've already written down more than ten pages …"

"Are you serious? That's ridiculous. Even if there's a bit of puzzle-solving in the game, there's no need to write down more than ten pages right? "

"You probably wrote it down on a piece of paper …"

"You'll know when you play it yourself. This game really makes me feel like an idiot."

"I heard there's already a walkthrough, made by the players who tried it out in the experience store. Oh, there's a streamer called Lin Xue who's been streaming the game. I think she's done two endings already. "

"What does that mean, is there a third ending?"

"Three? Hehe, according to Chen Mo himself, there's close to ten endings … "

"Huh? Ten?! "

"Yeah, and Lin Xue's done both the righteous and evil endings. The righteous ending is the main character defeating the leaders of the righteous sects and becoming the leader of Wulin, finally wiping out the evil cult. The evil ending is the main character joining the evil cult, wiping out all the Wulin sects and killing the leader of the evil cult, becoming the leader of Wulin and ruling the world. "

"That good? Evil ending? My goodness, this is the first time I've heard of a Wuxia game with such outrageous content! But I like it! "

"Why do I feel like I'm playing a different game than everyone else? Why did I get killed by a chicken in the beginner village and get the title of 'Chicken Hero'? "

"Geez, let's not talk about it. I saw the evil ending on Lin Xue's stream, it's so bad. I won't spoil it, you guys can watch it for yourselves. All I can say is that there's so much freedom in this game, it's beyond anyone's imagination. "

"My goodness, you've successfully attracted my attention. Alright, I'm going to download it!"



Wulin Legend and Tale of the Sword were both priced at fifty RMB. It was rare for a standalone game with a China theme to cost more than that.

Moreover, the game wasn't for money, it was for the judges. There was no point in pricing the game too high.

In the beginning, Tale of the Sword quickly received a lot of good reviews. Most players came for the story, and after experiencing the entire story, they gave it good reviews without hesitation.

Wulin Legend, on the other hand, had mixed reviews. Most of them were five stars, but there were some that were one or two stars. The main reason was that the game was too hard to get started. Many players didn't understand the game at all, and died after one round.

But soon, the popularity of Tale of the Sword died down because there was no innovation in the gameplay. Even if the story was good, most players would have nothing to talk about after three to five days of discussion after completing the game.

Moreover, many players also realized that the game's difficulty setting, level design, plot arrangement, and many other aspects were all to cater to the judges' preferences, thus weakening some of the gameplay. Its weakness was soon exposed, and that was the lack of stamina. It was smooth at the beginning, and the first impression was good, but it could not withstand further exploration.

Many players felt the reverse psychology of this design. Are you going to ignore the players and only care about the judges just for the prize?

On the other hand, Wulin Legend's popularity continued to grow. There were more and more posts on the forums, and even the guides and videos were getting more and more popular!

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