Stopping the birth of free-to-play online games was actually a very difficult thing to do. Even with Boss Jia's current status, it was completely impossible to do it.
That was because the most powerful thing about free-to-play online games was their ability to control people's hearts. Now that all online games were paid for, free-to-play online games with no barriers would definitely attract a large number of ordinary players who did not have much income in the early days of Hua Xia's founding. This was the huge advantage of free-to-play online games.
Then, they would introduce paid items in the online game, allowing those rich players to enjoy the thrill of killing free-to-play players in one hit. This was the way to pay for free-to-play online games.
Ordinary players with no money would enjoy the thrill of playing free-to-play games, while rich players would enjoy the thrill of spending money to kill free-to-play players. In fact, this was quite fair. If you did not want to be killed by pay-to-play players and did not want to spend money, you could play LOL!
This was a very perfect, very simple, and effective method. As long as you did it, you could make money. No matter how rich Boss Jia was, he could not stop others from making money!
Therefore, Boss Jia actually did not have much objection to free-to-play online games. However, free-to-play online games also had their original sin. This original sin was to suppress the development of Hua Xia's triple-A games.
For a long time, one of the biggest regrets of the Chinese people was that Hua Xia had never had a triple-A game of their own. Not even a single one since ancient times.
It was not a technical problem. Hua Xia had actually crushed the world in terms of game technology. However, the key problem was that their triple-A games did not make money!
An ordinary triple-A game would have millions of sales worldwide. It would make tens of millions of USD at most. The best triple-A games would make hundreds of millions of USD at most.
However, for an online game, even if it was a low-level online game, it could make hundreds of millions of USD in profit in a year. The cost of these online games was only one-tenth or even one-hundredth of a triple-A game. This was a choice that any idiot with capital would make.
However, things were different in this world. Under the leadership of Boss Jia, Daqian Games had become the most profitable gaming company in the world. At the same time, it also proved that there was a lot of money to be made in top-tier online games. In this case, the original sin of free-to-play online games might not exist anymore.
"Fine, we'll see how it goes. If it doesn't work out, we'll kill Journey to War in its cradle!" Boss Jia muttered.
"Journey" was the first game in the world to create a free-to-play online game. It was said that from the release of "Journey" until 2020, "Journey" had earned Shi Yuzhu more than 70 billion yuan in profit.
It was also because of the popularity of Journey that countless game developers later entered the free-to-play model. After all, before Journey, games such as the Legend of Mir 2 and World of Warcraft had fully proved the success of the pay-to-play model!
Therefore, it would be completely feasible if Journey to War was a dead end and then created a few successful cases of online games that charged for the purchase of cards.
"Maybe we can make that game!" Boss Jia muttered.
"What game?" Zhong Yu pricked up his ears and asked curiously.
"Fantasy Journey to the West!" Boss Jia laughed.
The game "Fantasy Journey to the West" was deeply influenced by Boss Jia. First of all, it was the first online game that Boss Jia played in his previous life, not the Legend of Mir 2.
He still remembered that when he was traveling in Fujian Province, his parents had a friend who owned an internet café. His parents were chatting about everything under the sun. Their friend saw that Jia Yapeng was very bored, so he took the initiative to ask the manager of the internet café to open a computer for Jia Yapeng, who was only 13 years old at the time. Then, Fantasy Journey to the West was launched. The whole internet café was promoting Fantasy Journey to the West, so Jia Yapeng came in contact with online games for the first time.
After that, Jia Yapeng couldn't help himself. He stayed at level 69 for two years, and then level 89 for another two years. He had spent hundreds of millions of copper coins to purchase the purchase of the purchase of cards. Speaking of which, he felt like crying!
Back to the topic, Boss Jia thought that the purchase of cards for the purchase of cards in "Fantasy Journey to the West" was the most desirable model. That was to increase the sale of cards through the official channels. Rich people could buy cards in large quantities and exchange them for game coins to strengthen their personal strength.
Ordinary players, on the other hand, could earn game coins through time and exchange them for Point Cards, thus obtaining a way to play the game for free.
In this way, the purchase of cards for a game could increase by more than ten times. However, it would avoid the unfairness of games with paywalls or the notoriety of free-to-play games. It was indeed an excellent method.
But then again, it was too early to consider free-to-play games. If free-to-play games really wanted to run rampant in the world, they had to wait until online payment was introduced.
In this era where online payment was still dependent on the postal service, free-to-play games didn't have the right environment to develop.
In summary, in 1997, Daqian Games generated sales of 15.12 billion USD, and its profits broke through the 9 billion USD mark, reaching a net profit of 9.172 billion USD. It continued to lead the Daqian Group's net profit list.
Yup, the biggest one was the sales of the Thousand Machine Transformation game handheld console.
Unlike Daqian Games, which made a lot of money, Daqian Entertainment suffered a heavy blow this year. Its total profit for the year was only 1.8 billion USD, which was almost 2 billion USD less than last year.
The reason was that Daqian Entertainment released too few movies in 1997.
According to the original plan, Daqian Entertainment would release three movies in 1997. They were "Harry Potter and the Sorcerer's Stone", "Fantastic Four", and "Pokemon 3".
However, other than "Pokemon 3", which was released on time, the other two movies had to be delayed until 1998.
Due to an accident, "Harry Potter and the Sorcerer's Stone" had to be rebuilt, which delayed the release of "Harry Potter and the Sorcerer's Stone".
On the other hand, "Fantastic Four" was entirely Marvel's problem.
Because Marvel intended to make their own movies, even though "Fantastic Four" was produced and distributed by Daqian Entertainment, Marvel's old boss, Stan Lee, interfered too much with the filming process of "Fantastic Four". He even oversaw the entire process and constantly proposed many changes. This caused many conflicts between the entire crew and Stan Lee. Even the director directly quit.
When the matter reached Boss Jia's hands, Boss Jia waved his pen and said that since Marvel was the investor of "Fantastic Four" and all the money was paid by Marvel, then he would respect Stan Lee's opinion.
Since the director quit, then Stan Lee could find a director himself, or even Stan Lee could be the director himself. You guys just have to listen to his orders!
This order stunned the entire Daqian Entertainment. If a movie was allowed to be interfered with by an investor, then there was no way for the movie to survive. Wasn't this clearly throwing money into the fire?
However, Stan Lee was very happy. He felt that Jia Yapeng was his confidant.
Of course, he was not confident enough to be the director himself, so he found a director from his friends who had filmed a few commercials. In the end, there was nothing much to say. The filming of the movie was delayed again and again. It was unlikely that it would be released in 1998.
Boss Jia did not care about this. "Fantastic Four" was a movie that was originally planned to be a failure. If "Fantastic Four" did not fail, Stan Lee would not give up his interference in the movie.
And Marvel could not leave Stan Lee's command. Anyway, it was very contradictory.
For various reasons, the Daqian Entertainment in 1997 was much worse than in 1996. The statistics were also very ugly. This made many film companies around the world laugh. The Daqian Entertainment was really lucky to have picked up one or two popular movies. Its real strength was still very weak.
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