As for the current environment of the games industry, it was similar to 2009 in Pei Qian's previous life.
For example, the most popular online games had changed from Yamaguchi to Fantasy World, Counter Strike to Counter Strike and DOTA to Gods Rising. While the packaging was different, the gameplay was similar.
Mobile games, on the other hand, had improved significantly. That could be because the hardware was developing faster than in his previous life.
For example, in Pei Qian's previous life, mobile card games had only appeared in 2012 due to the popularity of smartphones. However, in the parallel world, because smartphones had appeared earlier, similar games had already appeared in 2008. Now, it was already a very mature genre.
"If that's the case, the situation is clear."
"All I have to do is spend money on the resource website to purchase templates and art resources. Once I spend all 50,000 yuan, no one will play the game and I won't be able to sell it. Two weeks later, it would be equivalent to a loss."
"Perfect!"
After making up his mind, Pei Qian started searching for the templates he wanted on the resource website.
"Driving simulation basic template, 20,000 yuan, comes with a set of interior and exterior stickers."
"Setting template, desert road template, 15,000 yuan. If you want dynamic environments, you have to add another 8,000 yuan for a total of 23,000 yuan."
"That's a little expensive, but that's what I want!"
"I still have some money left."
"Radio music, choose 30 songs out of 100 or let the system play them randomly in the music library, 6,000 yuan."
"1,000 yuan left. Hmm … I'll buy a simple ranking function. I can't afford anything else."
After some consideration, Pei Qian placed orders on the resource website and spent all 50,000 yuan in no time.
To be honest, those resources weren't expensive.
For example, the driving simulation basic template could be added to the game editor to realize the basic functions of the driving simulation game.
Accelerator, brakes, turning, collision, et cetera – everything was available.
As for the desert road, the game editor could adjust the length of the journey and there would be some random changes in the desert.
Coupled with the environment simulation function, there would be sunrise, sunset, sandstorms and other environmental changes.
Because they were all universal templates, many independent game creators would buy them and use them. Therefore, face clashes were a 100% possibility.
Some game creators would order some art resources to replace their faces. Of course, that would increase their investment.
However, Pei Qian didn't care about that.
Face clash? Go ahead! In any case, I'm doing this to lose money. I'm more than happy for gamers not to play the game because of face clashes!
Pei Qian began creating the game.
Even though he was going to lose money, the game had to at least pass ESRO's review and be released successfully.
If it was a half-finished product with severely missing functions, it wouldn't be able to pass ESRO's audit and the system might judge it as a violation.
Therefore, no matter how bad the game was, the basic functions had to be complete.
He dragged the basic template into the editor and then dragged in the scene template.
Then, the general framework of the game was in place. After the players entered the game, they could drive on the desert road.
However, the purchased resources should not be wasted.
Pei Qian added a radio function to the car. Players could turn on the radio and listen to random music while driving.
They were all niche music or very traditional classical music. Those popular songs could not be bought with such a small amount of money.
Next, there was a more crucial question.
What was the core gameplay of the game?
Even Pei Qian himself did not know.
Speed race?
Stop fooling around. You don't have the money to do it.
He could only afford to buy a basic template, a sticker for a car, and a scene.
He couldn't afford those complicated race tracks, beautiful cars, and the game programs related to speed races!
If he couldn't afford them, how was he going to create the gameplay?
Pei Qian slapped his head – he had it.
The core gameplay of the game was simple – driving!
From the starting point to the finish line, he would have cleared the game!
However, that alone wouldn't do. Everything was pieced together from common resources without any innovation in gameplay. It would probably be hard to pass the audit as well.
He had to make some changes to ensure that the game would pass the audit. However, the changes couldn't be too outstanding. He had to ensure that the game would lose money and no one would play it!
After pondering for a moment, Pei Qian extended the desert track scene infinitely.
He extended the game to a total of 8 hours!
That's right, the players had to drive for 8 hours before they could reach the finish line. During that period, the desert road would turn once in a while.
It was impossible for the players to clear the game with just a single press of a button.
That way, the gameplay would be different from the typical driving simulation games in the market and should be able to pass the audit.
Furthermore, wouldn't he be scolded to death by gamers for such a ridiculous gameplay? There was no way the game could earn money!
Pei Qian was extremely excited and felt that he was a genius.
Finally, he used an extremely simple method to create an interface for the game to clear the game. All he had to do was display a line of words: 'Congratulations, you have successfully wasted 8 precious hours of your life!'
Even if someone could clear the game, he had to make them so angry that they would never play his company's games again!
He couldn't waste the leaderboard function that he had bought. He had to create a 'Time Wasting Leaderboard' to calculate the 'number of passes' and 'effective game time' of each player.
The leaderboard wasn't very useful as well; it was purely for adding the functions that he had spent money on.
In no time, he was done.
Those functions were the most basic of the basic functions that the editor supported. All he had to do was perform some simple dragging and changing of parameters. It was almost as if he had hands.
Self-learning the editor, purchasing resources, creating the game – all of that took less than 2 hours.
"This is such a stupid game, I'm definitely going to lose money!"
After Pei Qian was done with the game, he tried running it on his computer.
He exited the game after 5 minutes and nearly vomited.
The only thing he had to do was drive, drive, drive – it was so boring!
Satisfied, Pei Qian released the game immediately.
Game Name: 'The Lonely Desert Road'
Game Description: Drive alone for a couple of hours on a desert road and you will gain some thoughts about life.
When he was writing the introduction, Pei Qian was conflicted.
Boast about himself? No, what if he attracted a bunch of clickbait and lost money?
Discredit himself? No, that was too obvious. On one hand, he was worried that the system would judge it as a violation. On the other hand, he was afraid that it would trigger the reverse psychology of the players. What if the more he said that the game was rubbish, the more they would want to play it?
Therefore, he had to write the introduction honestly so that the players would lose interest the moment they saw it!
After that, it was time to set the price.
Pei Qian set the price of the game at 1 yuan.
He didn't want to set it too high. If it was too high and some idiots bought it, he would lose less money!
If the price was low enough, even if dozens of players bought it, it wouldn't affect Pei Qian's losses.
After everything was settled, Pei Qian uploaded the game and waited for it to be approved before it was automatically uploaded to the official games platform.
This process would usually take anywhere from a couple of hours to two to three days.
The official games platform had a fully automatic recommendation effect. The same batch of new games would automatically be recommended based on the changes in the data. Unless there were malicious attempts to cheat, the management staff would not interfere.
Pei Qian wasn't worried at all.
This was a rubbish game. Once it was uploaded, no one would be interested in it and it would die at the speed of light. Once the 2 weeks were up, he would have 50,000 yuan in his hands. Wouldn't that be great?
You've already exceeded your reading limit for today. If you want to read more, please log in.
Login
Select text and click 'Report' to let us know about any bad translation.