Chen Mo was now an A-grade videogame designer in the Illusion Game Editor.
Chen Mo: Videogame Designer (A-grade)
Creativity: 80
System: 73
Level Design: 77
Story: 88
[Original Art: 83]
[3D Art: 64]
[Monthly Resource Quota
Creativity, System, Story, Original Art were slightly increased, 3D art was greatly increased. Level design remained the same.
The resource quota doubled after becoming an A-grade videogame designer, but Chen Mo didn't need to use it at all.
Other videogame designers would need to use up a large amount of substitute resources before making a game, and the game would need to be modified over and over again. But Chen Mo didn't need to do that as he knew what the final product would look like, so he didn't need to use up as many substitute resources as possible. Most of the resources were outsourced after a single draft. Therefore the resource quota wasn't something that Chen Mo could use up.
Chen Mo was already considered one of the top RTS videogame designers when Warcraft was selling well in China, but the Game Committee didn't promote him to an A-grade videogame designer due to Chen Mo's young age and the fact that he was only good at RTS.
After that, Chen Mo's Warcraft sold well overseas, followed by classic games like Wulin Legend and Onmyoji. It could be said that Chen Mo was the best in the mobile game industry, and in the PC industry, he was able to handle both western and Chinese themes at the same time. He was very well-rounded.
Therefore, the Game Committee finally gave Chen Mo the status of an A-grade videogame designer, and considered taking him into the Game Committee as an honorary committee member.
The Game Committee's definition of an A-grade videogame designer was to be responsible for large scale PC games, or large scale VR games. The definition of an S-grade videogame designer was to be responsible for large scale VR games.
Of course, there was a difference between the two. One had to make a high quality VR game in order to receive the status of an S-grade videogame designer.
It was a long process to go from an A-grade videogame designer to an S-grade videogame designer, as large scale VR games didn't just require a lot of skill, but also a lot of funding. In China, there were probably only a few big companies that could afford to make VR games.
Chen Mo wasn't in a rush, as making a large scale VR game was very taxing. He had never touched this topic before, and he didn't have enough manpower.
Chen Mo had two plans. He would first spend money to start the second stage, then he would plan on hiring people to expand his team to the point where they could develop large scale MMORPGs or small scale VR games.
Of course, if necessary, he would have to consider the location of the office.
Chen Mo turned on the virtual bracelet.
The System, Numerics, Level Design, and Story Design were all maxed out from the first stage.
[Original Art: 80]
[3D Art: 84]
[Animation: 40]
Music and Sound Effects: 41
Storyboarding Techniques: 36
Chen Mo had to raise all of these values to the maximum of 100 to start the next stage.
With the Lucky Capsule, according to the conversion rate of 5: 3: 2, he would need at least 219 Special Skill Books to max out these Special Skills, which was equivalent to 73 consecutive draws.
Taking into account the fact that there would be repeated Skill Books and that they would be converted into points, he should only need around 70 Skill Books. 7 million.
Chen Mo topped it up right away. 7 million was just a number to him. He would have to spend it sooner or later, so he might as well spend it early.
This was much more useful than buying a house or a car.
It was the same routine. After drawing the Lucky Capsule, Chen Mo used it like crazy. After fifteen minutes, he had finally maxed out all of his special skills. He still had a bunch of Memory Playback Potions, Super Focuser, and other special items left.
A notification appeared on the screen, "All skills have maxed out the first stage. Do you wish to continue leveling up the second stage?"
There were two buttons at the bottom, Yes and Confirm.
Chen Mo almost coughed up blood, "What the heck, I can only activate it? Do I have any other choice? "
He chose to activate it.
A very cool dynamic effect appeared on the screen. All kinds of colorful particles flew in all directions and gathered on the wheel.
In the end, the turntable disappeared and was replaced by something that looked like a slot machine.
However, it was different from a slot machine. This new system was split into three columns, with the leftmost column having three modules: Design, Presentation, and Items.
Design was the original Designer Skill Book.
Presentation included skills such as Art, Music, Storyboarding, etc.
Props were the Special Items from before.
The column in the middle was the subcategory of each module.
Design: Numerics, Story Writing, Professional Knowledge
Presentation: Art, Music, CG
Props: Consumable, Permanent
The rightmost column contained the specific items that were drawn.
Chen Mo was shocked. What the heck?
The price of the lottery had also changed, from the original 100000 points per draw to 100 diamonds per draw.
Chen Mo was overjoyed. What's the meaning of this? Did it reduce the price?
However, he took a closer look at the top-up interface. Cash could be exchanged for diamonds at a rate of 1000.
"What the heck?! Doesn't that make it ten times more expensive? It used to be ten thousand per draw, but now it's a hundred thousand per draw. Do you think I'm an idiot? Do you think I'll think it's cheap just because you changed the points to diamonds? Not at all!! "
Chen Mo was speechless. The system knew how to control inflation, and even changed the points into diamonds. But why was the price of the lottery ten times more expensive!
Chen Mo was a bit annoyed, but he still topped up a hundred thousand RMB to try the lottery.
After pulling the joystick, the three spindles began to spin rapidly. Soon, the three spindles stopped from left to right.
[Design] - [Storyline] - [Storyline Skill Book (Level 2)]
Story Writing Skill Book was pretty average for Chen Mo. This was the first level 2 skill book that Chen Mo had drawn, so he used it right away.
Chen Mo also noticed that after reaching the second stage, the system and level design abilities disappeared. The second stage's design abilities were Story Writing, Numerics, and Professional Knowledge.
In the first stage of Story Writing, Chen Mo could use the Memory Playback Potion to replay most of the game's story text. In the second stage, Chen Mo could make major changes to the story, improving the story that the original game didn't handle.
Chen Mo guessed that there would be a third stage. By then, Chen Mo would be able to create a completely original story that would become a classic.
In terms of Numerics, the first stage was to be able to control some basic Numerics settings, such as the Numerics of mobile games. In the second stage, he would be able to handle the Numerics of complex games, such as MOBAs.
As for professional knowledge, it contained too many things, such as human geography, historical knowledge, and so on. It was all-encompassing.
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