Chen Mo was delighted. He was originally worried about how to deal with the music and sound effects in the game, but this skill book was a great help.
Chen Mo didn't know anything about music, so he had to hire professionals to do the BGM and sound effects for the game.
However, for some classic games, Chen Mo could only dictate the background music, and the resulting effect would be vastly different from the original. Therefore, it was best to do it himself.
Chen Mo clicked to use it. The blue skill book turned into dots of light and entered his fingertips.
Chen Mo took out the keyboard that the organizers had prepared for him. He thought he wouldn't be able to use it, and was about to put it away to collect dust.
After trying out a few simple notes, he connected to the computer and used the keyboard synthesizer to create a simple BGM for about ten seconds. Chen Mo felt that it wasn't bad. At least he could do some simple BGM for smaller games by himself.
"Not bad, a good start. Now it's up to me to see if the next two draws are good enough."
Chen Mo took a deep breath and clicked on the Ten Draws button.
"Clack, clack, clack …"
The wheel spun and stopped quickly. In less than thirty seconds, it had spun ten times in a row. The items that were drawn were arranged in order and displayed on the virtual screen.
Designer Skill Books: 3 Coding Books, 4 Level Design Books.
[Special Skill Book]: 1, Original Art + 10.
[Special Skill Book]: 1 Art Skill + 10.
[Special Item]: Memory Playback Potion.
Chen Mo perked up. Amazing! Ten consecutive draws really made a difference. It felt like the chances of getting the blue and purple items were much higher than the single draws.
Chen Mo quickly looked at the effects of the special item.
Memory Playback Potion: Allows the user to freely recall blurry or forgotten memories for four hours.
Good stuff!
Chen Mo really needed this item right now.
He had almost forgotten most of the games he had played before. Although he still had some vague memories, they weren't enough for him to recall all the details of the games.
With the Memory Playback Potion, Chen Mo could search through his memories. As long as it was a game he had played or researched, he would be able to recall most of the details.
Without another word, Chen Mo ate the skill books first.
Coding + 3, Level Design + 4. Chen Mo estimated that his actual coding was around 27 points, and his Level Design was around 35 points. With the help of the Memory Playback Potion, he should be able to handle some of the more complicated mini-games.
There were also two Special Skill Books, one for Original Art and the other for Motion Arts.
Obviously, in the bracelet's lottery system, art and music, which had little to do with planning skills, were classified as special skill books.
With Original Art + 10, Chen Mo's Original Art was now at 19 points, which was more than enough for simple games.
His character had gone from being completely clueless to being + 10. It could be said that he had gone from nothing to something. Chen Mo could now do some simple 2D moves, which was crucial.
Again!
There was another ten draws left. Chen Mo tapped on the screen again.
Click, click, click …
The wheel spun quickly again, and another ten items were arranged on the virtual screen in order.
[Designer Skill Books]: 7 story books, 2 system books.
[Special Item]: Lucky Capsule.
Chen Mo almost spat out a mouthful of blood. Wasn't the difference too big?
It was indeed a scam!
Not only were there no blue skill books, but there were also green skill books. The story and system books that he didn't need the most were basically useless.
Chen Mo felt his heart ache. Every ten draws cost him a hundred thousand!
However, Chen Mo felt a little better when he saw the Special Item.
Lucky Capsule: Greatly increases Luck after use, lasts for ten minutes.
What was the use of this? Picking up five million on the street?
The duration was only 10 minutes. It was obvious that this thing was used in conjunction with the 10 consecutive draws! Accumulate ten million points, and then draw ten times in a row …
"Forget it, I'll save it for next time."
Chen Mo felt his balls ache. He had used up all his points, and only had a hundred thousand left. It was too risky to use it all up. It was better to wait until the first game was made and earn some money before drawing.
Chen Mo ate the story books and system skill books. Although these were Chen Mo's strengths, they were still a distance away from being perfect. It wasn't as if these books were completely useless.
Chen Mo turned off the virtual screen and calmed himself down.
After topping up two hundred thousand, using up all the skill books and Special Items, Chen Mo could start planning his first real game.
Chen Mo was actually hesitant about what to choose for this game.
If it was purely from the perspective of making money, the best choice would be some of the Chinese pay-to-win mobile games from his previous life.
These games didn't need to be of high quality, and relied entirely on the thrill of the numbers to attract players. The ability to make money was simply too strong.
However, Chen Mo was worried about two things.
The first was his own numerical skills.
The main reason why Chinese pay-to-win mobile games allowed players to keep topping up money was because of the thrill of the numbers. This was a technical job. It didn't mean that the game would make money just because you were willing to sell your strength.
That was why numerical designers had a high status in the Chinese video game industry, second only to the main designer, in charge of controlling the pace of the game.
If the numbers were done well, it meant that the game had a soul. No matter how bad the graphics were or how cliché the gameplay was, there was still room for improvement. However, if the numbers weren't done well, then the game would be dead without any room for recovery.
With Chen Mo's current numerical skills of less than thirty points, making a game like this was risky. Even the Memory Playback Potion wouldn't help.
The numbers of these games were basically half-hidden, including the battle formula, growth attributes, restraints, economic system, etc. Every single one of them had their own tables and were maintained by professionals. Even to the company, this was a secret that normal people wouldn't be able to access.
That was because the numerical system was too important to games like this. If the entire numerical system was leaked, other companies could use it as a framework to make a remake of the game.
If Chen Mo wanted to make a game like this, he would have to rebuild the entire numerical system himself. However, with his current skills, he wasn't confident that he could control the numerical system of this game.
There was another problem, which was the acceptance of the players.
The mainstream profit model of this world was still sales, selling games by the copy.
Selling value-added services, especially combat power, wasn't mainstream, and no one had tried selling combat power outright.
If he released a mediocre pay-to-win mobile game, and the players found out that the game was selling combat power directly, would they be able to accept it?
Would everyone hate it, and it would negatively affect himself and the company?
There was even a possibility that the players would boycott his next game?
That was hard to say. A small probability didn't mean it wouldn't happen. This was Chen Mo's first game, and he didn't want to take that risk.
He had to test out the tastes of the players in this world, and whether pay-to-win games could survive, step by step. It wouldn't be good if he messed it up.
Therefore, Chen Mo decided to be more conservative with his first game, limiting it to a standalone game, and honestly selling it by the copy.
You've already exceeded your reading limit for today. If you want to read more, please log in.
Login
Select text and click 'Report' to let us know about any bad translation.