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Chapter 377

Words:3035Update:22/06/18 02:21:14

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January 6th, Thursday …

Pei Qian looked at Ma Yang who was revising seriously in the study room and could not help but sigh.

Why is it that Ma Yang, a slacker, can revise without any distractions, but I can't stand it at all …?

It was almost exam week, and the semester was about to end.

Pei Qian had already set a flag for himself that he would rely on his own strength to pass, but he realized that it was a little difficult to put into practice.

He had wanted to call Ma Yang to the study room with him to get a little learning atmosphere.

However, Ma Yang did find the learning atmosphere and revised very enthusiastically, but Pei Qian had no interest at all.

Sitting in the self-study room felt like a year.

Suddenly, Pei Qian's cell phone vibrated as he received a message.

"Boss Pei, we have a preliminary plan for the haunted house. When is it convenient for you? I want to report. "

Pei Qian looked at the message from Chen Kangtuo and sighed.

Ai, it's not that I don't want to learn.

I'm busy with work.

What should this be called?

Boss Pei wanted to learn, but his employees did not let him.

There was no other way, no other way.

He looked at his watch. It was 10: 30 in the morning, so he replied. "Come to my office at 11."





At that moment, Chen Kangtuo had already reached Shenhua View.

He had already gone to the 16th floor and found that Boss Pei was not there. That was why he sent this message.

Chen Kangtuo had nothing to do now since he had an appointment with Boss Pei at 11. Thus, he decided to go to the 17th floor to see how Li Yada and Bao Xu were doing.

Chen Kangtuo found that the work enthusiasm was quite high when he arrived. Everyone was very busy.

Many people greeted Chen Kangtuo when they saw him.

Chen Kangtuo asked about the development of GOG after exchanging a few words with Li Yada.

Chen Kangtuo was one of the members in charge of this game after all.

Li Yada said, "The progress is quite smooth.

"Dream Realization Ventures made a lot of suggestions for modification previously. We only changed a small part, but the effect was unexpectedly good.

"From the feedback of Fish-Catching Internet Cafe's players, most players are more welcoming of this' simplified 'game mode that is easier to get used to.

"That's why I've been busy revising the rest of the content."

"It's a pity that Dream Realization Ventures will have a new mission soon, so I won't be able to play the game and make more suggestions."

"However, He Desheng said that he had almost made all the suggestions he could think of."

"For the next period of time, our main task is to continue to follow these suggestions to modify the basic gameplay of the game, create more characters, and adjust the game balance.

"The newly recruited people are quite talented. They're very quick at making games, and the development efficiency of the entire project has increased significantly."

Chen Kangtuo chatted with the people in Tengda Games for a while, looked at the time, and walked downstairs, ready to report to Boss Pei.





In the office, Pei Qian flipped through the preliminary plan for the haunted house that Chen Kangtuo had just submitted.

The name of the haunted house was' Thriller Hostel '.

According to Chen Kangtuo, there were three main considerations for the name.

First of all, there were no ghosts in the Haunted House, and it did not promote superstition, so the word 'ghost' would not appear.

Second, he hoped that visitors could come here many times to experience it. 'Hostel' actually meant a hotel.

Finally, it was also because the basic setting in the haunted house was hostel themed. There might be some more frightening scenes later, but they were all derived from the hostel theme.

Pei Qian did not have any special thoughts just looking at the name.

Although hostel was also a common setting in horror themes, it was relatively uncommon compared to graveyards, mental hospitals, and underworld.

It could be said that the theme was relatively novel, but it could also be said that the degree of horror was not enough. In short, it depended on how it was done.

Pei Qian continued reading.

There were three big projects in Thriller Hostel. The first project was a multi-player interactive project, and the third project was a very scary traditional haunted house process. There were only a few general ideas for these two projects, but no specific plans.

The second project was a transitional project, but some specific plans had been written.

At present, there were six small projects planned, all very simple. They only needed a small space of a few square meters to more than ten square meters to complete, and each time limited to one person.

The settings of these small venues were in containers. There were wheels under the containers that could be moved, and the order would be changed periodically. That way, the projects that players entered each time were random.

Pei Qian looked at these small projects one by one.

The first small project: bathroom.

The setting was a very narrow bathroom with a mirror, sink, toilet, bathtub, and so on. The layout was similar to a regular bathroom.

However, the entire setting would be old. The lights were dim, and the sink, mirror, and bathtub were dirty. It was probably because they had not been cleaned for a long time. There seemed to be dark red coagulated blood in the shadows of the bathroom.

Visitors entered the bathroom alone and had to complete a series of steps according to the requirements.

If they completed all the steps, they would be considered to have succeeded in the challenge. If they did not complete any step, they would be considered to have failed the challenge.

First, the visitors had to lock the bathroom door, pick up a red candle from the side, and turn off the bathroom lights.

Then, they would light the candle and go to the mirror in the sink with the help of the candle. They would place the candle on the platform where the toiletries were placed in front of the mirror, which was between themselves and the mirror.

They would cover their eyes with both hands for more than three seconds and then look at the mirror.

