It didn't take long for the Game Committee to reply enthusiastically to the players. They even released an article which was shared by all the major video game media.
"Recently, some players have reported that Kings of Glory requires you to answer a question about the hero's life, otherwise you can't buy the hero. The Game Committee has unanimously agreed that Kings of Glory has contributed greatly to popularizing traditional culture. Chen Mo and the Kings of Glory team are hereby commended! "
"At the same time, the Game Committee encourages other video game companies to learn from Thunderbolt Entertainment. When releasing Chinese themed games, they can use Kings of Glory's design as a reference. It's the responsibility of every video game designer to teach players about traditional culture."
The players were overjoyed when they saw the Game Committee's post, feeling like they were finally getting justice, but they were dumbfounded when they saw the content …
"What the hell is this? Not only did they not remove this feature, they're even commending Chen Mo?! "
"Commending aside, they're even asking other video game companies to popularize this design?!"
"Is the Game Committee trying to screw us over?!"
"Looks like Chen Mo can do whatever he wants as an honorary member of the Game Committee. He's like a ravine!"
The players were in despair. The Game Committee's article basically gave Kings of Glory's system an official statement: Good, very good, very good, worthy of encouragement!
After this document was sent out, many game companies were shocked. What the f * ck was going on?
The Game Committee singled out Chen Mo for praise and asked other video game companies to follow suit?!
Many video game companies quickly caught wind of the trend and tried to get on the Game Committee's good side. Any Chinese themed games with Chinese characters would have to do the same as Kings of Glory!
Many Chinese themed games didn't even have any historical characters.
What should they do? Answer other questions, such as clothing, culture, historical background, etc.
But with this, the players were all in despair …
Imagine playing a Chinese style Wuxia mobile game. As you play, a question pops up, and you can only continue playing if you answer it correctly. Isn't this f * cking cheating?
Of course, there were many games that weren't made as the Game Committee's notice wasn't a mandatory rule, it was just a recommendation.
But even so, the players were affected. Some players even said that playing games now felt like they were in a history class …
Many players said angrily, "I'm not playing anymore, it's trash Kings of Glory!" I've never seen a mobile game like this where you have to answer questions when playing a game! Chen Mo's ego was inflated. Refund!
On the forum, such posts were spreading like wildfire. Many players who could not buy heroes were very angry and expressed that they wanted to quit the game.
However, the state of the game on the forum had exposed their true situation …
Many of the players who posted that they had quit the game logged back into Kings of Glory a day or two later. What was even more frightening was that the forum ID would also display the most recent games they had played.
Three days ago, he had posted that he would never play Kings of Glory again, but the last time he logged into Kings of Glory was ten minutes ago under his profile picture. This was really awkward …
It's not that they don't want to quit, it's just that they can't!
It was only after many people started playing that they realized that Kings of Glory was truly worthy of its name. It was truly toxic!
Many of the players who wanted to quit the game if they didn't buy the heroes eventually returned silently. After all, they had saved up enough money. All they had to do was answer a question. Thinking about it, it didn't seem too much …
If they didn't play, wouldn't their gold and points go to waste?
After these players bought the heroes, they immediately threw the pain of answering the questions to the back of their minds.
On one hand, it was because they were happy to buy a new hero and couldn't wait to try it out in the game. On the other hand, it was because the players had a stronger sense of identity with the characters after learning about the real history of the characters.
For example, Han Xin's Last Stand, Zhou Yu's Burning the Red Cliff, Guan Yu's Thousand Mile Ride. Many players might not have known these heroes before, but after reading about their lives a few times, they had a pretty good idea of how powerful they were in history.
Then in the game, they would have the misconception that if my character is so awesome, I'll be awesome too, right?
The system of buying heroes to answer the questions caused quite a stir, but after the Game Committee's decision, the players started to accept it …
They had no choice but to accept it, as there was no other game like Kings of Glory on the market!
Unknowingly, Kings of Glory's popularity continued to rise, and it continued to rise on the best sellers leaderboards. It quickly surpassed the mobile version of Ancient Calamity, and was closing in on Moon Lord's Prophecy!
Kings of Glory's strong performance on the best sellers leaderboards caused many players to complain. Damn, this is all my hard earned money!
Many players didn't think that Kings of Glory was a scam when they first came into contact with the game.
Although they had to buy heroes, they could slowly save up gold, and the skins only gave ten points of stats. For many players, not buying the skins wasn't a big deal.
The only thing that was a scam was that the Inscriptions needed to be drawn with diamonds. But many players did some calculations. Even if they didn't spend a single cent, it wasn't too difficult to gather a full set of Level 4 Inscriptions.
Moreover, if they played matchmaking without Inscriptions, their teammates and opponents basically didn't have Inscriptions, so they wouldn't be abused.
Therefore, many players didn't realize the game's paywalls at the start, and even felt that Kings of Glory had a conscience compared to other paywalls mobile games.
In many mobile card games, you would need hundreds or even thousands of RMB to get a rare card, and in some RPG games, a good piece of equipment could be sold for an astronomical price.
In comparison, Kings of Glory's skins were all within 200 RMB, and the cheapest ones weren't even 30 RMB. Heroes had different prices, and some could be bought for a few hundred gold.
Of course, the game also had a huge lack of paywalls, such as the lottery system for Wu Zetian and Han Xin.
But these two heroes weren't completely overpowered, and were only average. Getting them was more of a way to show off, as it was up to the player whether they were strong or not.
But after playing the game, many players were confused. Where did my money go?
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