The camera turned and panned to Chen Mo.
In an instant, a large number of bullet comments floated across the screen of the live broadcast room, even covering the screen.
The comments of the few opposing guests had already caused a lot of criticism and laughter on the bullet screen. Although many players felt that these arguments were very funny, they were more angry. So, experts can talk nonsense?
Many players were pissed, but they couldn't see the comments. Now that the camera finally panned to Chen Mo, they were all waiting for Chen Mo's rebuttal.
Chen Mo, on the other hand, wasn't as hot-blooded as the other guests. Although the three opposing guests were trying their best to slander the game, Chen Mo still looked calm and collected.
Chen Mo actually had the Intelligence Reducing Halo, but he didn't use it this time.
Why?
Because the Intelligence Reducing Halo was for normal people. Chen Mo felt like it was a waste to use it on these three guests.
Chen Mo first looked at the 'famous blogger' Yuan Mugang, "Mr Yuan, although I don't really understand why your lumbar disc is so prominent, I have to clarify that your lumbar disc problem is entirely due to your incorrect sitting posture and lack of exercise. No matter what you do, ten hours of sitting will result in lumbar disc herniation. And for the VR game we're discussing today, the Matrix VR pod was designed by many ergonomics experts. It's even more comfortable than a hospital bed. Not only will you not have lumbar disc herniation even after ten hours, it might even have the effect of a massage chair. "
He then looked at 'Wolf Dad' Chen Baiyou, "As for the effects of the game on children, I can only kindly remind you that our country has a strict rating system for games. GTA is rated at 18 years old and above. Unless parents purposely cooperate with their children to cheat, they won't be able to play GTA."
Chen Mo then looked at the white-haired Professor Xu, "As for what Professor Xu said about violent games causing damage to the left side of the brain … Hmm, as an S-grade video game designer, I have the right to access all relevant documents, including both domestic and international documents. Unfortunately, when I searched for the keywords' brain degeneration 'or' left brain damage ', the results were like this. "
Chen Mo tapped lightly on his phone, and a virtual screen appeared in front of him. The title of the thesis was clearly displayed on it.
'A Brief Analysis of Brain Degeneration'
"The Relationship between Mirror Writing and the Integration and Degeneration of Brain Functions"
"Study claims that eating two servings of leafy vegetables a day can slow down brain degeneration and prevent dementia."
Diabetes Can Cause Deterioration of Brain Function
Study on Stress Mimetic Aging and Anti-aging Effects and Mechanisms of Ginseng Ingredients
…
Even after a few pages, there wasn't a single word 'game'.
Chen Mo added, "Considering that Professor Xu, as a professional, might have a different source of information than me, I changed my search method."
This time, he opened two domestic and foreign search engines and searched in both Chinese and English. This time, the keywords were 'games + brain degeneration'.
"Play these games to prevent brain degeneration and Alzheimer's!"
"Playing these three games often can slow down the degeneration of the brain."
…
The scene was a little awkward.
Chen Mo smiled and continued, "Of course, I'm not saying that Professor Xu's argument is baseless. As a matter of fact, it took me a great deal of effort to find the source of this statement. A medical professor in Japan believes that people who play games often lack expression and have poor self-control, but this statement isn't widely supported. It's just one person's opinion and not an authoritative conclusion. Moreover, there are many similar statements, such as' watching TV causes children's brain degeneration ',' running for a long period of time may cause brain degeneration ', etc. These are more like alarmist hypotheses that have yet to reach a consensus. Even the mainstream academic community doesn't have any research in this area.
"On the contrary, I have a study on the neuroscience of games. The study shows that:
"People who spend a lot of time playing shooting games have significantly improved dynamic vision and contrast sensitivity compared to before they started playing games. These types of games require players to constantly observe their surroundings, allowing them to quickly identify details in a messy background. Playing games for a long period of time is actually a form of training.
"Players who play games regularly have more developed parietal lobes, frontal lobes, and anterior cingulate gyrus. This means that they have better control and focus compared to non-players, and can multitask.
"Nature magazine specifically studied the effects of games on the brains of the elderly. In fact, after a period of gaming training, the multitasking ability of the elderly can reach the level of a young person, and maintain it for six months. This means that the cognitive ability that is weakened due to aging can be effectively improved through gaming.
"European scientists scanned the brains of 152 teenage gamers and found that the more games they played, the larger the volume of gray matter in the dorsolateral prefrontal cortex and oculomotor frontal lobe. These two areas are responsible for executive ability, which means that gaming can significantly improve children's executive ability.
"In addition, action game players not only have faster reaction times than non-players, but their accuracy is also better.
"British scholars and game designers have jointly developed a game called 'Ocean's Journey'. By recording people's navigation in a 3D environment, it has provided an unprecedented amount of data for the scientific research of amnesia and Alzheimer's disease, causing a sensation in the entire neurological academic circle. This game not only plays an auxiliary role in the treatment of patients, but it also provides valuable data for scientific research."
Chen Mo looked at the three people in front of him, "Therefore, I don't think the three of you have enough evidence. What do you guys think?"
The three guests were angry, especially Professor Xu, who was on the verge of slamming the table.
At this time, Hu Yue quickly changed the topic, "Alright, since the five guests have expressed their views, let's invite the audience to speak their minds. Have you ever felt that a game is poison, or that it is harming the health of you and your friends? Do you have any experiences like this that you would like to share with us? Here, the student in the blue shirt. "
The audience member who raised his hand stood up and took the microphone, "I think that games will immerse us in the virtual world. What do people like us who don't have many friends do? The more we immerse ourselves in games, the less social we feel. It feels like we are out of touch with society. "
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