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Home > Fantasy > Almighty Game Designer > Chapter 641

Chapter 641

Words:1661Update:22/06/20 13:07:40

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This was Old P's first time in Chen Mo's experience store. Like many other players, he looked around curiously.

However, it was only to look at the murals and sculptures. After all, Old P had to hurry to the VR gaming experience area to get a spot, otherwise he wouldn't be able to play anymore.

After asking the pretty lady at the front desk, Old P swiped his ID to top up money and headed straight to the VR gaming experience area.

Luckily he arrived early, there were still VR gaming pods in the VR gaming experience area. If he arrived any later, the experience store would have been filled with regulars.

Old P entered the gaming pod, wondering to himself as he logged into the game.

"This game needs a hundred people to play, right? But there are only eighty gaming pods in the entire VR gaming experience area, I wonder how I'm going to fill up the remaining twenty people. "

Obviously, when "PlayerUnknown's Battleground" was opened for trial play, most of the players in the 80 gaming cabins would choose to try it out. After all, it was a new game. However, it was hard to say what would happen to the remaining twenty people.

It could be a robot with artificial intelligence, or it could just be left empty, it didn't make much of a difference.

Before entering the game, a notification popped up on the gaming pod's interface, "To ensure your gaming experience, a match of PUBG will start at 10: 15 sharp. Please prepare and enter at the same time."

Some players entered the VR gaming pod early, some late. Obviously, there would be a time difference in matching everyone into the same game, so Chen Mo decided to just arrange a time.

Old P looked at the system time, there were still ten minutes left. But that was good too, he could check out the basic settings of the game.

Soon, the game was loaded.

At this time, Old P was in the ruins of a building. It looked like a Western-style building similar to a church. It looked very old, with mottled stains everywhere on the walls and a mess on the ground.

Apart from the rubble on the ground, there were all sorts of overturned cabinets, benches, guns, grenades, boxes, and bullets scattered around.

At this time, the game's background music started playing.

Chen Mo used the old BGM, as he felt that this background music was more in line with the atmosphere of the game.

The new BGM felt more majestic and relaxed, while the old BGM was filled with tension and mystery.

First, it was the intense drumming with a strong sense of rhythm, mixed with some crisp percussion sounds, and then it was the low and slightly soothing sound of a piano. The mixture of various instruments gave people a very complicated feeling. It was both tragic and exciting, and also had a faint sense of destiny.

Old P could not help but listen for two more minutes.

He first looked down at his hands and body. He was a male character wearing a simple singlet and jeans. He had probably chosen his identity based on the information on the Thunderbolt Game Pass.

Then, Old P tried to move around a little. He could punch, squat, lie down, and perform some more complicated movements, such as turning his body left and right, leaning his back against a bunker, and so on.

There was a slightly larger cabinet in front of him, and on top of it was a manual.

It was a small booklet. Old P flipped it open and found that it detailed the actions that players could perform in the game, as well as the specific rules of the game.

Apart from that, there was also information on the various firearms in the game, but it was not complete. Only some of the more basic firearms had specific data, while the more high-end firearms only had a vague outline. It seemed like he would have to obtain them in the game to unlock the specific data.

Old P flipped through it briefly. There was a lot of content in the booklet, but it was mainly basic knowledge, a guide to help players better integrate into the game.

There was a lot of content in the booklet, and it would take a while to finish reading it, so Old P only flipped through it briefly before putting it down.

There was a weapon rack in the corner of the ruins, with a few basic weapons on it, such as P18C pistols, Uzi submachine guns, AKM automatic rifles, and so on.

There were not many guns, and there was a lot of space on the weapon rack, so there should be room for more guns. However, he did not know how to obtain them, so he would probably have to obtain them in the game to unlock them.

There was also a simple wardrobe, which was empty.

There was a separate area next to the wardrobe, where a small supply box was placed. It gave off a slightly bright feeling, prompting the player to open it.

Old P opened the supply box and pulled out a pair of leather boots, which automatically went into the wardrobe.

Old P went to the wardrobe and put the boots on.

Looking down, Old P's in-game character was no longer barefooted. Instead, he was wearing a pair of leather boots, which made Old P feel a lot more comfortable. At least the illusory feeling of his feet being pricked had been eliminated.

There was a broken mirror next to the wardrobe, which could be used to change the appearance of his character.

There was still a customization system, and its functions were very complete. After all, Chen Mo had already made a very powerful customization system when he was working on Dark Souls, so he could just use it now.

The system also provided a few default identities, different races. Old P randomly chose a middle-aged handsome man with Asian skin, then slightly adjusted the facial structure.

He could have changed his gender, but Old P did not.

This was different from PlayerUnknown's Battleground in Chen Mo's previous life. PlayerUnknown's Battleground in Chen Mo's previous life was on PC, using a third-person perspective. Therefore, most male players chose to create a pretty girl, so that they could stare at the girl's butt and back throughout the game.

However, there were differences in the VR platform, as all the players had a first-person perspective, and it was a very immersive first-person perspective, giving the player the feeling that their soul had transmigrated into the game.

There was no problem with the character not wearing shoes on PC, but if the character didn't wear shoes in VR, you would be able to see yourself running barefoot on the gravel when you looked down, giving the illusion that the soles of your feet were slightly painful.

This was probably a type of illusory pain …

If you changed your gender and looked down to see two towering lumps … it was very likely that you would have the wrong gender perception …

Of course, this was a different story for some crossdressers. Most male players would still choose male characters, as the VR version had a stronger sense of immersion, and they didn't want to be dragged into female characters.

Old P confirmed his player name, Prusley. No problem.

He walked around the ruins. There were doors, but they were closed. There were windows, and sunlight shone in through the windows, but they were blocked by long wooden boards, so he couldn't jump out.

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