Although they were being subtle, Chen Mo knew exactly what they were worried about.
Originally, the distribution channels in China were dominated by Emperor Dynasty and Fantasy Gaming Platform, while the other smaller platforms were able to survive in the cracks.
The distribution channels were in a strong position and had a strong bargaining power, while the independent video game designers were in a weak position and were being exploited, but it was still within control.
However, Chen Mo's Thunderbolt Gaming Platform came out of nowhere, breaking the unspoken rules of the merchants. It was equivalent to declaring war on all the merchants in the country.
This would accelerate the consolidation of the distribution channels in China.
The collaboration between Emperor Dynasty and Fantasy Gaming Platform was a clear signal. They felt threatened and used the time to consolidate their resources, trying to stabilize their position as distribution channels.
Although this move was mainly aimed at Thunderbolt Gaming Platform, the independent video game designers would be affected as well.
If the Thunderbolt Gaming Platform collapsed, or compromised, then there would be an alliance of channel merchants within the country. This would be equivalent to the merger of Emperor Dynasty and Fantasy Gaming Platform, and their power would increase to an unprecedented level.
When that happened, how much bargaining power would the independent video game designers have left?
They would probably be in an even worse situation than before.
Of course, objectively speaking, there was a chance that Thunderbolt Gaming Platform would unify the distribution channels in China, but the chances of that were slim to none.
The video game designers all felt a sense of crisis, but the war between the distribution channels was like a fight between gods. They couldn't interfere at all, which was why they were trying to be friendly with Chen Mo.
After all, Chen Mo gave off a more trustworthy vibe compared to those big distributors who were high up in the market.
Thunderbolt Gamings-Chen Mo: "Don't think too much about it. The independent video game designers will have better days in the future. The current state of 'distribution channels are king' isn't healthy, but it'll change sooner or later.
"I started my own Thunderbolt Gaming Platform because I didn't want to be controlled by others. After all, everyone knows how frustrating it is for the distribution channels to interfere with development.
"So don't worry, just focus on making your own games. Emperor Dynasty and Fantasy Gaming Platform won't be able to do anything.
Moderator: God of Nightmares Three Kingdoms - Zhang Xiaokong: "Sure, boss. We're relieved to hear that."
Vampire- Zhu Fanglin: "Amazing, 666!"
Wings of Starspirit – Li Feng: "Awesome!"
There was a wave of "666" in the group. Although these people weren't familiar with Chen Mo, they liked Chen Mo's attitude. At least for now, these designers were on the same side as Chen Mo, fighting against the big distributors who had monopolized the domestic market.
Wings of Starsoul - Li Feng: "Speaking of which, did you know that Emperor Dynasty Entertainment and Fantasy Gaming Platform are discussing releasing a dominating game to prove the strength of their new channel?"
Thunderbolt Games-Chen Mo: "Not really."
Dream – Lin Hailing: "Li Feng, as expected of our group's intelligence officer, you even know this? Quick, tell me in detail. "
Wings of Starspirit – Li Feng: "Sigh, after all, I'm a lousy designer who has nothing better to do every day, so I like to gather industry gossip. I heard about it from Emperor Dynasty. They're planning to release a game internally, compete, and finally release one or two games to be recommended across all channels, creating a truly national level game. "
[Admin] Hengyou.Com – Qiu Hengyang: "They're trying to demonstrate. They want to show us how powerful all-channel promotion is."
[Group Owner] Shaman Trangemas- Zhang Xiaokong: "That's not all. Think about it, if they really make this game, they'll have to split up even more player resources. With this, their main channel will become incredibly powerful. "
Hellspawn – Zhu Fanglin: "I'm curious, what game are they planning to make?"
Wings of Starspirit – Li Feng: "I don't know about that. They'll definitely try to keep this information a secret. Unless they purposely let it out, it'll be hard to find out the details."
[Admin] Hengyou.Com – Qiu Hengyang: "There's only a few popular genres. The ones with the most players are MMORPGs and FPSes."
[Group Owner] Shaman Trangemas- Zhang Xiaokong: "Yeah, they're definitely going to make an RPG game."
Wings of Starspirit – Li Feng: "I heard that Emperor Dynasty is interested in representing COG, not sure if that's true or not."
[Group Owner] Shaman Trangemas- Zhang Xiaokong: "It's probably just a small interlude. COG seems to be too niche at the moment, and no one can say for sure before the finished game is out. I think it's just one of Emperor Dynasty's plans, like buying a lottery ticket. "
The group began to discuss what kind of game Emperor Dynasty and Fantasy Gaming were going to make, but the conversation slowly drifted away from the topic of whether or not MMORPGs were a genre that could be surpassed.
Chen Mo quietly lurked.
…
Qian Kun was testing out the new game prototype in the office.
Summoner's Rift only had a small portion of the blue base released, and the art was reused from Warcraft and Diablo. Although the art was high quality, the overall style was a mess, which made it look weird.
Qian Kun right clicked on the empty space, and a Barbarian walked to where he clicked.
This Barbarian was actually Galen, the Power of Demacia, but since he didn't have Galen's model, he replaced it with a Barbarian model.
Qian Kun placed a new enemy hero in front of Galen through the game editor, a Teemo.
Of course, this Teemo wasn't an official model, but the King of the Hills from Warcraft.
This Teemo that looked exactly like the King of the Hills was set to have a hundred thousand health, standing there without moving. Qian Kun clicked Q 'wer, dealing a bunch of damage to Teemo to observe the effects of the attacks.
A 'silenced' icon popped up, and the final Slash didn't have any special effects, but there was already a screen shaking effect.
The damage numbers were fine, and the mechanics of the skills were fine.
Qian Kun looked at Chen Mo, "Manager, it's alright. The game prototype is pretty stable now. I'll try out a few more complicated heroes. "
Chen Mo nodded, "Alright. The main thing is that the rules for determining the status of the heroes have to be perfect. Also the skill trajectories and effects, the hero's movements, and so on.
Qian Kun replied, "Don't worry, both Warcraft and Diablo have similar combat mechanics. It's just more complicated this time, it'll be fine."
Chen Mo patted Qian Kun on the shoulder and went back to the art department.
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