Late at night.
Cries of agony could be heard from the second floor of the experience store.
"My goodness! Give me storyboarding skill books! I'm only three away from maxing out! "
"My goodness, why is it another action game, I'm already maxing out!"
"I'm going to start the second stage! Stop messing with me, can you give me storyboarding skill books! "
Luckily the soundproofing of the experience store was pretty good, otherwise the neighbors would've called Chen Mo for disturbing the neighborhood.
It had been a month since Warcraft was released, and the sales figures for the first month were out. Seven hundred and forty thousand copies were sold! At eighty-eight RMB per copy, Chen Mo actually made almost forty-one million RMB in the first month.
Since a large portion of the sales came from Thunderbolt Gaming Platform, unlike the official app store which takes twenty percent of the sales, Chen Mo actually made a bit more money.
This was one of the benefits of having his own distribution channel.
The sales for the first month dropped in the last few days as there was a limited user base for RTS games in China. Even so, Chen Mo still made quite a bit of money, recouping most of his investment in a month.
They couldn't be blamed as Warcraft was a classic after all. It was rare to see something like this again and again. Chen Mo wasn't satisfied with the small amount of money he had earned.
Chen Mo wasn't sure about the future sales, but he felt that his estimate of two million was too conservative.
After receiving the money, Chen Mo was prepared to draw ten more times in a row to raise his special skills to full points and start the second stage.
But the more he drew, the more his heart ached.
The main thing was that Chen Mo's designer skills were already maxed out in the first stage. Drawing more skill books for the first stage would only give him points. Every time he drew a skill book, he would lose seven thousand RMB. That was basically cutting off his own flesh!
The special skills included original art, 3D art, and action games. He needed another 255 books to raise all of them to a hundred points.
With a 5: 3: 2 ratio, taking into account that some of the special skills could be repeated, and the normal skills could be converted into points, Chen Mo drew almost eighty times, throwing in eight million RMB.
It's all money! Although Chen Mo had the money now, this wasn't the way to spend it!
But even though it was a pain in the ass, Chen Mo still spent it.
In the end, Chen Mo maxed out all his skills for the second stage, including his designer skills and special skills. In addition, there were 170 Special Items.
Half of them were Memory Playback Potions, and the rest were Reaction Speed Injections and Hand Speed Potions.
Chen Mo endured the pain and ate all of the special items.
What was the use of this thing?
As the name suggested, the Reaction Force Injection increased one's reaction speed, while the Hand Speed Potion increased one's hand speed. These two abilities were exactly what e-sports players needed the most.
Apart from playing games, these two items had no other use.
What was the meaning of this? This is God giving me a chance to take revenge on society, right?
Chen Mo was also troubled. He had taken so many reaction speed and hand speed potions. If he didn't play, wouldn't it all be a waste?
Chen Mo went to sleep with a pained heart.
What the RTS players did not know was what kind of nightmare they were about to face.
…
During this time, several media outlets called Chen Mo to arrange an interview, but Chen Mo rejected all of them.
Chen Mo's Weibo also took the opportunity to gain a large number of fans. He now had over a million fans, and could be considered a famous videogame designer.
Although he was in the eye of the storm, Chen Mo's reaction was unexpectedly low-key. He didn't update anything on his Weibo for a whole month, nor did he accept any interviews. Many players thought that he had absconded with the money.
It wasn't that Chen Mo was cold, but he wasn't used to all the compliments.
Hmm, I feel like making scam games is more suitable for me!
In the Illusion Game Editor, Chen Mo's rating skyrocketed.
Chen Mo: Videogame Designer (B-grade)
Creativity: 78
Systems: 67
Numerical Value: 76
Level Design: 77
Story Writing: 85
[Original Art: 77]
[3D Art: 46]
[Monthly Resource Quota
All his stats skyrocketed, and his Story Writing was at eighty-five points.
Chen Mo had finally become a B-grade videogame designer after making such a classic game. Of course, he might be better than some A-grade videogame designers, but Chen Mo was too young, so the developers didn't directly promote him to an A-grade videogame designer.
However, Chen Mo didn't care about the title. To him, the ratings in the Illusion Game Editor were meaningless. He had his own opinions on every game.
…
The next day, Chen Mo woke up as usual.
There was already a queue outside before the doors opened. The computers in the experience store were filled within ten minutes of opening.
Chen Mo's experience store also became popular after Warcraft's popularity spread. Many players stopped going to internet cafes and came to the experience store to play Warcraft.
Chen Mo wanted to take a computer for himself, but decided against it and let the players play. Chen Mo also wanted to go to internet cafes anyway.
After dealing with a few fans that came to gank him, Chen Mo was ready to leave.
At this moment, Chen Mo's phone rang. It was an unknown number.
"Hello?" Chen Mo picked up the phone.
It was a stranger's voice, "Hello, are you the designer of Warcraft, Mr Chen Mo?"
Chen Mo cleared his throat, "That's right, it's me."
After two seconds of silence, the person on the other side replied, "Hello, I'm the person in charge of international distribution for Meteorite Technology. I'm calling you today to talk about a collaboration with you on Warcraft."
Chen Mo was shocked, Meteorite Technology?
Meteorite Technology was considered a relatively famous company in China. It was an overseas publishing company that specialized in translating domestic games into other languages and distributing them overseas.
This included translation, release, overseas approvals, etc. These were all taken care of by the distribution company, so the designer didn't have to worry about it.
Chen Mo was actually thinking of finding an international distribution company, and this guy came looking for him.
It wasn't surprising, as Warcraft was doing too well in China, and was even showing signs of beating Legion Conquest. Moreover, it was a western fantasy theme, so it would definitely be very popular in Europe and America.
Therefore, these distributors all had their eyes on this game, and wanted to get the international distribution rights for Warcraft.
Chen Mo gave it some thought, "Alright, we can talk about it. How about this, come to the experience store tomorrow and we'll talk face to face. "
After setting the time, the guy hung up happily. Obviously, no other distribution company had approached Chen Mo yet, so they had a bit of an advantage.
Chen Mo didn't think too much about it. To him, with the quality of Warcraft, it didn't matter which distribution company did well overseas. Since that was the case, it was just a matter of bargaining, so he didn't have to worry too much.
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