April 6th, Wednesday …
After two days of hard work, Pei Qian finally wrote out the general plot outline of Struggle.
The plot of the game could be roughly divided into several major stages: birth, school, exams, work, love, marriage, house purchase, childbirth, mid-life crisis, and so on.
That was the overall process. The poor and the rich might be at the same stage, but the things they experienced were completely different.
For example, the children of the rich had nannies to take good care of them from birth to school. They could play happily in a mansion when they grew up. The toys they bought were very expensive, and they could hire high-end tutors to get good preschool education.
The children of the poor did not have these conveniences at all. They could only watch TV and picture books at home. They could only entertain themselves after their parents went to work.
The other major stages were similar. In short, one could roughly imagine what kind of plot it would be.
Everything went wrong for the poor, but everything went smoothly for the rich.
Pei Qian also considered adding some quantifiable data to the game in order to let players feel the gap between the two more clearly. For example, players' current knowledge (professional knowledge, financial awareness, etc.), emotional intelligence (dealing with people, making friends, etc.), psychological health, specific material wealth, and so on.
These data would affect players' choices in the game on the surface. For example, the financial awareness of the rich could speed up their accumulation of material wealth; emotional intelligence could give them more opportunities to make friends with noble people; psychological health could make it easier for them to adjust their mood at work and not have problems because of too much pressure …
However, that was only on the surface.
In fact, they would only affect some insignificant side lines and would not affect the final ending at all.
The reason why Pei Qian did this was very simple. How could he disgust players if the game could reflect the final ending?
Wouldn't it be fun if the poor could counterattack and the rich could avoid being killed?
Absolutely not!
Moreover, the setting of 'one could choose on the surface but not in reality' was considered a failure in the game industry. Most games would be scolded for doing so.
The game's progress only reached the prime of life, which was about 50 years old.
The Analects of Confucius said that one should stand at thirty, be free of doubt at forty, and know the destiny of heaven at fifty.
For Pei Qian, if he had to choose a time when rich players would be killed, fifty years old would be the most suitable.
If it was too early, there would not be enough game content; if it was too late, there would not be enough disgust.
A 50-year-old rich man was in the prime of his life, and his career was soaring. He had already obtained a very good living environment, and most likely had a good marriage and children with bright futures. Dying at this time was probably the most unacceptable time for players.
As for the poor … by the age of fifty, their lives were basically set in stone. The children's characteristics that were similar to their parents had already begun to show. This cycle of poverty had also begun to take shape.
In short, ending the game at this age was just right.
Of course, in addition to these fixed life processes, there would also be some unexpected events in the game.
For example: car accidents, illnesses, bullying by children, being scammed when buying a house, natural disasters, etc.
These unexpected events would also slightly change the flow of the game. At the same time, it would clearly show the difference in the ability of the poor and the rich to resist risks when faced with these unexpected events.
After learning his lesson from Game Designer, Pei Qian did not intend to do any voice-overs this time.
All the content in the game did not contain any emotions. All the dialogue and actions were as objective as possible. It did not induce players to have rebellious thoughts.
In addition, in order to prevent people with 'ulterior motives' from forcibly deepening the depth of their thinking, Pei Qian set the rich and the poor as two individuals with no intersection at all.
In the end, the person who killed the rich was a vagrant who had nothing to do with the poor.
In fact, this vagrant was not the simple and kind poor person that most people imagined him to be. He had hands and feet, but he was idle and lazy. He only killed the rich when he saw money. It was not because of any noble reason to resist oppression.
The rich that the poor could come into contact with, such as his superiors and bosses, had nothing to do with the protagonist in the rich version at all. They also never had any thoughts of resisting.
As much as possible, he did not want people to have easily misunderstood ideas like 'the rich oppressing the poor' or 'the poor resisting the rich'.
In addition, the most important problem was how to prevent Teacher Qiao, who was his nemesis, from over-interpreting the game.
Pei Qian thought hard about this and finally came up with a solution.
The official platform forced the doujin to death!
If I interpreted it in advance, no one would listen to your interpretation, right?
How would you stab me in the back if no one listened?
Pei Qian could roughly guess which angle Teacher Qiao would interpret it from. It was nothing more than the gap between the rich and the poor, the Matthew effect, the unreasonable distribution of social wealth, and the solidification of classes. If his brain circuit was more unique, he might be able to analyze that the poor had no financial awareness and were short-sighted. Why did the rich not eat minced meat and could not understand the vicious cycle of life after falling to the bottom …
All in all, the topic of the gap between the rich and the poor had been discussed all over the world. There were still many topics that could be brought up if he diverged his thinking.
Pei Qian decided that he would expose these problems in advance once the game was released.
He would walk Teacher Qiao's path and make Teacher Qiao have nowhere else to go!
Of course, Pei Qian was not stupid enough to stab himself in the back. Although he wanted the official platform to expose these problems, he definitely would not do it like Teacher Qiao.
The key was how to explain the same principle.
If Teacher Qiao quoted from other sources, quoted from classics, and forcibly added value and depth, it would definitely appear very scary and easily resonate.
However, Pei Qian planned to use plain words and simple methods to explain all these points. He would do it in a way that was as dry as possible.
He could even induce some wrong views in players in the game. For example, he could use two fixed endings to induce misunderstandings such as' the creator has the wrong idea of 'class can never be crossed' and 'fatalism'.
