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Home > Fantasy > Almighty Game Designer > Chapter 428

Chapter 428

Words:1599Update:22/06/20 13:06:50

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As the exhibition progressed, Overwatch's popularity continued to grow.

Many video game media were present at the exhibition, and all of them had noticed the most eye-catching new game, Overwatch.

After experiencing a phenomenal game like LoL, the media was no longer surprised by Chen Mo's actions. Chen Mo's focus on Overwatch made the video game media feel like it was going to be big news.

Although only the training mode and PVP mode were available at the exhibition, and no one knew what it felt like to fight against other players in Overwatch, just based on the information that was leaked, the game was already attractive enough.

The video game media's attention was focused on Overwatch's world view, hero design, and playstyle.

"New Game News: Breaking Down Chen Mo's New Game, VR Shooter Overwatch!"

"Chen Mo: Overwatch will be a free VR game!"

"Overwatch Hero Analysis: Based on different countries and regions around the world."

"A FPS with skills? Can Overwatch continue the success of League of Legends? "

"Analysis of the most popular Overwatch hero at the exhibition: Pharaoh Eagle that can fly."



Over this period of time, no matter if it was player discussions, media releases, or related videos, more and more players started to know about the new VR game, Overwatch.

Of course, the huge gimmick of a 'free VR game' also played a huge role in promoting the game.

The video game industry that was quiet before Chinese New Year suddenly exploded. Everyone was surprised that Chen Mo would release such a crucial VR game at this time.

Under the fervent anticipation of the players, Overwatch was officially released!

The timing was perfect, right after the end of the Youtube Game Expo. The game's popularity hadn't completely died down yet, and it was also a week before the Game Committee's Annual Video Game Awards.

Many players had been waiting impatiently for a long time. The moment Overwatch was officially released, the players all started downloading it.

After all, it was a free-to-play game. Whether it was fun or not, he had to play it first!

On the day that Overwatch was released, the Chinese VR gamers went into a download frenzy. It didn't matter if they were from Thunderbolt Entertainment, it didn't matter if they were FPS gamers, it didn't matter if they knew about the game, as long as they knew about Overwatch and that it was a free game, they all went to download it and happily added one point to their VR gaming pod.

It was a free game, so it would be a loss if he didn't play!

Very soon, the first day's download count for Overwatch was released. It successfully broke 400,000!

This data shocked all the industry insiders. Many of them lamented that free-to-play games were so capricious!

Based on the current situation in the country, there were more than 1.3 billion mobile phone users, about 500 million PC users, and only about 100 million VR users.

In other words, VR gamers were one-fifth of PC gamers.

Prior to this, the highest monthly sales for a VR game in China was Minecraft at 4.22 million. This was Minecraft's VR sales in its second month. Since the game was slow to gain popularity, it only reached its peak in its second month, and then gradually stabilized.

Before League of Legends was released on the PC, there were only 390,000 players who logged in on the first day, despite all the promotion and publicity.

The number of players on the first day of release for Overwatch exceeded both Minecraft and League of Legends. This was something many people didn't expect.

Of course, this wasn't a fair comparison, as Minecraft had a price to pay, and it was a game that took longer to gain popularity, so it wasn't possible for it to gain popularity all of a sudden. Comparing free games with buyout games in terms of downloads was a bit of a hooligan.

On the other hand, League of Legends wasn't very popular when it was first released, and the number of players only exploded towards the end.

In terms of graphics, League of Legends didn't have much of an advantage compared to other games on the market, and MOBAs weren't recognized by most players in the beginning, so it was normal that there weren't many players on the first day.

Based on the current statistics, the number of players in LoL was increasing at an insane rate every day. In the first year of its release, it had already surpassed ten million players. If you were to compare it to the current LoL, Overwatch's daily download count of 400,000 wasn't anything to brag about.

Although Overwatch's first day download count was supported by the 'free game' gimmick, the numbers couldn't keep growing without limit. After all, time was tight, and Chen Mo didn't have much time to promote the game.

However, Chen Mo was confident that Overwatch's growth would continue after it was released.



Many video game designers were jealous of Overwatch's sales on the first day. Obviously, Chen Mo's VR game was popular. At least there were enough players, and there were enough topics to talk about.

However, it was still too early to say that the game was a success.

It was a free game after all, so the number of downloads didn't mean anything. Many people downloaded the game because of the 'free' gimmick, and might stop playing after a few rounds. It was impossible for them to become core players, and it was even more impossible for them to top up in-game.

Whether or not Overwatch could recoup its costs depended on two factors. One was the retention rate of the players, and the other was the number of players who paid for the game.

As long as either one of these numbers wasn't enough, then Overwatch would most likely be dead. After all, as a VR game, it required a lot more investment than a PC game. If they couldn't recoup their investment, then it would be a complete loss.



After downloading Overwatch, the players couldn't wait to try it out.

In a certain FPS player group.

"Overwatch is available for download today, anyone want to team up and play?"

"Is this the free VR game we were talking about? It's available for download today? "

"Great, I've been waiting for this for a long time. Let's go!"

"Free? Who's so generous to play a VR game for free? "

"Who else could it be? Chen Mo of course."

"As expected, he's the first person that comes to mind when a video game designer does something."

"He's finally making a FPS game! I was thinking that Chen Mo was a genius in video game design, making mobile games and PC games one after the other, when would he make an FPS game? In the end, it really happened. It was even faster than I had imagined! "

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