< img height="1" width="1" style="display:none" src="https://www.facebook.com/tr?id=433806094867034&ev=PageView&noscript=1" />

Text:

Comment:

Home > Fantasy > Almighty Game Designer > Chapter 526

Chapter 526

Words:2010Update:22/06/20 13:07:13

Report

The video wasn't only released on Weibo, it was also released on various video hosting sites overseas.

Moreover, the entire video was in English, with subtitles in different languages depending on the region.

Although there wasn't a lot of description, just a video was enough to get players all over the world excited!

As Chen Mo released more and more high quality games, Thunderbolt Entertainment gained a lot of attention in China.

And overseas, Thunderbolt Entertainment's influence continued to grow as iconic titles such as Warcraft, Diablo, Minecraft, League of Legends spread like wildfire across the world.

Especially the hardcore fans of Thunderbolt Entertainment, they couldn't help but have a question in their minds after seeing the video.

What kind of game is this?

Such a unique and rich video quickly attracted the attention of players all over the world.

The players in China.

"Is this Chen Mo's new game? It's also a Western Fantasy theme! "

"Chen Mo is good at Western Fantasy! But it looks like the world's background and atmosphere is Diablo. "

"Chen Mo definitely has no problem controlling Diablo, but I want to ask, why didn't he use the Diablo IP, and instead made a brand new game, Dark Souls? It doesn't match the world at all! "

"It's probably made with the Pangu System, and it's also a Western Fantasy theme. Is he trying to go against Knight's Glory?"

"But … I haven't seen anything apart from the video. I wonder what the game content and combat will be like."

"I think it's most likely a hack and slash game like Diablo? There's a lot of mow and slash combat, and it'll show off the physics engine of the Pangu System. "

Many people were discussing this in other countries as well.

"GA just revealed some information about Knight's Glory, and Thunderbolt Entertainment released a video for their new game? Interesting. "

"Is this Chinese company trying to go against GA with a Western Fantasy theme? Isn't that a bit stupid? "

"Bro, you're really ignorant. Thunderbolt Entertainment has had classic western fantasy games like Warcraft and Diablo for a long time. Obviously their designer Silent has a better understanding of western fantasy than some western designers. I wouldn't be surprised if this company made another western fantasy game."

"That's right. I'm actually looking forward to it. In fact, instead of hoping for GA to produce a better western fantasy theme, you might as well hope for Thunderbolt Entertainment. After all, everyone knows how bad GA is, and Thunderbolt Entertainment already has so many successful examples! "

"But I can't tell anything from this video! I definitely wasn't worried about the worldbuilding. A company that could make Warcraft and Diablo definitely wouldn't have any issues with worldbuilding. However, whether or not it can beat Knight's Glory depends on the gameplay! "

"I think this promotional video is very ordinary. It's obviously a trick. There's a lot of meaning in it, but it seems to be completely separated. Judging from this video alone, I can't feel the world's background. "

"We'll find out when the game comes out!"

It was obvious that the CG in this game was top notch, completely worthy of Thunderbolt Movies' reputation. It was just that many people didn't quite understand the specific content of the CG.

Of course, this was all within Chen Mo's expectations.

The setting of Dark Souls was different from any other western fantasy theme. It could be said to be completely unique. It was very unrealistic to try and explain the entire world in a video that lasted only a few minutes.

Moreover, Chen Mo didn't want to explain it clearly, as a lot of the world content was distributed among the weapons, items, and map elements. The players had to slowly explore and fill in the gaps.

The video mainly focused on Dark Souls 3, with a small portion of Dark Souls 1's content mixed in.

The Age of Fire was mentioned at the beginning, mainly to give the players a basic idea of how the world was created. Why would people want to spread fire? What kind of existence were the Lords of Cinder?

After explaining these concepts, Chen Mo then moved on to the opening of Dark Souls 3.

Of course, Chen Mo didn't go into too much detail, including Sun King Gwen, the Witch, Necropolis Neet, White Dragon Sith, and other details. This was mainly to hide some of the story in preparation for the release of Dark Souls 1.

The main focus was still on the story of Dark Souls 3, leaving the main scenes to the ancient Lords of Cinder.



It didn't take long before players around the world speculated about what Chen Mo was going to make next game!

Of course, the Chinese players were the main battleground, as they (thought) they knew Chen Mo the best.

Obviously, this was a game created with the support of the Pangu System. Therefore, the game had to highlight the Pangu System's physics engine, and was most likely going to be a VR game as well.

At the same time, it was definitely Diablo from a worldview perspective, and from a certain perspective, this world was even more hopeless than Diablo!

This was because there were at least a bunch of angels that opposed the demons in Diablo. Although these angels weren't exactly good people, they at least seemed to be on the players' side.

At the same time, although the cities were surrounded by monsters, there were at least some villagers that were still alive.

However, in this video of Dark Souls, especially in the latter half of the video, there weren't any normal creatures …

The Scapegoat Pilgrim dressed like a reptile, Aldrich who looked like a pile of mud, and Yum the Giant who held a vegetable cutting knife …

Only the Farron Undead Squad, the watchers of the Abyss, looked like normal people, but their hats were hanging low, and they were obviously not to be messed with.

Moreover, the voice-over in the video clearly stated that the Lords of Cinder would definitely give up their throne. What did that mean?

Without Fire, the ashes would arrive. It was unclear if this was a good thing or a bad thing. Saying that they were "nameless, worthless, and cursed undead" made them sound like bad people. Could it be that they were going to fight them?

Judging from the video, the world of Dark Souls seemed to be a hopeless world. Everyone was living well when there was Fire, but now that the Fire was going out, what were they going to do?

Of course, these were all guesses of the players, and some were right, and some were wrong.

However, this worldbuilding made the Diablo players crazily chase after it!

In fact, after Chen Mo released Diablo, there were some companies that followed the trend and released Diablo games, but they weren't as successful as Diablo, and the genre was far from popular.

The gameplay was one thing, but so was the worldbuilding.

After Diablo, these Diablo games didn't change the gameplay of the Diablo series, and there weren't any obvious advantages when they were changed to VR games, as the Diablo gameplay was more suitable for PC games.

Moreover, the worldbuilding of these games wasn't on the level of Diablo, and the sense of despair and depth of the story were far lacking. As a result, there hadn't been a good Diablo game on the market for a long time.

Many hardcore Diablo players hoped that Chen Mo would release a sequel to the series, or port Diablo to VR.

However, Chen Mo had always been free and did whatever he wanted, and no one knew what he was going to do with his next game.

Therefore, Diablo II didn't come even though the players of Diablo had been waiting for it for a long time.

After seeing the promotional video for Dark Souls, some Dark Players were a little disappointed. After all, this game didn't use the Dark IP, and their hopes of killing Big Pineapple again were dashed. However, most of the Dark Players were still excited.

It had been a long time since a good Diablo game appeared on the market, and Dark Souls was made by Chen Mo himself, so it definitely wouldn't be bad.

Moreover, from the opening video, the worldbuilding was great, and the only thing they weren't sure about was the gameplay.

Many Diablo fans had already decided that even if Chen Mo were to go back to his roots and improve the gameplay of Diablo a little, they would still be able to accept it.

It couldn't be helped, some hardcore fans were just that good at making do.

However, what they didn't know was that Chen Mo was going to give them a huge surprise.

Select text and click 'Report' to let us know about any bad translation.