After that, they would turn on the tap and wash their hands.

After that, they would lie in the bathtub and cover their eyes with both hands. No matter what happened, they would not move their hands away for three minutes.

There would be a rusty timer next to the bathtub. After pressing it, there would be a ticking sound of the clock hand turning. After three minutes, the ticking sound would stop.

At that time, they would stand up from the bathtub and leave the room. The challenge was completed.

It seemed simple, but during the process, there would be a series of accidents that would happen randomly.

For example, when the lights were turned off, the dim light would flicker violently a few times and then make a popping sound, as if the light bulb had broken.

When they covered their eyes with both hands for three seconds and looked at the mirror, there might suddenly be a face with torn flesh or a pair of red eyes, or the mirror might crack and ooze blood.

When they washed their hands, the original clear water might suddenly turn black or blood red, and there might even be some bloody pieces of props mixed in it.

After the visitors lay in the bathtub, a series of events would also happen in the bathroom. For example, the originally broken light would suddenly light up again, the tap would automatically turn on and make a sound, the toilet would flush, the door would be opened, and someone would walk into the bathroom with heavy footsteps, or even open the shower curtain and get close to the visitors …

In short, these were all randomly decided by the staff and controlled by them. Every time the visitors entered, the experience would be different.

At the same time, there were many hidden cameras that could monitor the status of the visitors at any time. The mirror was also specially made. On the surface, it looked like a mirror, but in reality, it was a display screen. Not only could it show the effects of blood red eyes or bleeding, it could also create the effect of 'oneself suddenly disappearing in the mirror'.

The second small challenge: by the window.

The setting was a narrow hostel corridor. After entering, they had to first lock the door.

There were four windows in the corridor, and the condition of each window was slightly different.

The first window was completely broken and open. Under the influence of the night wind, the window frame without glass would hit the wall from time to time, making a sound, and the curtains would often flutter in the wind.

Occasionally, the sound of the wind would be mixed with the roar of an unknown monster.

Of course, this was the setting inside the container. The part outside the window was still inside the container, and it was pitch black. The effect of the breeze and the roar of the monster were artificial.

The second window seemed to have some cracks, and there were a few clear bloody handprints on it, as if someone had used their blood-stained hands to slap at it.

The curtains of the third window were slightly closed.

The fourth window had no curtains, and it was pitch black outside. Nothing could be seen.

The visitors had to stand with their back facing the fourth window. No matter what happened, they could not move, turn around, or make a sound. After five minutes, the challenge would be successful.

During this period, random events could happen at any of the windows.

For example, the roar of the monster in the first window might suddenly become louder, as if it would jump in at any time.

Suddenly, someone would hit the glass of the second window and shout for help. His voice was pitiful, but after a few seconds, his screams became more and more distant, as if he was being dragged away by some terrifying monster.

The third window might suddenly be smashed open, and a monster's large hand would reach in and grab, slapping everywhere, and then one of the dummies in the corridor would be snatched away.

The fourth window, which was the window that the visitors stood with their back facing, could also have rhythmic tapping, the sound of fingernails scratching the glass, and so on.

In addition, there would be a huge shadow passing by the window, and one could vaguely hear heavy footsteps, the sound of chains dragging on the ground, the low roar of the monster, and so on.

Once the timer stopped, the visitors could leave the window, open the door that they had locked from the inside, and leave.

However, at this time, the fourth window that the visitors were originally standing on would suddenly open, and a huge monster would poke its head in, opening its bloody mouth that emitted a foul smell and biting continuously while roaring at the same time.

Of course, the criterion for clearing the game was that the visitors did not move, turn around, or make a sound within three minutes of the timer. The last scene was completely a program effect, and it would not affect the clearance.

After that, there were small projects such as the television, the stairs, the ceiling, and under the bed.

These small projects had one thing in common: they were not the traditional horror settings. They were not particularly exciting scenes like the cemetery, the Underworld, or the morgue.

What's more, there were no exaggerated horror elements in these scenes, such as the staff who were meticulously dressed as ghosts, very complicated mechanisms, very exquisite and terrifying props, and so on.

It was more of a psychological effect to achieve a terrifying effect.

Further down was the fee policy of Thriller Hostel. However, it was obvious that Chen Kangtuo had not thought about the specific amount of the fee. He simply wrote: Visitors are allowed to buy tickets at one time and play multiple times.

Pei Qian looked at the proposal and fell into deep thought.

Logically speaking, the first and third big projects should be more exciting, but Chen Kangtuo had not thought of a specific plan yet. He only had a general idea.

How was he supposed to 'enlighten' him?

There was a concrete plan for the second big project, but it gave Pei Qian the feeling that it was neither too high nor too low.

Just looking at the second big project might not be enough for those who were brave and sought thrills. For those who were timid, it was equally scary and they would not dare to try it.

Moreover, the process was relatively short, the gameplay was relatively monotonous, and it was limited to one person.

It seemed like the probability of failure was very high, and there was really no room for change.

Pei Qian pondered for a moment. Since there was nothing much to change about the plan, he would make a fuss about the fees!

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