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Home > Fantasy > Almighty Game Designer > Chapter 799

Chapter 799

Words:1572Update:22/06/20 13:08:17

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After writing the design concept, it was time for the daily meeting.

Most of the people in the room had already guessed that Chen Mo was going to make better MR games after spending so much effort on the Matrix Spectacles.

The only question was, what exactly was a 'better MR game'?

Before this, many people's understanding of MR games was focused on the 'combination of virtual and real' aspect of the game. They were guessing if it was the MR version of PlayerUnknown's Battleground or a PVP game.

However, Su Jinyu and Qian Kun had long since dismissed these guesses. After all, these games weren't sensational enough. Other designers could make them too, and Chen Mo definitely wouldn't make them himself.

After seeing the design concept draft of "World of Elves", everyone was stunned for a moment. Then, they quickly realized the difference between this game and the previous MR games.

"A game where players walk?"

"Search for elves in real life? You can even fight with elves after capturing them? "

"Interesting, does that mean it's a game where you catch pets in real life?"

"There's also the Dojo setting! How are these Dojos set? "

"Can our experience store be a Dojo? It has to be, right? It should be the biggest Dojo, right? "

"If that's the case, wouldn't the area around the experience store be filled with the best elves? After all, this should be the 'center of the world'! "

"We're going to use all of our IPs so far? The manager is really generous, this is cooking cold rice … "

"What the heck … this is cooking cold rice with an excavator!"

"So what if it's cooking cold rice? I think the players will like this cooking cold rice, they'll definitely say, hmm, it's delicious!"

"But what are the specific settings? Most of the players are students or office workers, they don't have the time to wander around. If elves only spawn in Magic City, does that mean I have to fly over to catch them? "

Everyone was quite excited when they saw the design concept. After all, this was a type of game that had never appeared before.

The gameplay was new, and although it was a little risky, it was definitely worth a try. Most importantly, this game would link all of Thunderbolt Entertainment's previous IPs together. For Thunderbolt Entertainment's fans, even if it was cold rice, it was cold rice that was filled with sincerity.

Many people would probably reminisce about the past when they see Plants vs Zombies, Warcraft, and Diablo, right?

In each imaginative game world, those cool creatures would transmigrate to the real world. Everyone would have the opportunity to find them, capture them, and then fight side by side. They would fight for dojos in the real world and fight against players from the same city … Just thinking about it was exciting!

Chen Mo lightly knocked on the table, "Calm down, everyone. Although the game looked simple, there were still some troublesome parts. One is the graphics, the other is the detailed rules, and the other is the combat system and numerical balance of the elves. "

"In terms of graphics, we need to provide the players with cool combat scenes. Different types of elves need to have special skills, unique attacks, and visual effects. At the same time, the elves need to be moving when they fight, they can't just stand there and throw skills at each other. In terms of combat, we need to come up with a special algorithm to calculate in real time. It would be best if every fight was different. "

"Some elves that can fly have to play to their advantage, flying in the air most of the time. In combat, we also need to capture the obstacles around us so that the elves can avoid them, making the scene more realistic. "

"As for the detailed rules, we also need to come up with a lot of restrictions based on current data."

"For example, most players wouldn't have the energy to catch pets all over the world, they would only be active in a certain city. We need to think about making sure that every city or region has a relatively complete number of elves, otherwise it would be terrible if players in certain cities couldn't catch powerful elves for their entire lives. "

"However, we also need to give some special areas a certain rare spawn rate, such as plazas, shopping malls, and other crowded areas. We need to encourage players to gather and interact with each other through World of Elves."

"We can even consider putting different elves in different climates. For example, the northern regions have unique little fire dragons, and the southern regions have unique Jenni tortoises. This way, many people can catch special elves when they travel or go on a business trip, as a kind of souvenir. Of course, these special elves can't be too strong, it's more of a souvenir, so we need to keep the balance. "

"Also, some activity points, spawn points, and dojos have to be designed according to the map of the world, it can't be random. Fortunately, we can set the AI to do the main work. Dojos have to be built with unique landmarks, in populated areas. At the same time, the more densely populated the dojos, the stronger they are, and the better the rewards. Dojos also have to be ranked. For example, in the Imperial Capital, Thunderbolt Entertainment's new headquarters would definitely be the strongest dojo, and only the top players in the world could occupy it. "

"Also, we need to ensure the safety of the players, and not let it affect normal social activities. Places like police stations and hospitals shouldn't have any elves or item points, and the streets shouldn't spawn elves randomly. We need to ensure that the players are allowed to move around. I don't want World of Elves to be banned due to some big news. "

Chen Mo paused before continuing, "Lastly, the combat system and balance between the elves, I'll leave this to Qian Kun. In short, there are a few principles:

"First is the classification of elves. They can be categorized into small animals, beasts, dragons, elementals, flying, undead, machines, etc. They can also be categorized into fire, water, ice, electricity, poison, rock, superpowers, etc. Different elves will have a mutual restraint, and each elf will have their own unique skills and combat style. "

"Next is the elven nurturing system. Elves can be nurtured to continuously evolve and improve. For example, a rare black dragon baby could grow into a Deathwing, or a carp king could evolve into a Tyrant Carp Dragon. Some elves are originally weak, but will become super strong after evolving. "

"Also, I've assigned all the Elves to different IPs. The main content of 'World of Elves' will be 'Pokémon' and 'Azeroth', followed by other IPs. The strength of the elves will also need to be considered, so it's best to be balanced across the games. The top few elves will definitely come from different games. "

Qian Kun was confused, "Manager, isn't this a little too complicated?"

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