Everyone was in awe after watching the cinematics.
"Awesome! Thunderbolt Movie's cinematics are still as good as ever! "
"Wow, I can see every single strand of her hair clearly. Looks like the manager is burning money like crazy again."
"What does this mean? I don't get it. This old man is so pitiful, how did he get hit by a meteor? Is it because he doesn't even help old grannies cross the road? "
"The chick is confused, where's my grandpa? Oh wait, where's my uncle? "
"Get in the game, I can't wait!"
The first screen after entering the game was to choose a character.
Five heroes stood around a campfire in the dark. Their faces were hidden in the darkness, only their silhouettes could be seen.
They all looked different and wore different clothing. Some wore cloth armor, some leather armor, some wore plate armor, and some had axes, crossbows, and magic staffs.
Zou Zhuo was excited. This was a special screen to choose a character. It was very immersive, as if he was facing a bunch of weirdos.
It wasn't like other RPGs where the characters were all beautiful dolls.
In the middle was a tall barbarian, wielding a giant axe. He wore simple armor and had tattoos that looked like ancient totems on his body.
The barbarian didn't look like he did in Diablo 3. Instead, he looked like he did in Diablo 2. He wasn't a white-haired, white-bearded old man, but a muscular man similar to Kratos.
"Barbarian? Looks like a class similar to a Berserker. "
Zou Zhuo continued clicking on the other characters.
Every time he selected a character, the character would walk out from the shadows and next to the campfire, allowing the player to see his face clearly. The previous characters would retreat into the darkness.
A cold and cool Demon Hunter with a crossbow in his hand.
A Mage who could control magic and destroy everything.
A Warrior Monk who was proficient in combat and had a touch of oriental charm.
A Witch Doctor who wore a mask and had control over the power of life and death.
Zou Zhuo clicked on the characters one by one to look through them.
There were only five classes in the first version. He planned to add Crusader, Necromancer, as well as ladder and tournament mode in the later versions.
The five classes all had different appearances. The player could choose their gender, and there would be an interface to introduce the role, skills, and background of the character.
As an obsessive-compulsive person, Zou Zhuo quickly read through the background stories of the five classes.
It didn't take long for him to realize the differences between classes in Diablo and other games.
At first glance, these characters were very similar to the classic Western Fantasy characters (Warriors, Mages, Archers, Paladins, etc.), but after a closer look at their skills and backstory, you would realize that there was a big difference.
One of the most obvious differences was that there was no such thing as defensive, damage, or support characters. All characters were damage types, but they all had different methods of dealing damage.
Moreover, the background of these characters blended perfectly with the world of Diablo.
Take the Demon Hunters for example. In the background story, they lived in the Land of Fear. There was a power in their bodies that could resist the corruption of the demons. This allowed them to use the power of the demons as weapons. They held crossbows and used fire arrows with arcs of light to destroy their enemies.
They were a group of fanatical warriors who swore an oath for only one purpose: to destroy all creatures that came from the Burning Domain.
Compared to archers, the background of the Demon Hunters was more compatible with the world of Diablo. Moreover, their skills and talents were completely different from archers, giving them their own unique characteristics.
"Demon Hunter? I think this character is pretty cool, let's go with him. "
Zou Zhuo chose a male Demon Hunter and typed in the name "zzz".
A basic Demon Hunter character appeared on the screen. He didn't have any armor and held a small crossbow in his hand. His body was a little skinny, but his eyes were filled with murderous intent.
Zou Zhuo, who was originally an undead, liked this feeling. He clicked Start Game.
As the scroll slowly unfurled, a deep voice narrated his past.
"My family died at the hands of the demons of Hell. Witnessing such a tragic scene is enough to make you suffer for the rest of your life.
"I was tormented by fear and loneliness until salvation came."
"The ones who saved me were survivors who wanted to destroy the demons of Hell. They saw in me the power to fight against the demons, so I became a blade of vengeance.
"I'm ready now.
"A meteor fell on Tristram, bringing the undead back to life. And I, will send them back to their graves. The prey of the past is now the hunter. "
A few simple sentences explained the identity of the Demon Hunter and why he came here. At the same time, it allowed the players to focus on the key element of the story, the meteor.
Upon entering the game, Zou Zhuo's Demon Hunter stood quietly on a dark wasteland. A small town could be seen in the distance.
"It's not first person, I knew it."
In fact, everyone already knew that this was a third-person perspective game. However, Zou Zhuo was still slightly disappointed when he saw the game's graphics. That was because the first-person perspective was more immersive.
Fortunately, Zou Zhuo was used to playing Warcraft, so he was used to this third person perspective.
The graphics were very high quality, showing that he put a lot of effort into it. The details, textures, and textures were all very high quality, completely different from those old third person RPGs.
The interface was very clean, and the style was very clear. Zou Zhuo was able to understand the controls of the game just by looking at the skills on each button.
After spinning his character a few times, Zou Zhuo confirmed that this was without a doubt a 3D game. 3D scenery, 3D models, everything was done in 3D, and it was very high quality. However, he had locked the camera, so he could only experience the game from a third person perspective.
The character's movements were very fluid, and the arrows he fired were very well executed.
However, the whole scene was very depressing. Before they encountered too many undead, the whole scene was already filled with the aura of death. The dim yellow street lights, the broken cart, and the fallen corpses made it seem like a terrible world.
The Demon Hunter continued forward, and soon encountered the first zombie.
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