After going through the design concepts, everyone quickly focused on the development of the two new games.
According to Chen Mo's estimates, Dark Souls and Kings of Glory would both be developed very quickly, especially Kings of Glory as it used the existing mechanics of League of Legends. Some of the resources could be reused too, but as long as they had the design drafts, they could hire a company to do it.
Although Kings of Glory's model accuracy was pretty good for mobile games, it was child's play compared to Chen Mo's current VR games.
For Chen Mo, mobile games were a cash cow when he was poor, but now it was just for fun.
But with Kings of Glory's cash cow capabilities … Chen Mo still had to take it seriously.
Of course, in Chen Mo's previous life, Kings of Glory had a mixed reputation for being a good game.
On one hand, its results were shocking to all the video game companies. The number of online players, popularity, and income were all terrifying. On the other hand, Kings of Glory had a lot of negative news since its inception.
Including the fact that it borrowed too much from other games, the packaging was too low, and the cultural background was misleading to primary school students.
Of course, Chen Mo could use another IP to rebrand a mobile MOBA game, but obviously that wasn't a good choice.
There were two reasons for this. The first was that the IP depended on the player base. Warcraft and Diablo were undoubtedly big IPs for hardcore players, but for elementary school students and female players, they really didn't know who the Lich King was.
Onmyoji's IP was the same. Onmyoji's popularity was mainly due to the popularity of 2D players, which then spread to the normal player base. Moreover, 2D players were only a small part of the group of primary school students and girls.
Although NetEase used Onmyoji's IP to make Showdown in Heian Beijing, it was obvious that this game was far from being as good as Kings of Glory in every aspect.
On the contrary, the historical figures of Huaxia had a higher reputation in this group. Even a girl who didn't play games would know people like Jing Ke, Han Xin, Concubine Zhen, Cao Cao, Guan Yu, and Zhuge Liang.
Another point was that Kings of Glory was a deceptive game for Chen Mo. He would definitely be criticized for making a game like this, just like I Am MT and Onmyoji.
Since it was a game with paywalls, there was no need to think about building a reputation … Wouldn't that be the same as establishing a reputation?
Imagine using the world of Warcraft to create a MOBA game, and then create a pay-to-win system, sending diamonds to the Lich King?
Many loyal World of Warcraft players would probably be angered to death …
Chen Mo's goal was simple. Paywall games were all about paywalls. Players could just top up their money and scold as they pleased …
On the other hand, some premium games had to be done with a conscience in all aspects, even to the point of making a loss.
Obviously, Kings of Glory was a game with paywalls, and there was no need to use it to squander other IPs. Moreover, using traditional characters could also allow the primary school students to learn about traditional culture. Wouldn't it be perfect to create a quiz about buying heroes?
Moreover, if they were to do other IPs, how would they be able to produce such beautiful China -style skin? Wouldn't that be stopping the players from spending money?
Since they were making a game for primary school students, they had to serve them wholeheartedly. They had to think about what the primary school students wanted, and worry about what they needed. That was how a responsible designer should be!
As for the gameplay, although many of Kings of Glory's gameplay had been criticized as plagiarism, one had to admit that many of the designs in Kings of Glory were the most mature designs.
This included the controls, auto-replenishment, double joysticks, and pay-to-win system. They all represented the pinnacle of mobile MOBAs.
Moreover, in terms of pay-to-win, Kings of Glory was indeed at the peak. It had been a long time since Chen Mo let the players experience the joy of spending money. It was time for the players to relive the fear of being dominated by pay-to-win games!
…
In the experience store, Li Jingsi was flipping through a book out of boredom.
After reading two pages, a tall girl walked into the experience store.
The girl looked to be in her late twenties, with a center parting hair. She looked quite domineering from the way she walked, like an older sister. She was dressed very formally, and from the aura she gave off, she looked like a strong woman.
Li Jingsi lifted her head to look at her, "Sis, you're here?"
The girl was called Li Jingshu, Li Jingsi's cousin.
Li Jingshu sat down opposite Li Jingsi and said in a firm tone, "I've arranged an interview for you. Emperor Dynasty Entertainment has a high level designer coming to the Imperial Capital for a few days. You can go for the interview. Don't you like video games? Being a designer isn't bad. "
Li Jingsi was shocked, "Are you really my sister … Why are you arranging things for me? So that's why you came to me today? Why didn't you tell me before? "
Li Jingshu raised her eyebrows, "Would you still go if I told you? We grew up together, you think I don't know you? If I want to force you to submit, I'll have to act first and report later! "
Li Jingsi was speechless, "I do like video games, but making games and playing games are two different things! Who wants to be a designer? "
Li Jingshu said, "Then why don't you find a job yourself? You've already graduated, and your classmates have already found jobs before graduation. You, on the other hand, are still playing video games after graduation. You don't even have a proper job. Uncle and Auntie might be too embarrassed to talk about you, but they're actually worried and have been complaining to me. "
Li Jingsi facepalmed, "Alright … Sis, you must have put in a lot of effort to get in touch with Emperor Dynasty Entertainment."
Li Jingshu said, "It took a lot of effort and a few connections to get in touch with them. Go try it out. You're so good at video games, maybe some video game company will be interested in you. "
Li Jingsi was speechless, "Alright alright, I'll go take a look. Send the information to my phone. But … I don't have a resume. "
Li Jingshu said, "It's fine, as long as you're willing to go, you don't need a resume. We'll just have a chat and tell them about your ranking, isn't that fine? "
Li Jingsi narrowed her eyes, "So you've already thought about it for me?"
Li Jingshu smiled, "Of course. I wanted to find other jobs for you, but after thinking about it, you don't seem to be interested in video games, so I found a way to get you an interview with a video game company. "
Li Jingsi said, "Thank you so much for not getting me an interview with a video game streamer …"
Li Jingshu laughed, "Video game streamer? There's no need for an interview. Besides, a video game designer is a serious job, and if you're a video game streamer, Uncle and Auntie won't agree, right? "
"In short, Jingsi, just let me worry less, can you find a job quickly?"
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