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Home > Fantasy > Almighty Game Designer > Chapter 1009

Chapter 1009

Words:1565Update:22/06/20 13:09:06

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While the players were still immersed in the world of GTA, Oasis received another update.

For many players, Oasis had very frequent updates, so much so that it wasn't like Chen Mo's other games.

Other games, be it standalone games like Dark Souls and Legend of Zelda, or online games like PlayerUnknown's Battleground and League of Legends, had slower updates. The former almost never updated, only releasing the occasional DLC, while the latter only updated once every two or three months, which was a far cry from other online games that had frequent updates.

This was mainly because Chen Mo's games had one thing in common, which was that they had a high completion rate. When a game was sold after it was completed, there was basically no need for further updates to improve the game's content.

However, Oasis was clearly an anomaly, as it had a ridiculous amount of updates.

In the livestream, Lin Xue was reading the update description for Oasis word by word.

"New car system. Cars can be purchased in Oasis, priced at one-thousandth of the real world price."

"Matrix Shopping Centre is showing the new movie, The Dark Knight. Ticket price is 130 RMB, half price for the second show, permanent buyout is 480 RMB."

Of course, the update description didn't just consist of these two sentences. You could read the description of the car system, which included details of the car models supported, as well as other features of the system, such as free car repairs, small fees for car modifications, two free parking spaces, and more.

"I knew it, there were people who guessed that Oasis was going to update the car system, and it really did happen. But if you think about it, with so many car models in GTA, there were many things that could be used. Salent wouldn't let go of such a valuable product. Huh? There's a copyright? "

Lin Xue didn't think it was surprising, but she was shocked when she saw the car models.

GTA didn't pay for the copyright of the cars, so many of the cars were slightly modified, such as the Audi, Beffett, Peerless, Gurolo, Carlin, and many others. They could all be found in real life, just with slight differences in design.

But in Oasis, there were many real car brands in the updated car system. It was obvious that Chen Mo had bought the copyright to use them like this.

This puzzled Lin Xue. Why didn't GTA buy the copyrights, but Oasis did? Besides, isn't the copyright the same? Why doesn't GTA use it?

What Lin Xue didn't know was that it wasn't that Chen Mo didn't want to use it, it was that they didn't allow it …

In his previous life, GTA5 didn't have any car copyrights, but NFS did. Why? It wasn't because Planet R was stingy, but because the two games were different in nature.

Cars in GTA were meant to be smashed and robbed. Manufacturers did not want to see their cars destroyed beyond recognition. In other words, the game would not create a positive image for the car manufacturers. Therefore, the cost of obtaining the copyright would be very high. On the contrary, NFS was racing throughout the entire process. Moreover, the game itself was more active and positive. While using the copyright, it also advertised the relevant cars, so it was much easier to obtain the copyright.

Chen Mo's current situation was the same. Therefore, after confirming that Oasis wouldn't have any car snatching or smashing scenes like in GTA, and that it would only be a daily experience for the players, the car manufacturers were more than happy to work with them.

Moreover, the attitude of car manufacturers towards VR gaming pods was vastly different from that of food and beverage companies. For food and beverage companies, there was a serious conflict between food and beverage companies in VR and in real life. However, this wasn't the case for car manufacturers.

For example, if a player bought a sports car in game, it had nothing to do with whether they would buy it in real life. If a rich person bought a supercar in the game to experience it, it would be equivalent to advertising the supercar. Perhaps the rich person would turn around and buy one in real life. However, if a poor person bought a supercar in the game, they would still not be able to afford it in real life.

This was because no matter how realistic a car was in virtual reality, it was still different from real life. Cars in real life could really be driven around, blowing up the streets, taking girls for a spin, and vibrating in specific directions.

Those rich tycoons couldn't just buy a Maserati in-game and drive a Wuling Hongguang in real life. That was impossible.

Therefore, the negotiations with these car manufacturers went rather smoothly. After paying the copyright fees, they were more than happy to let Chen Mo bring these car models into Oasis.

It wasn't a loss for Chen Mo. Although he had to fork out some copyright fees, the cars in real life were much more attractive to the players than the fictional cars. Moreover, the copyright fees could be recouped with a few more sports cars.

This was even more worth it for the players. The price of luxury cars dropped by a thousand times. Luxury cars that they might not even be able to touch in real life could be driven around in game. There was almost no difference in the experience. Wasn't this a huge profit?



Lin Xue couldn't wait to enter Oasis after reading the update. She woke up in the seaside mansion.

After patting the dog a few times, she immediately left the living room and went to the garage.

After the update, Oasis gave every player a free garage. The garage was located underneath the seaside mansion. After buying a sports car, the player could drive it to the plaza of the Matrix Shopping Centre or go for a spin on the streets.

The free garage was quite big in real life. It had two parking spaces and was very spacious. Of course, two parking spaces was nothing to the rich players in real life. Therefore, the garage supported expansion services. If players wanted to buy more than two sports cars, they would have to spend extra money to expand the garage. The appearance of the garage would change after expansion, which was equivalent to a reconstruction.

The cars bought could be driven however they wanted without needing to refuel. Even if it was damaged, it could be quickly repaired and sent back to the garage. If the player was tired of driving the old car and wanted to get a new one, they could just sell the old car to the system. Of course, it wouldn't be worth much.

There was no such thing as a 4S shop in the game, as cars didn't need to be repaired or maintained. Players who wanted to buy a car could preview the list of cars in their garage. After selecting a car, they could view the virtual image of the car in the garage and go into the car to simulate driving. Including modifications, it was all done in their own garage, which was very convenient.

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