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Chapter 1467

Words:2597Update:22/08/21 09:45:14

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Chen Sha did not reveal the details of the test in the group because he had signed a confidentiality agreement.

However, gamers knew that this game was created by Tengda Games, Sun Strike Studios, and Long Yu Corporation. They used Boss Pei's idea and Tengda's chief designer. Sun Strike Studios provided manpower and effort, while Long Yu Corporation provided money and publicity resources.

Sun Strike Studios and Long Yu Corporation might not be reliable, but things would be different with Tengda and Boss Pei!

The players were all guessing what kind of game it would be.

"I heard that Bullet Hole 2 has been released. Has anyone played it?"

"Not yet. I was busy visiting relatives during the Chinese New Year and didn't touch the computer. I plan to find an internet cafe with a few childhood friends today and play together. "

"Why hasn't Old Chen broadcasted recently? Didn't you say that it would be broadcasted in the afternoon on the second day of the Chinese New Year? I want to see how Bullet Hole 2 is like. "

"I don't think we can have too much hope … Look at this unlucky name. Bullet Hole 1 failed so badly and was beaten up by Ocean Stronghold. Bullet Hole 2 is probably going to be the same. It's probably going to be beaten up by Ocean Stronghold. What's this called? Father and son fighting? Father and son fighting for nothing? "

"Not necessarily. Bullet Hole 2 was Boss Pei's idea and designer. It's going to be a fight between the left and the right."

"Sigh, you don't understand, right? Let me analyze it for you: Ocean Stronghold is Tengda's money tree. Do you think Boss Pei would cut down this money tree himself? What's more, it's being developed by the three companies together this time. Tengda only takes 30%. If there's really a good idea, Boss Pei would use it himself. Why would he give it to others so generously? "

"That's right. I also think we can't have too much hope for this game. It can't be compared to Tengda's son game."

"According to rumors, Boss Pei used this idea to exchange a higher-up with Long Yu Corporation. From all angles, Boss Pei has no reason to do his best. "

"Not necessarily. Don't always use your own thoughts to guess Boss Pei. He's as narrow-minded as you. Can Tengda develop so much?"

"Alright, alright, stop arguing. Old Chen is starting his live-stream! What's the point of discussing on the cloud? Go watch the live-stream. You'll know if this game is fun or not! "

The fans in the chat group swarmed into Chen Sha's live-stream.

Right now, Chen Sha was already in a state of waiting for the hare to come to him. No, he was in a state of waiting for the hare to come to him. He had already downloaded Bullet Hole 2 in advance and had already figured out the gameplay during the internal testing period.

However, he did not reveal too many spoilers, nor did he brag. He mainly wanted the players to discover for themselves what was fun about the game.

When Chen Sha first started playing the game, he was shocked by the game's unique mechanics and unconstrained imagination. He had not expected that an FPS game could be done this way.

Logically, FPS games should be on the decline after Counter Strike, Ocean Stronghold, and a series of other classic games.

Many people thought that the decline of FPS games was inevitable. As Ocean Stronghold's players grew older, FPS games would most likely disappear from the stage of history. In the future, the gaming circle would be dominated by MOBA games and mobile games.

However, Chen Sha had completely dispelled such thoughts after seeing Bullet Hole 2. He saw that FPS games still contained endless possibilities!

As a live-streamer, Chen Sha had to give the audience the best live-stream effect. As a veteran FPS game player, he also had to promote good FPS games and expand the FPS game player base as much as possible.

Bullet Hole 2 happened to be such an excellent game.



Bullet Hole 2 supported many login methods, including Long Yu Corporation's account. Naturally, there was also the option of logging in with Tengda's account.

That was inevitable. After all, Bullet Hole 2 had always been advertised with great fanfare that the game was Boss Pei's idea and Tengda's senior designer had personally designed it. It was only natural for them to support Tengda's account.

This time, the cooperation between the three companies was very strong. It was hard to say what Tengda's attitude was, but Long Yu Corporation and Sun Strike Studios were definitely trying their best to turn the tables and make a huge profit through Bullet Hole 2.

After entering the game, there was not a story mode like Ocean Stronghold. Instead, after a quick face pinching, they entered the waiting hall.

The face pinching system was not complicated and was divided into two parts: when they first entered the game, they could only adjust the character's base, hairstyle, clothing, and a few other limited options. After that, they could fine-tune the character for as long as they wanted in the game.

Fortunately, the base of the characters provided at the beginning were all very good looking. The aesthetic was completely up to standard.

This setting was also a kind of guidance: to encourage players to end the face pinching as soon as possible and experience the core gameplay of the game. Of course, if they were people who would die if they did not pinch their faces, they could also slowly pinch them in the game hall.