This principle was like telling a joke.
Teacher Qiao would tell jokes, dance, and be vivid. He would first create enough suspense, and then when the burden was revealed, the audience would explode, producing the best effect.
However, Pei Qian did not set the stage at all. He directly threw the burden on the ground.
This way, the audience would already know what the burden was. No matter how much Teacher Qiao created the atmosphere, created suspense, or talked about it extravagantly, the burden would not be revealed!
Pei Qian felt that his actions were like writing 'This person is the murderer' on the first page of a comic book. It would definitely make Teacher Qiao's Products of the Gods video series unable to produce a new episode!
The more Pei Qian thought about it, the more satisfied he became. He felt that he was a genius!
After everything was done, Pei Qian sent the game's plot outline to Hu Xianbin for him to expand.
At the same time, different motion-capture actors had to be used for different characters in the game. They had to be foreigners, and Pei Qian had to look for them in advance.
Pei Qian could not be bothered with these and left them all to Hu Xianbin. In any case, it would be better if he messed things up.
Well, it didn't matter. As long as the game's plot didn't deviate, it would be fine!
…
…
April 7th, Thursday …
Pei Qian arrived at the office on time after lunch.
He had already sent the plot outline of Struggle to Hu Xianbin yesterday afternoon. He also sent a message to Lin Wan about IOI's local server and asked her to contact He Desheng.
Pei Qian did not have any good ideas about how to deal with IOI's local server.
It was almost impossible to change the game, and it would be difficult to lower the price of heroes and skins. After all, Dream Realization Ventures only owned twenty percent of Finger Games' shares and did not have that much say.
From the game's charging model, IOI was indeed not very friendly to GOG. After all, GOG's heroes were all free, and the skins were several times cheaper than IOI's.
However, Pei Qian felt that this should not be a big deal. There were many people playing IOI in the country now, and they already had a certain player base.
The biggest problem for them was not the price but the network.
Using the accelerator to connect to IOI's international server was too laggy, and they could not communicate with their foreign teammates.
Once the local server was released, these people would definitely switch to the local server immediately. Thus, there was no need to worry about the start of IOI's local server. Given the capabilities of Shang Yang Games, it would take off with a little operation.
Pei Qian felt that the pressure on him had been greatly reduced after temporarily settling the two games departments.
However, even so, he could not let his guard down because there were still many things waiting for him to deal with.
Knock, knock, knock.
Someone knocked on the office door. It was Assistant Xin.
"Boss Pei, this is the investigation report on Jingzhou City's fitness industry. If you don't want to look at the data, you can turn to the last page. There's a conclusion."
Pei Qian nodded and took the investigation report from Assistant Xin.
He flipped through two pages casually. There was indeed a lot of data and professional terms in front. He really could not understand it.
Pei Qian turned to the last page very calmly and asked while looking at the conclusion of the investigation. "So, are the gyms in Jingzhou profitable or not?"
Assistant Xin thought for a moment. "They are profitable and not profitable. The key is how they operate. "
Pei Qian: "Eh? Tell me in detail. "
Assistant Xin obviously had some understanding of the current situation of the fitness industry. She had been doing in-depth research on the fitness industry in Jingzhou after receiving a mission from Boss Pei over the past few days. She was completely familiar with the content.
"Simply put, most people do not have the habit of going to the gym regularly due to the current level of economic development in our country. Even if they do, they often cannot afford the expenses of those high-end gyms.
"There are more white-collar workers in first-tier cities, and the situation is better. As a second-tier city, this problem is especially obvious in Jingzhou.
"Considering the expenses of venue rent, equipment, labor, water and electricity, heating, fire protection, and other aspects of opening a gym, many gyms have adopted a low-price membership strategy in order to attract more customers. It is difficult to support daily operations, let alone create enough profits.
"From this point of view, the gym is not profitable. Many gyms that close down closed because they could not make ends meet. The greater the investment, the greater the marketing pressure.
"However, the gyms that really make money also make a lot of money. The main way is to find those high-asset customers to sell private training classes. The more they sell, the more they earn.
"The main task of private trainers in most gyms is not to teach students well but to sell more classes. The internal group of private trainers is similar to the marketing group. Whoever sells more classes will be sought after.
"In short, the current profitable model of the gym is to apply for more membership cards, especially to trick newcomers to apply for annual membership cards. Newcomers do not have the habit of working out at all, and it is difficult for them to persevere. If they do not come after applying for a membership, the gym will purely make money.
"At the same time, low-priced fitness cards will attract as many customers as possible. Then, the private trainers will start to show their abilities. They will find high-asset customers and trick them into holding private training classes. They will earn most of the profits from this."
"There are other tricks, too. For example, they will go for a free test on their first visit. Modern people have health problems to some extent, and the private church will purposely exaggerate these health problems to sell lessons."
"In short, I can't deny that there are more conscientious gyms in this industry, but generally speaking, they are chaotic and not very standardized."
"Many consumers who go to the gym are also extremely disgusted by this mess, but the reasons for this situation are more complicated and cannot be changed in a short period of time."
"Boss Pei, it's a good thing that you want to enter this industry. However, you have to consider these objectively existing problems."
"Even for you, it is not so easy to create a high-end and conscientious gym brand from scratch."
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