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Chapter 97

Words:1756Update:22/06/20 13:05:32

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"What the heck! How many games has this been, and it's copying I Am MT again. Why are you being so blatant! "

"My god, I can guess the content just by looking at the introduction. As expected, card battles are no different from I Am MT. It's just a change of skin!"

"I'm not going to say anything, leave a bad review."

The comments section of these games soon exploded. Many players teamed up to leave negative reviews, causing the ratings of these games to drop. From the initial 8 points, they dropped all the way to around 5 points.

Demon Slayers had a higher rating due to being better made than the other games, but it was only 1.

There were also many players who commented on Chen Mo's Weibo, "Look at what you've done, you've led the other video game designers astray. What kind of games are they making now …"

Complaints and negative reviews were negative reviews, but when the players thought about it, they realised that despite the low ratings, there were a lot of downloads and quite a few players.

Many players were speechless. Who the hell was playing these games?



In the forums for Demon Slayers.

"I really want a main character card, I can't resist the urge to top up money!"

"Someone's accusing us of plagiarism again …"

"So be it. Don't bother with them. Let's just play our own game."

"I think Emperor Dynasty's games are more reliable. Although I Am MT is pretty good, it's a small company after all, it doesn't feel right to top up money."

"Demon Slayers isn't bad either, at least it's not worse than I Am MT."

"You don't say, it doesn't feel out of place after changing it to Demon Slayers."

"Add me as a friend, everyone!"



It didn't take long for the profit figures of the card games to be released, none of them were low! Demon Slayers had the best results, with industry insiders estimating that its monthly income was close to I Am MT's 23 million RMB.

Arguments and counter-arguments were inevitable. This time, Emperor Dynasty Entertainment had learned their lesson. No matter how the fans argued, the official site was determined to be a coward and not say a word.

After this batch of games, many video game designers realized that this card game model could be applied to most themes. As long as they made one, they would be able to make money!

Although he would be scolded, he could still make money!

The popularity of Demon Slayers and this batch of mobile card games led to another wave of card game craze. The video game designers who were waiting to see what would happen began to take action, bringing forward the development of I Am MT style card games.

In an instant, the entire mobile game industry was turned upside down.

Or rather … it was a foul atmosphere.



On the other side, there was no movement from Chen Mo.

Thunderbolt Tabletop was removed from Emperor Dynasty Gaming Platform after a month, but Chen Mo continued to give out prizes.

With this kind of user base, it didn't matter if there was a promotional spot or not.

After Lifeline, Chen Mo didn't announce any plans for new games. Most of the designers breathed a sigh of relief, but they were also guessing what Chen Mo was going to do next.

Now that Chen Mo had money and players, if he could continue his success and develop a few more popular games, the rate of expansion would be terrifying.

Many designers were secretly praying, "Let this monster rest for a year and a half, it can't take it anymore!"



Chen Mo tried touching the wall in front of him.

There was a very real sensation on his fingertips.

Walking, jumping, punching. Chen Mo tried a few moves, it felt exactly the same as in real life, and his strength and speed had increased by quite a bit.

Chen Mo now felt like an athlete. Even if he ran for a while, he wouldn't be out of breath.

"This world's VR games have reached this level? Impressive. "

Chen Mo couldn't help but exclaim.

That's right, Chen Mo was currently lying in his VR pod, trying out the foreign VR game Earth Online.

The game was extremely popular, with more than seven million users worldwide. It was also the most popular VR game at the moment.

Of course, this didn't seem like much, as Chen Mo's Thunderbolt Gaming Platform had over ten million users. This was mainly due to the high cost of VR games, and VR gaming pods were still far from being as popular as PC gaming pods.

VR gaming pods cost between fifty thousand to two hundred thousand.

If you were talking about the best … then there was no limit to the price. Many VR pod manufacturers provided customization services, as long as you paid, they could add on any special parts.

This price wasn't expensive for the experience of VR games, but it wasn't cheap either.

Different VR games had different requirements for a VR pod. For a game like Earth Online, you would need a VR pod with the best specs to run.

Moreover, VR games themselves were also very expensive.

The development cost of a VR game was basically ten times that of a 3A game on PC. A 3A game on PC would cost around forty million USD on average. A VR game that had the same world structure would easily cost over a hundred million USD.

Only a few big companies like Emperor Dynasty Entertainment and Zen Entertainment would be able to afford the cost of research and development in China.

The higher the development cost, the higher the price. Earth Online was priced at three hundred and ninety-nine USD. In China, the price fluctuated between two thousand to two thousand five hundred RMB.

There were very few people that were willing to spend a hundred thousand RMB for a VR pod, and a few thousand RMB for a game. For most normal players, while VR games were good, they were still fake. They would rather spend the money on a car.

It was precisely because VR gaming pods were so expensive that VR internet cafes were created. These internet cafes cost fifty to two hundred RMB per hour. Players that couldn't afford a VR pod would have to go to VR internet cafes to experience VR games.

Due to the high development costs and small user base, the development of VR games wasn't smooth sailing. There was still a long way to go before it could completely replace PC.

Chen Mo was currently in the beginner's area of Earth Online, a reception room. It seemed that every player had their own dungeon and didn't interfere with each other.

The big screen on the side was showing the game's important notes. Chen Mo took a quick look and quickly understood the core gameplay of the game.

Earth Online was a VR game. Players could experience life in this game that was completely different from the real world.

A blind person could be a pilot here, and a sickly person could also be a sports master here.

In "Earth Online", everyone's initial attributes would be set to the same level (initial attributes mainly referred to health, physique, strength, speed, etc.). Players, on the other hand, had to start from zero. They had to accept some low-level quests, work to earn money, pass special selections or quests, and fulfill their dreams.

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