It had to be said that the staff of Sun Strike Studios were also a bunch of LSPs. They knew what to do. There were not many male characters, and they were not particularly outstanding. They were just average. However, it was different for female characters. They looked good no matter how they pinched them.

This was the traditional strength of domestic games companies, or rather, the strength of Asian games companies. They were far ahead of the European and American characters.

With Chen Sha's rich experience, it was only natural that he would choose a female character. That was because there was a third-person TPS mode in the game. No one would be willing to look at a male character's butt every single day.

The preparation hall was filled with melodious background music. The background of the hall was worth paying attention to as well.

Behind the character was an empty field. The surface of the ground was a desolate yellow, but there were occasional oases of grass. It looked like an abandoned battlefield, but it also felt like the surface of an alien planet.

In the distance, there were mountains that pierced through the clouds and tall and technologically advanced buildings. Up close, one could see the details of the buildings and the surface. Some of the buildings looked rusty and old while others were clean and shiny, as though they were futuristic or alien technology.

Many different styles were fused together in an ingenious manner. Through the appearance of the environment and buildings, one could roughly determine the background of the story and the purpose of the area.

The character was only wearing an ordinary military uniform when he had his face sculpted. Now, he had changed into a high-tech combat suit.

There was still a certain difference in style between this high-tech combat suit and the combat suit in the combined downloadable content of Ocean Stronghold and Mission and Choice. It looked like Bullet Hole 2's technology was much higher than Bullet Hole 1, higher than Ocean Stronghold, and lower than Mission and Choice.

Apart from that, there were some special accessories on the characters. The accessories on different parts of the body would change according to the character's position and the resources that they had plundered.

For example, the battery of the anti-radiation suit at the chest would change color with the battery. The armband on the right arm would use eye-catching patterns to mark the difference between the battlefield commander, team leader, and ordinary soldiers. There would also be some professional tools hanging on the waist and back. For example, doctors would hang medical boxes, and engineers would hang toolboxes.

To players like Chen Sha who had played before, these were all details.

For those who had not played before, they might not know that these details corresponded to the gameplay in the game, but they could feel that this game was completely different from Bullet Hole 1 and Ocean Stronghold.

"Wait a minute, this is Bullet Hole 2? What does this have to do with Bullet Hole 1? "

"I can't find any similarities in the graphics at all. If you insist on a relationship … could it be that both games use special training as the game's background? However, this is not the characteristic of Bullet Hole. It's a characteristic shared by most domestic FPS games … "

"Could this be the correct way to develop a sequel? First, claim that you want to develop a sequel for Bullet Hole, then casually develop a game, and finally, insist on calling it Bullet Hole 2?"

"It looks sci-fi. It reminds me of Ocean Stronghold's downloadable content. It should be quite interesting! But … why isn't there a story mode? "

Many viewers were still very concerned about the problem of the story mode.

That was because the success of Ocean Stronghold had already made the story mode more popular. An excellent story mode could give gamers better guidance and familiarize them with the basic operations and weapon system.

As a new FPS game, it should have a story mode for everyone to experience. That would greatly lower the threshold.

Chen Sha smiled slightly.

Why wasn't there a story mode? That was because Bullet Hole 2 really did not need that!

The reason why Ocean Stronghold had a story mode back then was because Ocean Stronghold's game mechanics and gameplay were not sufficiently different from other FPS games. Although Ocean Stronghold had Ghost Mode and Zombie Mode, it was not enough to defeat Counter Strike and Bullet Hole in a second with just that.

Reality had proven that Ocean Stronghold's story mode had indeed lit up gamers' eyes at that time. It had become one of its biggest advantages.

However, the game environment had changed now. Bullet Hole 2's game mechanics were very rich, and it was completely different from all the other FPS games on the market at the moment. That difference was enough. There was no need for a story mode anymore. Instead, the focus should be on the presentation of the new mechanics.

"I'm going to create a team. We'll start once the team is full. It all depends on everyone's hand speed."

Chen Sha logged in using his Tengda Games account. There were many fans and friends who played Ocean Stronghold there. That was why the team was full the moment he created it.

He clicked on the button to start the game and realized that there were three different modes with brief introductions.

The first was the 'Death Battle Mode'. As the name suggested, it was a 'Battle Mode'. Players would select a small area on the big map and enter it to fight.

The second was the 'Survival Mode'. Players would plunder resources and try their best to survive. The final winner would be the one who survived.

The third was the 'Battle Mode'. Players would switch from the Survival Mode to a battle between the red and blue sides. They would be able to make full use of the map's mechanisms and resources. Players would be resurrected after dying in battle. Under the command of the battlefield commander, they would be able to seize strategic locations and obtain the final victory.

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