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Home > Fantasy > Almighty Game Designer > Chapter 102

Chapter 102

Words:1848Update:22/06/20 13:05:33

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Qian Kun, a fourth year mathematics student at a top university in the Imperial Capital, the same year as Su Jinyu, hadn't graduated yet. In terms of grades, he was probably the top student in the experience store, receiving scholarships year after year, and had already been recommended for postgraduate studies.

However, he didn't think postgraduate studies were interesting, and was planning to start working.

Qian Kun and Chen Mo hit it off immediately after coming to the experience store, and the two quickly came to an agreement.

Qian Kun also joined Thunderbolt Entertainment as an intern, with a monthly salary of eight thousand RMB. Chen Mo didn't mind paying them a bit more, but he wasn't in a rush. He wanted to let them gain some experience, and increase their salaries after they graduated.

Speaking of which, Qian Kun's main focus when he joined Thunderbolt Entertainment was I Am MT. From what he saw, the game had a unique feel to it, as it was the type of game that could make players fork out money just from the numbers alone.

"Hmm, looks like I'll need someone to take the blame for any scam games I make in the future," thought Chen Mo.



Now that the research was almost done and everyone was gathered, it was time to prepare for the next game.

Chen Mo already had a plan for the next game, but he wasn't up to the task at the moment, so …

Yep, pay-to-win.

Chen Mo was quite rich at the moment, I Am MT made over ten million RMB a month, which was Chen Mo's main source of income. Games like Plants vs Zombies and Lifeline were still being sold, but with Thunderbolt Tabletop burning money, they were at most breaking even.

Chen Mo estimated that his video game design skills were around eighty points, art was forty points, music was twenty points, and storyboarding was thirteen points.

Chen Mo planned to max out his video game design skills first, then try to level up art, music, and storyboarding as these would directly affect the quality of the game.

If Chen Mo wanted to compete with PC RTS games like Legion Conquest, the quality of the game had to be higher, perhaps even higher than the original in his previous life.

Washing his hands and face, bathing and fasting.

Chen Mo put five million into the game, giving him fifty million points.

First, he drew seven consecutive Lucky Draws to get the Lucky Capsule.

After drawing the lucky capsule, Chen Mo didn't think much about it and started to draw like crazy, using up all the points he had left.

It had to be said that the lottery was addictive …

After he was done, Chen Mo started to examine his results.

Now that he had more money, Chen Mo wasn't as worried as he used to be. He looked at the results calmly.

Yes, it was very peaceful.

[Designer Skill Books]: 250

[Special Skill Books]: 150.

[Special Items]: 100.

Yes, a perfect 5: 3: 2 ratio.

He continued to look at the details of the items.

[Designer Skill Books]: A total of 250. There are 74 Coding Skill Books, 61 Level Design Skill Books, 49 System Skill Books, and 66 Story Skill Books.

[Special Skill Books]: 150 in total.

Original Art: 27.

3D art books: 49.

Animation books: 30.

Music and sound effects: 21 books.

Storyboard Techniques: 23 books.

[Special Items]: A total of 100 items.

58 Memory Playback Potions, 19 Reaction Speed Injections, 22 Hand Speed Increasing Potions, 1 Lucky Capsule (used).

"Hmm?"

Chen Mo was dumbfounded when he saw the list of items.

All the Designer Skill Books had obviously reached their limit, especially the Story Skill Books. I've already maxed out the first stage, why are there still sixty-six of them? That's ten thousand yuan per book! Damn it!

Can't they convert them into Special Skill Books? My art and music skills are in desperate need of improvement!

And what the hell are these Reaction Speed Injections and Hand Speed Increasing Potions!

What the hell do I need these things for as a designer!

Alright, I'll just eat first.

Chen Mo calmed himself down and started eating the Story Skill Books.

A notification appeared on the screen: All other skills are still in the first stage. You will be able to draw level two skill books after all skills have reached the second stage. This item is a level one skill book, and is now useless. It will be converted into 30000 points.

"Pfft!!"

Chen Mo almost spat out blood. My goodness, I'm not going to pay for this!

A hundred thousand points at the beginning of the lottery, but only thirty thousand points after conversion. What a sad loss rate!

Chen Mo resisted the urge to throw the bracelet on the ground and ate all the Designer Skill Books.

System, Numerics, Level Design, and Story Design were all maxed out from the first stage. There were one hundred and ninety more books, which were converted into 5.7 million points.

Since the second stage wasn't unlocked, it seemed like the 'all skills' in the notification were all skills including art, music, storyboarding, etc …

Chen Mo took a look at his stats after eating all the special skill books.

System, Numerics, Level Design, and Story Design were all at a hundred points, unlocking the second stage.

However, he couldn't continue to raise the stats for the second stage. He would only be able to draw level two skill books after all his skills had reached the second stage.

[Original Art: 80]

[3D Art: 84]

Motion Graphics: 40

Music and Sound Effects: 41

Storyboarding Techniques: 36

Chen Mo took a look. Not bad, he didn't need to draw anymore. This number was enough to complete an RTS game.

Real-time strategy games did not require too much action due to the perspective. It was much worse than first-person adventure games. Original Art and 3D Art were more than enough.

It was just that the music and storyboarding were a bit lacking, but he could make up for it by spending a bit more money on the cinematics.

Chen Mo's rating in the Illusion Game Editor was as follows:

Chen Mo: Videogame Designer (C Grade)

Creativity: 49

Systems: 57

Numerics: 65

Level Design: 53

Story Design: 45

[Original Art: 39]

[3D Art: 1]

Used Resource Quota for the Month

Since becoming a C Grade Videogame Designer, Chen Mo had made three games, including I Am MT, Thunderbolt Tabletop, and Lifeline. However, he was still a C Grade Videogame Designer, not even a B Grade Videogame Designer …

Creativity, Level Design, and 3D Art didn't increase at all.

The System, Numerics, and Original Art were all slightly improved due to I Am MT and Thunderbolt Tabletop. As for Story Design, it was slightly increased due to Lifeline.

Although it wasn't a huge increase, the Used Resource Quota for the month was increased to 5GB.

He felt that the officials were quite arrogant. It was obvious that they didn't approve of I Am MT. They felt that although the game was profitable, there was nothing good about its design concept.

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