Pei Qian did not give the two of them much time to react as he continued.
"I only have three requests for this game."
"Number one, I hope that the game can have a story mode and not just be a battle between players. Our game must have depth and content!"
"Number two, we must take the newbie gamers' feelings into consideration and make the game as simple as possible!"
"Number three, we want to make epic weapons. As for the weapon's price … 888 for a permanent experience with a limited time, you guys can decide how much to sell it for."
Everyone was dumbfounded.
Pei Qian sniggered internally.
That was how simple it was to mess up a game!
Pei Qian had planned to make an FPS game a long time ago.
Asking a team without any experience to make an FPS game right from the start was a huge pit in itself.
That was because unlike other games, FPS games had an extremely high requirement for hand sensitivity!
There was a mature FPS game in this world – Counter Strike – that could be said to have achieved 100 points in hand sensitivity.
Even if there was another game that achieved 99 points in the market, it would still be a flop!
That was because the difference of 1 point would be magnified in the eyes of hardcore FPS gamers!
Who would want to play a lousy imitation when they had Counter Strike?
That was completely different from mobile card games and MMORPGs. That was because both of them were heavily packaged games. Even if there were some flaws, they could still be considered as a new game.
However, for FPS games, a difference of 1 point was a difference of 1 point and it was difficult to make up for it!
Messing with Counter Strike was a form of suicide in itself.
As for Pei Qian's three requests, they were even more heart-wrenching!
Although a story mode seemed good, it was far beyond the capabilities of the team.
A story mode was a classic example of high investment with low returns. The final outcome might be a waste of time and energy for the team members while the players would not buy it!
If they were to invest more time and manpower into the story mode, the other aspects of the game would definitely be affected.
On the other hand, taking care of the newbie experience and making the game as simple as possible would definitely incur the dissatisfaction of the hardcore gamers. Furthermore, FPS games were more geared towards hardcore gamers!
The most crucial point was the third one.
Paywall weapons!
That was something that Pei Qian thought of after learning from Ghost General.
In Fang Qi's previous life, Cross the Line of Fire was able to overtake Counter Strike even though it didn't feel as good as Counter Strike.
However, there was no Cross the Line of Fire in this world, not even a similar game.
As for why?
Pei Qian felt that this was because the game environment in this world did not have any living space similar to games!
On the surface, what Pei Qian was doing was similar to Cross the Line of Fire. They were both greatly increasing the paywalls of the game. However, the effect would be completely different because the environment was completely different!
In his previous life, free-to-play games were the norm in 2009, and pay-to-win games were common.
However, the mainstream in this world right now was the buyout system. Even if a mobile game like Qute Three Kingdoms had a paywall of 1,000 yuan, it would still be dissed by gamers.
Pei Qian had made a huge mistake when he was creating Ghost General – he had made the game too compassionate. As a result, gamers had a strong impression of the game and it had a reputation that Pei Qian had not expected at all!
From a certain point of view, Pei Qian was also the 'initiator'. He had sold a product that could have been sold at a higher price …
Of course, there was no need for Pei Qian to be concerned about what kind of chain reaction this would create for the time being. Right now, he was only concerned about how he could make a loss with his next game.
Perhaps, it would be a good idea to make the paywalls extremely heavy and ruin the reputation!
Think about it …
An FPS game that was not as good as Counter Strike and had an average quality. Spending a lot of resources to create a useless story mode. Not only that, the guns in the game could not be used casually and were sold at a ridiculously high price …
There was no advantage at all.
Needless to say, it would definitely be a goner!
Right now, Pei Qian had come up with a topic and threw the three conditions to Huang Sibo and Bao Xu, asking them to do it according to that standard.
As long as the three conditions were met, they could do whatever they wanted – Pei Qian wouldn't care at all!
Given that the entire project team had no experience in creating FPS games, it would be great if they could barely make it through the vetting process. Earn money? Absolutely not!
Indeed, after hearing Pei Qian's three conditions, Huang Sibo and Bao Xu fell into deep thought.
Huang Sibo was shocked by the degree of freedom and difficulty.
Initially, he had thought that as an experienced game designer, Boss Pei would plan and guide the game design in detail. In the end, he had just randomly pointed out a general direction and left everything else to them!
A PFS game with a story mode that was friendly to newbies and had a high paywalls …
It was going to be extremely difficult!
However, Huang Sibo couldn't just say that he couldn't do it. He had just decided to sacrifice his life for Boss Pei before the meeting – he couldn't possibly back out just like that.
The more difficult it was, the harder he had to work!
Otherwise, how could he live up to Boss Pei's generous treatment and trust?
As for Bao Xu, he did not have as many thoughts as Huang Sibo.
He was merely reminiscing about his PFS experience and thinking about how he could complete the task that Pei Qian had given him.
"Is there a problem?" Pei Qian asked.
Huang Sibo was about to speak when Pei Qian nodded immediately. "No one has any objections. Very good."
A few of them swallowed the words that were at the tip of their throats.
You didn't even give us a chance to speak!
Pei Qian looked around at everyone.
"Then, give the design team a week to come up with a design draft. Bao Xu, you'll be in charge of creativity and the general direction. Huang Sibo, you'll organize a meeting for the design team to refine the plan and assign tasks. "
"Ma Yang, you should learn from the others and help out as much as you can."
"Let me know if there are any problems, especially money. Don't feel embarrassed."
"Meeting dismissed!"
After the meeting, Pei Qian felt extremely relaxed.
So, this was how it felt to be a boss?
Tossing all the work to his subordinates without having to worry about anything – was this how it felt?
Of course, even if most bosses were to leave all the work to their subordinates, they would still ask questions to understand the progress of the work.
However, Pei Qian was truly going to do it without asking a single question!
He didn't care whether the quality was good or bad!
Of course, there were a few key points that he had to take note of.
For example, when would the design draft be released, when would the demo be released, when would it be reviewed and so on.
It didn't matter if the game was bad, but it had to pass the review and not be wasted. Otherwise, the system would judge it as a violation.
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