Chapter 1673
Words:1564Update:22/12/20 11:47:26
This time, all the game developers couldn't sit still.
Warcraft 3's impressive results made everyone in the industry set their sights on the steam gaming online store. Moreover, the Daqian's attitude was very good, allowing anyone to enter the platform without any requirements. At most, they would only review the content of the game.
This time, the Daqian didn't even forbid trashy games from entering their platform. As long as the game wasn't completely banned or had serious issues, they could enter the store directly.
Wouldn't this hurt the feelings of the players?
Of course not. As the price for not reviewing trashy games, the steam gaming store introduced a three day refund guarantee. Any player could choose to refund the game unconditionally after purchasing the game. This way, all the money spent would be automatically returned to the player's account.
Of course, the refund would be steam droplets, so it was impossible to get cash back.
Additionally, steam droplets and steam points were different. This will be explained later.
This way, players wouldn't feel like they were scammed because of trashy games.
Some people might think that this rule was too ridiculous. What if everyone was a freeloader and refunded the game regardless of whether it was fun or not after three days?
In response, the Daqian made a rule that if a player refunded their game more than six times within half a year, their account would be automatically restricted. All the games they purchased after that would have to be reviewed by customer service before they could be refunded.
In fact, there weren't many players like this. Using Steam as an example, according to the data they released, the number of players who relied on refunds for free was only about 1% of the total.
In fact, players who were willing to buy the original game weren't bad people.
Back to the main topic, Warcraft 3: Reign of Chaos perfectly fulfilled the role of bait Boss Jia needed. Seeing the amazing sales of Warcraft 3, countless game developers completely gave up on their worries and applied to the Daqian to put their game on the store.
The number of games on the steam gaming store increased at a speed visible to the naked eye. It went from a few hundred games to a thousand games, then two thousand games.
After a month, the number of games on the platform had exceeded four thousand, and the number of games was still increasing. More and more small game companies realized the value of the steam online game store for their products. They couldn't wait to join this new sales channel.
On the twenty-first day of Warcraft 3's release, Warcraft 3 set a historical record. It sold over twenty million copies, still the fastest PC game of all time.
On this day, the Daqian Games and Blizzard Games jointly released an announcement.
This announcement had three main contents. The first was to celebrate the twenty million sales. All players who bought the game would be able to receive a free downloadable content as a gift.
This downloadable content was an additional battle level. It allowed players to experience the process of Lich King Ner 'zhul's decision to create Frostmourne from his first-person perspective.
In the Hongmeng version of the game, there was an additional benefit, which was the ability to own a special unit called the Golden Wolf Knight. The stats of this Golden Wolf Knight were exactly the same as a normal Wolf Knight. The only difference was that its appearance was completely golden. It was very cool. This was an additional benefit that only belonged to the Hongmeng version.
The second content was to announce to all players that the Warcraft movie had been officially announced. The Daqian Games would be in charge of the movie, and it would be released in three years.
The movie would give up on the plot of the first and second Warcraft and start with the apocalypse of the third Warcraft. The movie would show the process of the Paladin Arthas becoming the Lich King.
The last content was the Daqian Games' announcement that they would be returning all steam points to all players who bought Warcraft 3.
Nine thousand nine hundred points, not a single point less.
This meant that all players had bought the entire game for free. However, there was a limit to the steam points. They were called steam droplets, and could only be used to buy games with the droplet logo in the store.
This announcement made all players extremely excited. They cheered loudly, "Long live the Daqian Games, long live the steam gaming store."
None of the players had expected Da Qian to be so bold and generous as to return all the steam game points they had spent on the game. That was twenty million copies sold. If converted to USD, that would be a total of 1.38 billion USD in sales.
In the end, Da Qian retreated just like that, directly retreating to all the players. This was simply something that had never happened before. He could be said to be the most conscientious person in the world.
Moreover, this benefit didn't only apply to players who had already bought Warcraft 3. All future players would be able to enjoy this refund. This was like giving a top PC game to all players for free.
It was simply too unbelievable.
As for the other two benefits, although they weren't as ridiculous as refunding all steam points, giving away a free downloadable content was still very impressive.
However, some players who bought the physical version were very depressed. Players in the online version could directly connect to the network cable to download the updated downloadable content. However, players who bought the physical version wanted to get this free downloadable content. They either had to find a way to connect their computers to the Internet or go to the steam shop and buy the downloadable content with a disc fee of 2 USD.
Fortunately, if you had a USB, the steam gaming store could also give you a free copy of the downloadable content. All you had to do was install the downloadable content on your PC.
The Daqian Games was doing this for the sake of all players.
As for the Warcraft 3 movie, many players were extremely excited. They had been completely captivated by the story of Warcraft 3. They were looking forward to seeing the special effects in the movie.
Who would've thought that they would only have to wait for half a month for the movie to be released?
Sigh, the Warcraft players in this world were so lucky. Compared to the players in the previous world who had to wait fourteen years for the movie, they were so lucky!
What was even more fortunate was that the players could directly see the storyline of the Reign of Chaos, unlike the players in the other world who were completely clueless about the initial storyline that only the first-generation players of World of Warcraft had seen. As a result, they didn't see a single familiar character from World of Warcraft 3 … Well, except for Medivh.
What was even more tragic was that the box office of the Warcraft movie was dead. The players might never be able to see Arthas lifting Frostmourne. This was the biggest nightmare of all Warcraft players.
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