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Home > Fantasy > Almighty Game Designer > Chapter 711

Chapter 711

Words:1587Update:22/06/20 13:07:56

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The development team for GA's Lost Treasure wasn't happy about this.

I was the first one, buying the movie and promoting the game, how could Thunderbolt Entertainment take it from me??

If it was any other company, GA would definitely scoff, "You're just freeloading!"

Indeed, they were both treasure hunting games, why didn't they do it earlier or later? Why did they have to wait until Lost Treasure was a global hit and the game of the same name was announced? Wasn't that freeloading?

However, no one dared to say that Thunderbolt Entertainment and Chen Mo were freeloading. That was because Salent was already as famous as many famous foreign game designers in terms of international fame. His games, be it online games or standalone games, were all extremely popular. There were also exquisite games like Dark Souls that had their own unique style with distinctive features.

No one would believe that someone like him was freeloading!

Most players felt that Chen Mo had two goals in mind. One was to teach GA a lesson on how to make adventure games, the other was to coincide with the development of the game. The development plan had already been set, but it just so happened that Lost Treasure was a hot topic.

In reality, players who were familiar with Chen Mo's personality would know that he was freeloading …

Of course, freeloading wasn't exactly accurate. Strictly speaking, it was' borrowing the funds of other companies to promote your own game '. Freeloading was the designer's business, how could it be called freeloading?

To Chen Mo, Uncharted Waters would be popular any time it was released, it was just that it was more suitable to release it at this time.



In the film and television industry, the influence of "Lost Treasure" continued to spread, and the aftermath lingered for a long time.

First, the production team of "The Lost Treasure" confirmed the filming plan for the sequel. Then, there was news that "The Lost Treasure" was going to be filmed as a TV series. After that, many similar treasure-hunting films were also being filmed and finalized.

It could be said that in the film industry, Lost Treasure started a wave of treasure hunting movies. Fans of such movies were in for a treat.

In the video game industry, treasure hunting was also a hot topic. Most of the discussions were focused on Chen Mo's new game and Lost Treasure. However, despite all the discussions, no one followed suit.

The reason why he didn't do it was because the risk was too great.

Although The Lost Treasure was already a hit, there was still a huge gap between a movie and a game. How to adapt it into a rich and playable game was still a problem for many designers.

Without obtaining the Lost Treasure IP, developing a treasure hunting and exploration game was a risky thing to do. What if it didn't have the support of the original IP and the players didn't like the gameplay? Wouldn't that be a huge loss?

Therefore, most of the manufacturers were still watching, letting GA and Chen Mo be the pathfinders.

If one of these two games was successful, it wouldn't be too late to follow suit.

Although a follower would not be able to earn as much as a pioneer, there were ready-made successful examples to refer to, and the risk would be greatly reduced. What's more, being the first to act might not necessarily be profitable. There was a chance that one would end up badly injured.

Compared to Lost Treasure, many people were more interested in Chen Mo's new game.

Up until now, Chen Mo had only released one concept art and the introduction of the main character. It was full of suspense, giving the players more room for imagination.

For example, GA's frequent release of information was like lifting up one's clothes, "Come on, I'm almost ready!" On the other hand, Thunderbolt Entertainment only showed the silhouette of her silhouette, causing the players to fantasize.

Many players were researching the key locations that Chen Mo released, such as Golden Village, City of a Thousand Pillars, Shambhala Kingdom, Pirate Paradise, etc.

"Shambhala Kingdom is Shangri-La. It's said that it's hidden in the depths of the snowy mountains of the Tibetan Plateau. The Carabal Palace is there, and the people there are incredibly intelligent and rich …"

"Henry Avery was also a ruthless person in history. He joined the British Navy and later became a pirate. He formed a pirate alliance of more than 400 people and robbed the Mughal Empire's pilgrimage fleet. He disappeared with countless treasures …"

"Amazing, so Chen Mo is planning on creating these treasures that have never been determined in history?"

"There's so many places, he can't possibly make one game right?"

"He should only make one, and then make a sequel to the rest? I think the first one should be Golden Village? "

"Previous poster, you don't seem to know Chen Mo's personality. He never counts to two, he might be making it from the back to the front …"

GA wasn't convinced. Why are the players more interested in your game when you have so little information?

Although GA didn't say it out loud, the promotional war for the two games had been going on ever since Chen Mo announced his plans.



After a period of preparation, the GA made a big move. It released a demo video.

In the video, the player fully experienced a small part of the adventure of the protagonist of "Lost Treasure". After an explosion, he tumbled into a cave and reached the bottom of the cave through the vines on the wall. Finally, he found a key clue to the treasure. At the end of the screen, the players raised their heads. Through the gaps in the sunlight, there was a dazzling golden light in front of them. The shock was unparalleled!

The video caused a huge reaction, as the scenes in the video were very similar to the movie The Lost Treasure. Although it wasn't as detailed as the movie, it was still very beautiful. Moreover, it was a first person view, which greatly increased the players' immersion. It was a completely different experience compared to the movie.

The players who didn't have high hopes for The Lost Treasure had a lot more confidence in the game after seeing the video.

"Amazing, I didn't expect the level of repetition to be so high."

"Also, it feels very immersive. It's like the movie, but it's completely different?"

"When the main character grabbed the vines and climbed down, I felt my legs go weak. How scary would it be in VR!"

"Now that's more exciting, we can experience the adventure of The Lost Treasure for ourselves!"

"Oh, I heard that the game version of The Lost Treasure has a lot more content than the movie version. It was written by the author himself. I'm looking forward to it!"

"That's not bad! But then again, the game version definitely has more content than the movie. After all, there's a huge time difference. "

"I'm looking forward to the game now!"

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