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Home > Fantasy > Almighty Game Designer > Chapter 410

Chapter 410

Words:1735Update:22/06/20 13:06:46

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"Is Yizhou attacking Xiping now?" Chen Mo asked.

Zheng Hongxi nodded. "Yes, everyone was already depressed when Linqiang was lost. If Xiping is lost too, the alliance's morale will fall apart and we won't be able to salvage the situation."

Chen Mo asked, "Have you contacted Yangzhou?"

Zheng Hongxi was stunned. "Yangzhou? Why would they contact Yangzhou? "

Chen Mo said, "Obviously, Jingzhou and Yizhou are allies, and they've been tied together for a long time. Surrendering to Yizhou is impossible, they've been fighting for so long. Qingzhou is too far away, and Qingzhou and Youzhou are in a standoff at Bingzhou. They won't be able to help you, so the only option left is to ally with Yangzhou."

Zheng Hongxi said, "But Yangzhou is too far away from us! They're still fighting Jingzhou, how can they help us attack Yizhou? "

Chen Mo shook his head. "I don't think so. Right now, Yangzhou is attacking Jingzhou, and Yizhou is attacking Liangzhou. The key is to see who gives up first. If Liangzhou can't hold on, then Yizhou will absorb Liangzhou and turn to support Jingzhou. If Jingzhou can't hold on first, Yizhou will have to give up on Liangzhou. That's a world of difference. "

"Right now, the most important thing for Liangzhou is to keep the morale together. It's obvious that you can't defeat Yizhou with your strength alone. The best way to boost morale is to find a strong ally. Establishing an alliance with Yangzhou can boost Liangzhou's morale, and also put pressure on Yangzhou to attack Jingzhou more, forcing Yizhou to focus on Jingzhou. "

Zheng Hongxi hesitated. "But, manager, will this solve the problem? Xiping is about to fall. "

Chen Mo smiled. "How is this a problem? Yizhou has been struggling ever since they broke through. So what if they lose Xiping? Who knows how long it will take for them to attack Wuwei and Jincheng? As long as their morale is high, we can just give them Xiping. "

"The key now isn't how many cities Liangzhou loses, it doesn't matter. The key is unity. As long as you don't surrender, Yizhou can't do anything. "

Zheng Hongxi suddenly understood. "That makes sense! Then, manager, I'll go find the leader of Yangzhou! "



Zheng Hongxi couldn't see the situation clearly. After Chen Mo gave him some pointers, he immediately contacted Yangzhou and pressured them to attack Jingzhou. Liangzhou was on the verge of collapse and could fall at any time.

Of course, these words were only half true and half false. However, Yangzhou placed great importance on it. After [Splendid] completed the annexation of Xuzhou, all the players in Yangzhou mobilized and launched a fierce attack on Jingzhou.

Yizhou and Jingzhou were allies to begin with. According to Yizhou's plan, Yizhou would first disperse Liangzhou and incorporate it into its army. Then, it would reinforce Jingzhou and attack Yangzhou. In the end, Liangzhou could not be conquered no matter what. Instead, it was Jingzhou that could not hold on!

In the end, Yizhou conquered Xiping, but the two allies of Yangzhou had already turned Jingzhou into a sieve. They had even crossed two provinces in an attempt to pave the way to the Yizhou checkpoint.

The people of Jingzhou had dispersed. Many players were dissatisfied with the Jingzhou Alliance Leader's cooperation with Yizhou and stubbornly opposing Yangzhou. They all turned to Yangzhou.

For Yi Province, the situation was already out of control, so they could only retreat.



In the [Dragon Battle] chat group.

"Yi Province has retreated! Everyone, look, many of the fortresses have been demolished. There are only a dozen or so troops left near Xiping! "

"Really, they really retreated!"

"Hahaha, I heard that Jingzhou can no longer hold on. Yi Province must go back and incorporate the Jingzhou players. Otherwise, the entire Jingzhou will be swallowed by Yangzhou!"

"We've finally defended it!"

"Quick, everyone, keep up the good work. Take back Xiping and counterattack Yi Province!"

"That's great! I'm going to top up money and draw cards to celebrate! "

Everyone was elated. After a long period of battle, Liangzhou had finally ushered in a new dawn. From the civil war at the beginning to the Yizhou checkpoint being conquered, the Liangzhou players had gritted their teeth and held on. Now, they finally had the chance to counterattack Yi Province!

A large number of troops began to advance towards Xiping. They were prepared to take back Xiping and counterattack Yi Province!



Many designers suddenly realized that Shores of the Unyielding Earth's popularity had suddenly soared on the mobile game bestseller list.

From tenth place to ninth place, then to eighth place …

It seemed to be increasing every day, and there was basically no pause!

On the other hand, "Heroes of the Three Kingdoms" was clearly showing signs of decline, and the follow-up was lacking.

Many people were puzzled. What was going on?

It was understandable that Heroes of the Three Kingdoms didn't have a strong follow-up, as it was a card game after all, the playstyle itself wasn't anything new. In the beginning, the players would charge up and draw cards due to their desire for cards, but in the later stages, the players would give up due to the monotony of the playstyle, it was normal for all card games to follow this path.

But why did Shores of the Unyielding Earth lose momentum in the later stages?

There were also some designers like Zheng Hongxi who persisted in playing Shores of the Unyielding Earth. After experiencing the State War, these designers quickly understood the core joy and profitability of Shores of the Unyielding Earth.



Although Shores of the Unyielding Earth was also a Three Kingdoms game, it didn't use the game to recreate the story of the Three Kingdoms. Instead, it tried to create a real world, allowing the players to decide the direction of the world.

In Zheng Hongxi's server, Yi State's decision to attack Liangzhou was actually a completely wrong decision. Not only did it fail to take down Liangzhou, but it also led to the collapse of Jing State. Yi State had to attend to one thing and lose sight of the other.

What if Yi Province chose to ally with Liangzhou and attack Resource Province first? Perhaps the entire scenario of the server would go in a different direction.

It was because of this variety of choices that the players had countless possibilities when playing the game. The final state of the server was decided by all the players.

As for which alliance would take down Luoyang and unify the world? No one knew. But no matter which alliance it was, they needed a clear leader, a strong execution team, and a sufficient number of whales to do it.

Moreover, Shores of the Unyielding Earth had very good statistics. Although there weren't any top-up activities, the whales were very enthusiastic about topping up.

The reason for this was because Shores of the Unyielding Earth was a war game. During the war, the players would develop a strong sense of honor for their alliance and state. Whether it was to fight for more resources or to defend their own territory, it would stimulate the players to top-up in order to obtain higher combat power.

Moreover, Shores of the Unyielding Earth wasn't like other games that had no restrictions for the whales. It created a strange balance.

The whales could indeed beat the normal players by topping up money, but the normal players could also use time to build a team that wouldn't lose to the whales. They could even use various tactics and game mechanics to defeat the whales.

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