The following month was a month that left the video game media, video game designers, and players dumbfounded. It was also a month that completely changed everyone's worldview.
Onmyoji had over two million daily active users on the 19th day, 3.9 million daily active users on the 28th day, and over four million daily active users in the first month!
What was even more terrifying was that the player base of the game was still expanding. According to industry estimates, if Onmyoji maintained this momentum, it was very likely that it would reach ten million daily active users within ninety days of release!
And 'ten million daily active users' meant that this mobile card game's daily active data was already comparable to tabletop games like Dou Dizhu. It could be said that it was the best among all mobile card games, leaving all other mobile card games in the dust!
The profitability of mobile card games was on a completely different level compared to tabletop games. This many users meant that Onmyoji's monthly revenue would reach a ridiculous number!
Onmyoji entered the official app store's best seller leaderboard a week after release, and rose rapidly, reaching top five in two weeks, and surpassed Demon Slayers 2 in three weeks, reaching the top of the best seller leaderboard.
After that, Onmyoji dominated the best seller leaderboard for a long time. Demon Slayers 2, which was in second place, couldn't do anything against it. No matter how much marketing they did, they couldn't shake Onmyoji's position.
At this stage, there was no way to calculate Onmyoji's revenue as there was no point of reference. Everyone only knew that it had surpassed Demon Slayers 2's sixty-five million, but what was the actual monthly revenue? No one knew.
Many third party organizations were racking their brains to calculate Onmyoji's monthly revenue, but they could only come up with a rough estimate. Apart from Onmyoji's strong performance in the official app store, there were also many downloads on Thunderbolt Gaming Platform, so there was no way to calculate the exact numbers.
But everyone guessed that even if Thunderbolt Gaming Platform's monthly revenue was lower than the official app store, it wouldn't be that much lower, and the combined revenue of both could easily exceed a hundred million.
Breaking a hundred million in monthly revenue for a mobile game? The video game designers didn't even dare to think about it before.
They didn't expect that the record set by Demon Slayers 2 would be broken so quickly, and all the way to a hundred million!
Only Chen Mo knew the exact numbers.
Onmyoji had been online for a month, and the highest number of daily active users was 4 million. The next day, 47% of the users were still online. The average paying user base was 3, and the monthly revenue was 370 million!
Chen Mo very openly announced this data, causing an uproar in the Chinese mobile game industry!
For Chen Mo, this number was unexpected, but it was reasonable.
What he meant by unexpected was that the average income per person was much better than the figures in his previous life. That was why the monthly income was higher when there were fewer people.
This was mainly because the players in this world were more conscious of paying for things, so the situation of small and medium players paying for things was better than in his previous life.
It was reasonable because in his previous life, Onmyoji's numbers were even more ridiculous than this. Over 4 million users in a month, 600 million in revenue in the first month, 1.4 billion in the second month, and within two months on the app.
There were over 270,000 comments on the App Store, and the Weibo hashtag # Onmyoji Mobile Games had been read a lot in the past two months.
In the parallel world, Chen Mo's marketing couldn't compare to NetEase's in his previous life, and the mobile game market wasn't as big as his previous life either. As a result, the monthly income was only three hundred and seventy million, but this number was enough to make the audience's jaws drop.
Demon Slayers 2, the publicly acknowledged top mobile card game, only had a monthly income of sixty-five million, but Onmyoji beat it with a fraction of that!
It wasn't just mobile game designers in the industry, even PC and VR game designers were discussing this.
"Chen Mo's monthly income for Onmyoji is three hundred and seventy million? Doesn't that mean he's getting more than two hundred million? What? Two hundred million a month? "
"Are you trying to bullshit with me? That's money, not happy beans! "
"Yeah, a billionaire is already super rich, and he's making two hundred million a month? Are you kidding me? "
"Damn, many VR game designers don't even make that much, how can a mobile game make so much money?"
"You can't really count it that way, there's still the cost."
"Cost? It's ten million at most, he'll make it back in a day or two! "
"I'm dumbfounded, I don't believe it, is Chen Mo bullshitting?"
"I think so too. He's just trying to brag and promote Onmyoji, isn't he?"
"What's scarier is that Onmyoji's numbers are still going up, next month's income is going to be even higher!"
"I can't afford to mess with him, I'm convinced!"
"Even I want to go make mobile games. What's the point of making PC games, there's barely any money to be made!"
Of course, the video game media was also shocked.
"Making two hundred million? Chen Mo's new mobile game is selling like crazy! "
"The final winner of the mobile card game era?"
"Chen Mo: Starting the era of mobile card games, and ending it with his own hands"
"Unraveling the secret behind Onmyoji's three hundred and seventy million monthly income"
"Player activity: How much did you contribute to the three hundred million monthly income"
"Mobile card game expert: Can't analyze it, I don't understand the game"
…
Up until now, Onmyoji hadn't received much criticism, as everyone was still in awe of the game.
The beautiful graphics and voice acting, the rich combat, the interesting story, and the frightening profitability were all hot topics, giving Onmyoji a lot of praise.
However, there were also many players who complained on the forums.
After Chen Mo made changes to Onmyoji, the 'liver' problem was greatly alleviated. As such, the complaints were all focused on one thing, the 'cheats'.
Especially towards the SSR, it didn't matter which world you were in.
There were more and more posts on the forums questioning Onmyoji's summoning probability.
"I seriously doubt that the chance of an SSR appearing in this game is less than one in ten thousand? Why haven't I seen it before? I'm not the only one, even the rich people around me don't have it! "
"Yeah, I Am MT had a guarantee in the past, why doesn't Onmyoji have a guarantee at all?"
"I think Chen Mo's Onmyoji is a scam. I thought he had a conscience before, but it seems like I was wrong. His conscience must have been eaten by a dog!"
"I've already chopped up four or five thousand, and I haven't even seen an SSR. Don't you think Chen Mo owes me an explanation?"
"Dammit, I want to go to the experience store and tell Chen Mo off!"
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