Someone had once calculated the strongest Boss skills of Dawnlight.
Prince Malchezaar's signature skill was on the list, and it was in the top three. This showed just how strong this Boss was.
Energy Suppression – Cast on any 5 non-tank party members, reducing their maximum HP to 1, healing and HP recovery to 0. Lasts for 7 seconds.
No matter how much HP you had, as long as you were hit by this skill, your HP would immediately drop to 1. Moreover, it didn't matter if others healed you or you drank potions. As long as you took damage, even if it was just a little, you would still die.
You could only wait until this debuff ended and your HP returned to normal.
Along with the Energy Suppression skill, the Boss would cast a Shadow Nova skill in a 30-yard range, dealing 3000 Shadow damage and knocking back everyone within range.
This was probably called harvesting. Those who were hit by Energy Suppression and didn't have time to run would basically be killed in one wave.
As such, Ruling Sword's team wipe broke a record. Within a few minutes, everyone was lying on the ground. After being hit by this skill, Lu Li turned around and ran away. When he saw his teammates fall into a state of confusion, he shamelessly betrayed his teammates and ran away.
Anyone who found out that their HP had suddenly dropped to 1 and that drinking potions didn't help would go into a state of confusion. "What's going on? What's wrong with me? What should I do?"
"What do we do? We can't fight anymore. Let's split up," Fei Houzi was one of the people who had just died.
"Big brother, you're stealing our lines. This should be said by second brother," someone immediately retorted. Disbanding was impossible, not in this lifetime. Since this was a Boss designed by the game company, there had to be a way to deal with it.
"Those who are hit by this debuff, immediately run out of the Boss' attack range. It's that simple," Lu Li said.
Prince Malchezaar was indeed one of the strongest skills, but it wasn't necessarily the hardest to deal with. Within seven seconds, they just had to dodge it. After all, the frequency of this skill wasn't so high that the players had nowhere to run.
Moreover, the equipment that Lu Li had requested from his mentor could also be used here. The fallen Eredar was one of the demons.
In addition to Energy Suppression, Malchezaar would periodically summon an Infernal during battle. The Infernal descended from the sky and didn't have a fixed position. It would generally be at any point within a 60-yard radius of the Boss.
This brought a great deal of randomness to the battle.
Infernals couldn't move, nor did they have an aggro list. However, they could cast Infernal, a fire spell similar to Baron Geddon's. Within a radius of 15 yards, each tick dealt 1.1-1.5k damage.
It was summoned every 50-60 seconds in the first and second stages, and every 20-25 seconds in the third stage.
Infernal Fire will automatically disappear 3 minutes after being summoned.
Then there were the stages. This Boss was also divided into three stages. No one knew why most Boss battles in games were divided into three stages. Perhaps it was because of OCD.
Unlike the Netherdragon, this Boss was divided into stages according to its HP: 100% -60% in the first stage, 60% -30% in the second stage, 30% -0% in the third stage.
The third stage was the most difficult. The first two stages were about the same, but the third stage had an additional skill called [Dark Word: Pain]. It could be used on random targets and dealt a lot of damage. However, this debuff could be dispelled, so it was much worse than Energy Suppression.
There was also a Damage Amplification effect, which allowed the Boss to deal double damage for about ten seconds.
Since this Boss had 1.15 million HP, the entire battle would be a test of the team's endurance, especially the mana of the healers and the ranged DPS professions. Depending on the team composition, the battle would be controlled to end within 6-10 minutes.
Malchezaar was a Boss that could tank to the end. Therefore, apart from the main tank and healers, everyone else had to be DPS.
Wander once again got his wish of being a substitute outside the Instance Dungeon. If it was anyone else, they might be a little depressed, but not him. He wished he could be a substitute for the rest of his life.
Here, if the Main Tank was strong enough, then three healers would be enough. Otherwise, it would be best to have four healers.
With Weilan Haifeng's skill and equipment, there was no need to consider having four healers. Sanyue Yu, Xiaoba Jiang, and Darkness. This combination was stronger than the four healers of other clubs.
As for the DPS professions, the Shadow Priests were a good choice. Not only did they have decent DPS in the current version, but they also provided high mana regeneration.
Against this Boss, most ranged DPS professions were better than melee ones. This was because ranged DPS was relatively brainless. Even if they were suppressed by the Boss' energy, they could easily stand outside the Boss' area of effect.
There were only four melee professions this time: Lu Li, Water Fairy, Moonlight, and Sakura Memories.
The rest were all ranged DPS professions.
A reasonable choice of various potions would be helpful to the team. Other teams that focused on healing could rely on consumables that increased DPS, such as Whetstones, Wizard's Oil, and some potions. If the team had fewer healers, then they would need to rely on consumables that increased mana regeneration. At the same time, they would prepare Stone Shield Potions to relieve the pressure on the healers.
The Stone Shield Potion was used in the second stage. The Prince would summon his Void Axe, which would increase the damage against the main tank.
No OT was allowed in the battle. Basically, if there was an OT, the team would be wiped.
Lu Li and the others spent an entire day to defeat this Boss. The main reason was that some of the mechanisms were different from what Lu Li remembered. They needed to constantly adjust and research countermeasures.
Prince Malchezaar gave a skill point, which was taken by Darkness.
Darkness' luck was quite good. She was a substitute most of the time, but once she entered the Instance Dungeon, she could often obtain equipment or skill points.
Gem dropped a Lifesteal gem and gave it to Moonlight.
In fact, Thieves also needed Lifesteal, but not as much as Berserkers. Berserkers had the Lifesteal attribute. The lower their HP, the stronger their attack, and the more blood they could Lifesteal.
For Thieves, if they couldn't kill the opponent and couldn't run away, then Lifesteal would be useless.
It was a pity that there were no Enhanced Skill Books. Logically speaking, Prince Malchezaar was definitely the final Boss of Karazhan. They didn't expect him to be so stingy.
Thousand Seal Ring, Dark Gold Ring.
It could be used by physical classes. Lu Li gave it to Sakura Memories. She hadn't received any equipment for quite a few times, so this ring could slightly increase her strength.
Of course, most of this type of equipment that could be used by physical classes didn't belong to an individual. If Sakura Memories didn't participate in the competition, she would have to lend it to Moonlight or Mu Qiu. In a world where level 70 equipment wasn't common yet, she could only live like this.
Phoenix Sunfury Longbow, Dark Gold Bowl-type weapon.
Although this item could also be given to Warriors and Thieves, and the stats it gave were very good, the little Canmeng was still holding a level 68 weapon. This was too much, so Lu Li didn't hesitate to give it to the Canmeng.
There was a limit to the number of priority players. It was impossible to make all the core members leave.
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