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Home > Fantasy > Almighty Game Designer > Chapter 287

Chapter 287

Words:1578Update:22/06/20 13:06:17

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In the art department, Zhou Hanyu was busy colouring the hero concept art.

Before developing LoL, Zhou Hanyu hired a few more people, including an experienced original artist, two UI artists, three 3D modelers, and two motion artists. This was the first step to establishing a relatively small art team.

Based on the situation with Warcraft and Diablo, the art could still be outsourced, it was just that the communication costs would be higher and it would take a bit longer to complete.

However, considering that LoL was going to release tons of character models and artwork, including new heroes and skins, it wouldn't be a good idea to outsource too much, which was why he decided to start a small art team.

Moreover, Chen Mo had a lot more funds on hand, so it wouldn't be too much of a hassle to support an art team.

Currently, he was doing a small portion of the art himself, and the majority of it was outsourced. When the team expanded, he would outsource a small portion, and do the majority himself.

"So, is there anything you don't understand about these heroes?" asked Chen Mo.

Zhou Hanyu replied, "Nope, the heroes have pretty clear settings, and things are progressing quite well. But I have a question. Teemo, Annie, Nunu, Amu, and Lulu, do these heroes all have the word 'cute' in their descriptions? This … "

Chen Mo nodded, "Yeah, they're all very cute, especially Teemo."

Zhou Hanyu said, "Yeah, I know that. The sketches are pretty clear. But I'm a bit confused. There are only twenty-five heroes in the early stages, and five of them look like mascots. Is our game … aimed at kids? "

Chen Mo couldn't help but laugh, then said in a serious tone, "Our game is aimed at all ages, but primary school students will be an important part of our playerbase."

Zhou Hanyu scratched his head, a bit confused.

Primary school students will be an important part of our playbase???

Currently, other than casual puzzle games, primary school students weren't an important part of the playbase in China.

The reason was simple, they were generally noobs, poor, and didn't have the time.

Basically, the mainstream games in the country were mainly played by players above the age of 15 and below the age of 45. These people liked cool and realistic art styles. They might not be extremely averse to cartoonish art, but it was still a little incompatible.

In the first version of the heroes, the cute hero (Teemo), the handsome hero (Izreal), the ugly hero (Stoneman), the traditional hero (Galen), and the special hero (Robot) each took up a fifth of the heroes. This made Zhou Hanyu a little worried. What kind of hodgepodge was this game?

Although the bright art style, cute heroes, and simple controls would expand the player base of League of Legends, wasn't it a bit too much?

It was hard to imagine characters like Teemo and Annie appearing in a game like Warcraft.

Furthermore, Ah Mu was clearly a mummy. Wouldn't it be better to be a mummy with a normal body, wrapped in bandages, and summon scarabs?

Why did he have to be the eldest son?

Moreover, the setting was that she would keep crying, and her attack method was very similar to kowtowing …

Zhou Hanyu still had many questions, but they could only be answered after the game went online.

Chen Mo took a look at the progress of the models.

Since the sketches were already done, the models and artwork were done at the same time. There were already two models, Galen and Ashe, but they weren't added into the game as they were still being reworked.

In his previous life, Galen's model had been reworked, so Chen Mo didn't take the same route and went straight to the reworked model.

The reworked Galen had a lot of improvements in drawing, movement, and detail. However, it was still the same style as before, heavy, steady, and very reliable.

Some players thought that he was a pervert, hiding in the bushes and yelling "Demacia" when someone passed by, then rushing out to swing his greatsword … That was because of the player's playstyle.

Galen's model now stood upright like a stick, with his hands at a forty-five degree angle, and his greatsword by his side.

If you looked closely, you would notice that this model was very different from a real person.

His shoulders were very broad, his arms were very thick, and his legs were very thick. He looked like a short tree stump, infinitely close to a square.

His legs were about the same length as his upper body, giving the impression that he could walk on all fours effortlessly if he bent down.

Obviously, not many people would have such proportions, especially heroes.

You wouldn't be able to call yourself a main character if you didn't have two long legs.

However, there was a reason for this model.

Because League of Legends had an omniscient view, players wouldn't be looking at the model from the same angle, but from an angle.

From this angle, Galen's proportions were just right. Tall and powerful, well proportioned. Moreover, the large shoulder armor and greatsword would highlight the hero's uniqueness.

If he were to strictly follow the body of a real person, he would look ugly from this angle, and the details wouldn't be easy to distinguish.

This was something Chen Mo emphasized. Moreover, with the experience of Warcraft and Diablo, Chen Mo's team was very good at making models.

There were no issues with the art, and it went smoothly.

Chen Mo then went over to Fu Guangnan to ask about the music and sound effects.

Fu Guangnan replied, "We've outsourced most of the sound effects to the most professional sound effects team in China, so there shouldn't be any issues."

"The background music is going well as well. Your song is really good, I feel like we just need to add more elements to it, it'll definitely become a classic game BGM."

"By the way, we have the first version of the background music, have a listen."

Fu Guangnan handed the headphones to Chen Mo.

Chen Mo took it over, and a familiar melody started playing in the headphones.

Summoning Glory.

This song was the victory BGM of the LPL Pro League, and was known as a godly battle song. Its English name should be "Summoner's Glory", but Chen Mo felt that the translation was a bit awkward, so he changed the Chinese name to "Summoner's Glory".

This song will be used as the background music for the first version of League of Legends.

Chen Mo gave it a listen. Although there weren't many instruments in the current version, and some of the details weren't done well enough, it was enough to bring out the essence of the song.

Chen Mo nodded, "Yep, it's good. Make it more exciting, people on the streets would want to shout Demacia."

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