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Chapter 94

Words:1653Update:22/06/20 13:05:31

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Lin Chaoxu nodded, "Mhmm, what do you think of Thunderbolt Poker?"

Wu Zhao said, "Thunderbolt Poker should be a completely self-made game. I can't say for sure how much potential it has after only ten minutes of play, but I think I should be cautious about it.

"It's similar to Golden Flower and Five-card Stud, but neither of them are very popular, and aren't as popular as Dou Dizhu in China.

"The Exploding Golden Flower relies too much on luck. Everyone is blinded by it and relies entirely on luck. Therefore, it's more like a pure gamble. There's no intelligence involved."

"Five-card Stud, on the other hand, has a hidden card and an open card, which reveals too much information, making it hard to make it popular.

"Thunderbolt Poker should be designed to take the best out of the two. Players can judge each other's strength from the open card, and hide some key information, making it harder for the players to fight.

"However, I think we still have to see if this will work. Moreover, this is a new type of poker, and all players will have to start from scratch. Even if it does become popular, it'll take a long time.

"During this time, we can also develop this type of poker."

Lin Chaoxu asked, "There shouldn't be any legal risks if we make this type of poker, right?"

Wu Zhao nodded, "There won't be any legal risks. The new way of playing poker belongs to the 'rules and methods of intellectual activity', and won't be patented. Which means that anyone can make it. "

Lin Chaoxu said, "Which means that according to your analysis, this game won't cause much harm to Emperor Dynasty Tabletop in the short term, and won't be able to poach players from Emperor Dynasty Gaming Platform."

Wu Zhao said after some thought, "You could say that."

Lin Chaoxu said, "What if the game is promoted on the front page of Emperor Dynasty Gaming Platform for a month?"

Wu Zhao, "Huh?"

Lin Chaoxu said, "You know about the bet between Chen Mo and Qiu Bin a while ago, right? The game will be promoted on the front page of Emperor Dynasty Gaming Platform for a month. "

Wu Zhao frowned, "Mr Lin, isn't that giving them a chance to poach players from us?"

Lin Chaoxu said, "That's why I asked you, how big of an impact would it have?"

Wu Zhao was a little embarrassed. He thought for a moment and said, "Well, there will still be some impact, but it shouldn't be serious. This board was made by Chen Mo? Why didn't he promote I Am MT, but a tabletop game? "

Lin Chaoxu said, "It's fine as long as it doesn't hurt your muscles and bones. You don't have to worry about anything else. "

Wu Zhao nodded. "Yes, I understand. But Boss Lin, this guy has a lot of tricks up his sleeves. You have to pay attention to him at all times. Don't let him create any more trouble. "

Lin Chaoxu said, "Alright, I got it. Follow up on this matter. It's not a big deal, but we can't let him poach too many players from Emperor Dynasty Gaming Platform. "

Wu Zhao nodded. "Yes, I understand."

Wu Zhao left Lin Chaoxu's office.

Lin Chaoxu fell into deep thought.

"You want players but not money? This kid's ambition isn't small. "

Originally, Lin Chaoxu thought Chen Mo was using this spot to promote I Am MT. After all, I Am MT was a very profitable game. With the support of Emperor Dynasty Gaming Platform, it wouldn't be a problem to double the monthly income, possibly approaching fifty million.

By then, Chen Mo's monthly income would increase by another ten million or so.

However, Chen Mo was willing to give up ten million a month to promote a tabletop game?

This kind of boldness was not something an ordinary person could have.

Chen Mo's intentions were obvious, and there was no way Lin Chaoxu wouldn't have guessed it.

Tabletop games didn't make a lot of money, and couldn't be compared to I Am MT. However, tabletop games had a lower cost of acquiring users. Combined with the new Thunderbolt Gaming Platform, it was obvious that Chen Mo was trying to get users.

However, this was also an overt scheme. Even if Lin Chaoxu guessed it, it wouldn't matter. Emperor Dynasty Entertainment wouldn't go back on their word just because Chen Mo was a threat. After all, there were so many people watching.



Tabletop games didn't make money?

Indeed they didn't make money in the parallel world, but in Chen Mo's previous world, tabletop games were the best way to make money.

This was because the designers of the parallel world didn't think of the twists and turns in his previous world.

However, Chen Mo didn't plan on making money this way.

Why didn't tabletop games make money? Because players lacked the motivation to keep topping up. Newbie players who kept losing, and couldn't win even if they topped up, would quickly realize that it was no different from throwing money away. Topping up in other games could buy combat power, but topping up in tabletop games meant that if you weren't good at it, you would be the king of charity.

Players who were good at it wouldn't want to top up, as they could rely on their skills to earn beans. Moreover, once these people's beans reached a certain value, such as ten million or a hundred million, they would slowly lose interest in the game if they couldn't be converted to cash.

Therefore, in tabletop games like this, money would only come in and never come out, resulting in a net loss. Most players' desire to top up would be severely suppressed.

It was common knowledge that tabletop games didn't make money.

Tokens in tabletop games, such as Happy Beans, were prohibited from being converted to real world currency. The law clearly prohibited all board and card games that could be exchanged for real money from both sides were suspected of gambling for profit, which was illegal.

Once convicted, not only would the game be taken off the shelves, the developer might even face jail time.

In Chen Mo's previous world, the reason why tabletop games were able to make money was because most developers avoided legal risks by taking the edge of the law.

For example, setting up a merchant overseas would allow players to exchange in-game currency, while the developers would "pump out" the profits.

In the game, through the "Friends Table" method, players could exchange game coins with each other, and the actual cash transactions relied on the Coin Merchant platform.

Many tabletop game companies that made a lot of money used this model. Some tabletop game companies could achieve tens of millions of annual profits with just a few tens of thousands of users.

Texas hold 'em was one of the worst hit areas. Almost ninety nine percent of poker clubs used this model, and the profits were frighteningly high.

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