Zheng Hongxi stretched lazily. "Ah, I've finished writing two more character backgrounds and a side story. Wow, I'm so tired."
Jia Peng said, "You don't have to go that far, didn't you already write the story for Warcraft?"
Zheng Hongxi shook his head, "That's different. Although Warcraft's story is great, it's only one story line, you just have to follow it. But this game is different, there are too many side quests that affect each other. It's so much more complicated than Lifeline, it's giving me a headache. "
Qian Kun said, "Hurry up, I still have a bunch of Kungfu and equipment descriptions waiting for you."
Zheng Hongxi facepalmed, "Oh my god!"
Wen Lingwei said, "Oh right, let me have a look at your script, I'll check it out for you."
Zheng Hongxi shook his head, "No way, wouldn't that be a spoiler? Moreover, I don't need you to check it out, the manager has already seen it. "
Wen Lingwei was speechless, "Stingy, why do you have the same problem as the stingy manager."
Zheng Hongxi said, "It's not stingy, it's professionalism."
Wen Lingwei rolled her eyes, with an expression that said "You're right, you're always right".
Qian Kun then said, "Oh right, remember to plan the storyline for the special martial arts and items on your side. Like the Six Pulse Godly Sword, the manager specifically told us that we can only obtain it after completing the special storyline in the Wuliang Cave. Remember to write that into the storyline."
Zheng Hongxi nodded, "I remember, I was going to write a long side quest for it."
Jia Peng exclaimed, "Although the theme is Wuxia, the manager has created a lot of original Kungfu as well. The names sound pretty good, like Eighteen Dragon Subduing Palms, Six Pulse Legendary Sword, Dark North Divine Art, Solitary Nine Swords, it's really cool."
Wen Lingwei said, "Of course, do you really need to doubt a storyline made by the stingy manager? He has too many ideas. "
Jia Peng said, "But I'm quite surprised, I thought the manager was going to stick with Western Fantasy until the very end. Warcraft was so popular after all, it felt like making a sequel would be a good way to make money. Why did he make a China themed game? "
Su Jinyu said, "You don't know? It's because the Game Committee, oh, the department in charge of games, made an announcement, asking us to create a China themed game, and we're even going to have a vote. "
Jia Peng was stunned. "Is that so? I thought the store manager wouldn't care about this kind of thing."
Su Jinyu said, "Actually, the manager wanted to make a China -themed game, but it just so happened that it happened."
Jia Peng asked, "Then, can the store manager get first prize?"
Wen Lingwei said, "When has the stingy manager ever lost?"
Su Jinyu immediately stopped him, "Don't get too full of yourself. It's hard to say this time because Zen Entertainment is also working on a Xianxia themed standalone game. They started working on it a month earlier than us, so they should be progressing quite quickly."
Jia Peng asked, "Ah? Zen Entertainment is participating too? "
Su Jinyu nodded, "Of course, Zen Entertainment and Emperor Dynasty Entertainment will be taking part as well. There are way more games participating than you can imagine. That's why I said it's unstable. "
Jia Peng pondered, "That's true. Emperor Dynasty Entertainment wouldn't stand a chance if it was just a vote, but Zen Entertainment's strength is in Xianxia, and Legend of the Sword is a very successful RPG game. They have a lot of resources. "
Zheng Hongxi said, "That might not be the case, Zen Entertainment doesn't have that much of an advantage.
"I've looked up many of the winning games online, and have a rough idea of what the Game Committee's judges like. Simply put, they don't like online games. Although online games are more profitable, they don't have a good story.
"The judges place a lot of emphasis on story and playstyle. This means that the best game would be a standalone game, the better it is, and the more interesting the story, the better.
Su Jinyu said, "Even so, Zen Entertainment still has an advantage. There are a lot of quests in Legend of the Sword, and Zen Entertainment has a lot of experience in that area. If they make it a standalone game, it shouldn't be too bad. "
Zheng Hongxi said, "They aren't bad, but our story is better."
Everyone: "Gosh, so you were just praising yourself in another way!"
Zheng Hongxi nodded, "Yup."
Everyone was speechless.
Qian Kun waved his hand, "Alright alright, that's enough chatting. Let's get back to work. We still have a lot of work to do, and time is tight."
…
At the same time, an A-grade video game designer was busy in one of Zen Entertainment's experience stores.
Yao Yu, A-grade video game designer, one of the main creators of Legend of the Sword, responsible for the story. He was also a famous story designer and Xianxia author in China.
"A few of the character artworks that came out this morning weren't up to standard, we'll have to redo them.
"I've tweaked the story for the Nether Crypt, remember to bring it into the game. Also, the dialogue and cinematics need to be tweaked as well.
"Pay more attention to the combat system, it'll affect the progress later on if we don't do it well.
"Tweak the difficulty levels. Don't make them too hard, but don't make them too easy. We need to consider the judges' feelings.
"Everyone, remember this. This game isn't for the players, it's for the judges. We have to let the judges feel that this is a very orthodox Xianxia themed game. We have to let them feel the emotions and sincerity, understand?"
"Yeah, I feel like we can go in the direction of Legend of the Sword, but not too much, otherwise the judges will think we're not creative enough."
Yao Yu was also directing his four assistants, nervously preparing for the Xianxia themed standalone game.
For Yao Yu, it was overkill for an A-grade video game designer to work on this game.
An S-grade video game designer would be in charge of a VR game project, while an A-grade video game designer would be in charge of large scale PC games, or take on important roles in VR games.
Making a standalone game would be like killing a chicken with a butcher's knife.
However, Yao Yu knew that the reason why the higher-ups of Zen Entertainment gave him this task was because of his experience in developing Legend of the Sword, as well as his ability to write stories.
In other words, it was a political task. Getting a good ranking in this competition would help Zen Entertainment's position in the Chinese video game industry, as well as his own fame.
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