The Chinese teams were shocked. How could this be?
In reality, Chinese teams also had mock matches with each other, but not as often. This was because Chinese teams would also have mock matches with foreign teams, so time was tight.
Moreover, the Chinese teams didn't think too much about it, and didn't share their strategies and strategies.
After all, these strategies might be used in the semifinals and finals. If they were given to the brother team, and the brother team used them in the group stages, wouldn't that mean they had one less strategy to use?
Therefore, while they were surprised, the Chinese teams were also shocked by the 'unity' between the Korean teams.
Chen Mo wasn't surprised by this.
The clubs and players in this world didn't know how the Korean teams worked, but Chen Mo was very clear about it. If one were to describe the Korean teams in one sentence, it would be that they would do anything for the sake of victory, and that winning the championship was more important than anything else.
It wasn't just the clubs and professional players, but the entire Korean esports scene was the same. After losing a match, the haters in China would at most send some trash, but the haters in Korea would actually send razor blades and dead rats.
Moreover, the haters didn't care about the champion. When Faker lost the Intercontinental, his fans cursed his entire family with the most vicious words.
Because Bang said "I earn more than 100 of you", he was scolded like a dog by his fans, and could only say "I'll use the rest of my life to atone for it".
This showed how much importance the Korean esports scene placed on the championship.
Many people thought that there was intense competition between the Korean teams, and that they wouldn't share strategies with each other, but that was completely wrong.
In Chen Mo's previous life, the Korean teams didn't share strategies with each other because LCK was already in a dominant position. They could basically win the championship without sharing strategies.
Even so, the Korean teams would only practice against Korean teams in the World Championships, and never against foreign teams, to prevent any possibility of their strategies being leaked.
Moreover, even if they were to practice against foreign teams, they wouldn't use any strategies, and would only try to figure out the opponent's strategy for research. If they found out that the opponent didn't use any strategies, they wouldn't ask them to practice anymore.
In the parallel world, the Korean teams were at a disadvantage. Even VSG and WBG were a threat to the Korean teams, not to mention the Chinese teams that started earlier. In this situation, it was normal for the Korean teams to share strategies and strive for better results.
…
From October 19th to October 29th, the quarterfinals and semifinals began one after another.
The results of the quarterfinals were basically as predicted. NRG, VSG, IF, and SOT made it to the semifinals. Among them, VSG, IF, and SOT were recognized as strong teams by everyone. There was basically no suspense in the matches.
The duel between NRG and MAD lasted for five rounds. MAD's support player, Muffy, used Tauren, Robot, and Ella to cause great difficulties for NRG. In the deciding game, NRG simply grabbed Tauren after two bans, completely limiting Muffy's hero pool, and then won the game through a stronger combination.
The popularity of the semifinals reached a new high. Two Korean teams were eliminated in the quarterfinals, and NRG and IF had accumulated a large number of fans during this period of time. Hence, the number of viewers for the semifinals reached 7.8 million!
For others, this number might not have much of an impact. This was because the number of people in the group stages had already reached 7 million. This time, the domestic teams had performed so well, occupying two spots in the top four. It was normal for there to be an additional few hundred thousand viewers.
However, for Chen Mo, this number was already very satisfactory. This was close to the number of viewers for LoL S2 in his previous life, which was 8.3 million.
The reason for this was that LoL was too popular in China, and the majority of the viewers were Chinese players. Chen Mo avoided a lot of detours in the process of making LoL. Moreover, the S1 World Finals also brought together some of the classic ideas from his previous life, so it successfully attracted the attention of a large number of players.
For the two semifinal matches, the stadium for the finals was completely packed, and the atmosphere was exceptionally lively.
The battle between NRG and VSG started first. NRG adjusted his form well after losing a set. With a strong combination of mid and junglers, NRG finally won the match with one against three and successfully entered the finals.
It could be said that after winning the BO5 against MAD, the team cohesion and tactical literacy of the entire NRG team had taken a huge leap. In particular, they had learned some fast-paced playstyles from MAD, which made VSG very uncomfortable.
Although VSG's mid laner Pure was very strong, against NRG's fast paced playstyle, the European playstyle was very slow. In the end, they could only watch NRG make it to the finals.
On the other hand, the match between IF and SOT attracted a lot of attention. Everyone wanted to see IF successfully make it to the finals, and complete the feat of two China teams joining forces.
However, the match was full of twists and turns.
These two teams were considered rivals. In the group stage, IF and SOT had a score of 2: 1, with IF taking first place in the group due to the tiebreaker.
After that, SOT took down the veteran North American team WBG in the quarterfinals with a score of 3: 0. It could be said that SOT had improved a lot since the group stage.
With IF winning the first game, SOT won two consecutive games. In the fourth game, IF equalized the score. In the end, the two teams entered the fifth game with a score of 2: 2.
In the deciding game, the two teams engaged in a tug-of-war that lasted 54 minutes. In the end, SOT emerged victorious, while IF lost.
Although the audience felt sorry for IF, they still gave SOT a warm round of applause for their brilliant performance.
It would have been fine if the whole thing had ended there. The key was the microphone session of the team battle after the match. It caused a huge uproar on the internet!
From the start of the semifinals, the organizers of the tournament began to release some microphone recordings of the team battles. These recordings were mainly recordings of the winning team, so that the audience could better experience the atmosphere and joy of winning the team battles.
The microphones for the two semifinals were released at the same time. There were no problems with the microphones for NRG and VSG, but there were problems when it came to SOT.
In the final crucial team battle, SOT completed a three-for-five trade, wiped out IF, and took advantage of the situation to win the match. However, in this team battle, the Korean team's voice chat was censored as many as six times.
Although the translated Chinese words were normal, the audience was not stupid. It was obvious that the censored words were not good words. That was why they were censored and not translated.
You've already exceeded your reading limit for today. If you want to read more, please log in.
Login
Select text and click 'Report' to let us know about any bad translation.