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Home > Fantasy > Almighty Game Designer > Chapter 1006

Chapter 1006

Words:1581Update:22/06/20 13:09:06

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The bullet screen of the live broadcast had been flooded with "666", and the audience in the stadium were all dumbfounded.

It could be said that most of the people in the stadium did not expect Chen Mo to say something like that.

Professor Xu was very agitated, he obviously wanted to slam the table and say that it was a bunch of nonsense, but he couldn't even slam his hand down.

The other two guests also looked at each other, obviously their brains were working at full speed to refute what Chen Mo said, but they were at a loss for words.

Was there something wrong with what Chen Mo said?

There was a huge problem!

At least when the guests heard Chen Mo's words, their first reaction was, 'Isn't that nonsense?'

But when they thought about the logic from the beginning to the end, it seemed quite complete …

The examples that Chen Mo listed, such as Mike's satire of capitalism, the words on the police car, the FBI plot, etc, all existed in GTA. Chen Mo couldn't just spread rumors in front of everyone. Since there were these elements, it seemed logical that Chen Mo would say that GTA was exposing the ugliness of capitalism.

Moreover, it didn't really make sense to just use the violent elements of GTA.

When a plot was presented with the main goal of "exposing" and "criticizing", too much beautification of the scene would greatly reduce the effectiveness of the criticism. Simply put, like how some essays described beheadings in the old society, ignorant people dipping the blood of revolutionaries into steamed buns in an attempt to cure the disease, this plot was actually quite gory, even more gory than most movies and TV series where people were killed with guns.

However, if one wanted to eliminate the gory and violent influence and over-beautify the plot, then the "criticism" it was trying to achieve would not exist.

If one forced similar themes to be like fairy tales, then it would only make people feel that it was extremely fake, and in the end, it would become complete cultural garbage.

These people's doubts about GTA were mainly focused on its "violent" appearance, but Chen Mo raised the issue to a higher level of "spiritual content". Therefore, he directly raised the topic to a higher level, forming a "dimensionality attack".

The key to this was that GTA had to have a rich enough connotation.

GTA really did have that.

Was it a game that encouraged crime? Not really.

Most people only scratched the surface and thought that GTA was encouraging people to commit crimes, but that wasn't the case.

GTA didn't encourage crime, nor did it encourage players to kill indiscriminately. It wasn't the hot-blooded society that most people thought it was, nor was it the carefree and happy revenge that teenagers yearned for, but it was a shackle that was getting tighter and tighter. It described the sorrow of being toyed with by the invisible enemy after defeating the visible enemy again and again.

In the world of GTA, there was no such thing as a criminal marrying a rich and beautiful woman to reach the pinnacle of one's life. Instead, one was constantly being betrayed by one's own friends, or betraying one's own friends. Thus, one had no choice but to temporarily bow down to the more powerful forces of evil, and serve as the bitching dogs of the FBI.

The stories that seemed to stimulate the players' hormones were actually just cleaning up after other people, by completing one mission after another, but would never be able to redeem their freedom from the FBI. of GTA.

The main character in the previous game might die like a stray dog in the next game, and no one would care if he lived or died.

When players first entered the world of GTA, they might be addicted to the thrill of killing and looting. However, as the story progressed, players would experience the main character's joys and sorrows, and discover that everyone in the story, even the minor side characters, had their own tragedies. The deeper level of exposure to the current state of society was the key to differentiating GTA from other games, and becoming a godly game.



The debate on "Today's Debate" was still ongoing, but the tide of the internet was completely on Chen Mo's side.

Of course, Chen Mo's words weren't enough to convince everyone. For people like Professor Xu and Chen Baiyou, they already had the mindset that "violent games lead to crime". No amount of explanation could convince them.

Of course, Chen Mo's words weren't directed at the three opposing guests, but at the viewers in front of their televisions and computers, paying attention to this hot topic.

Chen Mo wanted public opinion to support GTA, or at least not oppose it. He wanted the entire society to be tolerant and understanding of games, especially virtual reality games.

In the second half of the show, a few opposing guests and live audience members tried to refute Chen Mo's words, but Chen Mo responded to them one by one, taking the initiative in the conversation.

At the end of the show, Hu Yue asked Chen Mo, "I'd like to thank Mr. Chen for coming to" Today's Debate "to give an official explanation of GTA, and to give us a better understanding of the game. Finally, I have a question that was raised by one of the audience members. Traditional violent games may not have much of an impact, but as the next generation of VR, the immersion and realism of the Matrix gaming pod far surpasses traditional PC and mobile games. Will it have a more serious impact? "

Chen Mo didn't answer directly, but instead asked, "What do you think the future of virtual reality is?"

Hu Yue was shocked, "Future? I think the future should be closer to the real world. "

Chen Mo nodded, "Yes, the focus of virtual reality is' reality '. No matter if some people are willing to admit it or not, the ultimate form of virtual reality will be a perfect replica of reality, or even surpass reality. What kind of virtual reality world will we create in the future? A 'heaven' where everyone can live and work in peace, without any crime? "

"I'm sorry, although this is a beautiful wish, it might only exist in the minds of a small number of people. From the current literature, whether it's novels, movies, TV shows, comics, or games, there's almost no such thing as a fake world. If you don't believe me, why don't you think about popular movies or books where everyone can live and work in peace and happiness? I think such a scene would only exist in heaven. "

"Why? Because most people don't like this kind of fake world. "

"The development of virtual reality in the future will be multi-faceted. There's the good, the bad, and the ugly. Positives and negatives are the two sides of the same coin. If the negatives are removed, the positives will seem fake, and the entire world will become pale and powerless. Negative things are meant to stimulate people's yearning for beautiful things, so that they can better understand what is beautiful. "

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