After chatting with the bullet screen comments for a while, Qiao Liang suddenly smacked his forehead.
"Oh no, I was so focused on chatting with you that I almost forgot about the important matter.
"Tengda Games is doing something big today."
Qiao Liang quickly opened the Morning Dew Game Platform as he spoke and immediately saw three eye-catching announcements on the homepage.
The first was the official release of the Morning Dew Game Editor.
The second was the official release of the Mili game.
The third was the official completion of the merger between GOG and IOI. Today was the official update of the revised GOG.
Each of these three events would be major news. If it were any other company, these three events would definitely be publicized separately so that they could gain the greatest popularity.
However, Tengda Corporation seemed to have given up on itself and put all three projects together. They even suspected that they were trying to share the popularity with each other.
However, no matter what, Tengda Games' continuous big moves during this period had really made gamers exclaim in satisfaction.
The Morning Dew Game Editor had been planned and developed for a long time. Only the initial version was released. However, before it was released, the official platform had released an announcement in advance to explain the editor.
What made independent gamers cheered was that the Morning Dew Game Editor had two outstanding features compared to other game editors.
First, all game designers could use this game editor for free. If the game's revenue was less than ten million yuan after it was released on the Morning Dew Game Platform, the game editor would be free to use without any fees.
If the game's revenue exceeded ten million yuan after it was released on the Morning Dew Game Platform, 5% of the final actual profit would be collected. In addition, there was a cap on the commission. No matter how popular the game was, whether it earned tens of millions or hundreds of millions in the end, the cap would only be one million yuan.
Second, Tengda Games would share all its own game resources in this game editor for free.
As for new games that had not been released yet, all resources would be shared in the editor three months after it was released.
In addition, all the functions of the official editor could be realized in this editor. For example, different users could buy or share game resources with each other.
Just based on these two points, Morning Dew's game editor already had a unique competitive advantage.
Compared to other commercial editors, the Morning Dew Game Editor's fees could be said to be very generous. It was equivalent to opening it up to all independent game designers for free. If the game really became popular and its revenue exceeded 10 million yuan, they would not care about the mere 5% copyright fee.
Compared to the official games platform, the greatest advantage of this editor was that it shared all of Tengda Games' resources. What's more, these free resources would continue to be updated.
Although there were many game resources on the official platform, they could not force all the manufacturers to share their precious game resources. Therefore, everyone could only buy some of the more common resources. The truly high-quality resources could either be bought with money or made by themselves.
For those independent game designers, producing games on official platforms would inevitably face the problem of budget constraints, and it would be difficult to guarantee the quality of the game.
However, most of the high-quality resources could be found in the Morning Dew Game Editor, so the game would have a good appearance from the beginning, which would undoubtedly greatly increase their success rate.
Of course, the most important factor in the success of the game editor was whether it was easy to use.
From this point of view, Morning Dew's game editor had certain advantages over the official game editor.
After all, the official game editor was developed by integrating several different game editors at the time. What's more, the developers did not have a particularly deep understanding of game design. In addition, it had been a long time, and many designs did not seem to be in line with the current trends.
The Morning Dew Game Editor was developed by Li Yada and many developers on the Morning Dew Game Platform. During the development process, they took into account the habits of the developers, and many redundant functions were removed. Naturally, it was easier and smoother to use.
Qiao Liang planned to play this editor later. Who knows, he might be able to make a beautiful transition from a UP Master to an independent game designer?
As for the official release of Millet, the process was similar to the game's content. It felt like it was full of mishaps.
The release date had actually been delayed for more than three months.
This was not entirely because there were some small flaws in the time management of a huge project like the delay of the first development. The main reason was that Millet had to be compatible with the Morning Dew Game Editor.
Li Yada considered that after the Morning Dew Game Editor was released, there did not seem to be any games that promoted the editor to show the powerful functions of the editor to all independent game designers and gamers. Thus, he discussed with Yan Qi to see if he could consider remaking Millet with the Morning Dew Game Editor.
After inspecting the Morning Dew Game Editor, Yan Qi realized that the effect would indeed be better if he used the Morning Dew Game Editor to create it. What's more, many of the functions he had designed previously could be implemented more conveniently.
For an action-type game, many details, including the sense of impact, would directly affect the gamers' gaming experience. If switching to the Morning Dew Game Editor could bring a better experience, why not?
He could also take this opportunity to expand the game's content.
Thus, the game Millet was remade before it was officially released. Of course, this was not a complete remake. That was because Li Yada had already thought of this possibility before designing the Morning Dew Game Editor. Thus, the project proposal in the official editor could be directly packaged and ported to the Morning Dew Game Editor.
After the porting, the producer only needed to use the editing function of the Morning Dew Game Editor to make minor changes to the original project.
It was also convenient for the two editors to be interoperable. Those independent game designers could freely use the two different editors to edit.
Of course, such a transfer was not without cost. Each transfer might trigger some small bugs that needed to be fixed.
However, no matter what, this would give independent game designers a new solution.
As for the merger between GOG and IOI, it had been advancing efficiently and steadily. What's more, Tengda Games had already found a large number of people to test before this major version update, especially professional players of both games.
After all, professional players represented the ceiling of the game. If they could meet the requirements of professional players, ordinary players would not have much of an opinion.
These professional players were also eager to participate. After all, this concerned their livelihood.
As for the specific details of the internal testing, not much information was leaked because the people who participated in the testing were very strict. Most players could only wait anxiously for the new version to be released after the merger.
Qiao Liang could not help but feel emotional. "I keep feeling that Tengda Corporation has been moving faster and faster recently. Boss Pei seems to be in a hurry.
"Don't tell me he wants to retire after graduating from university? That's too ridiculous.
"I don't think anyone in their right mind would do such a thing."
At some point in time, there was a rumor circulating on the internet that Boss Pei was actually planning for his job after retirement.
Be it training the person-in-charge or accelerating the expansion of new fields, they were all paving the way for his smooth retirement.
If one ignored Boss Pei's age, they would feel that this series of actions was quite reasonable.
However, the problem was that Boss Pei had just graduated from university.
Not to mention working until the legal retirement age, forty or fifty years old was the prime of one's life. He had to work until fifty before retiring, right?
Now that Tengda Corporation was developing vigorously, the situation was very good. Even if Boss Pei wanted to retreat, he would be retreating too quickly.
This rumor was really ridiculous.
"Alright, dear viewers, let's take a look at the new editor of Morning Dew Games Platform."
"I think that with my appreciation of games and rich experience, I should not be much worse than those independent game designers if I were to make a transition in time."
"I announce that I will definitely be able to produce the next 'Black Ink and Clouds'. At that time, my next episode of Products of the Gods will be explaining the game that I created."
Qiao Liang confidently told the audience in the live-stream about his ambitions.
He opened Morning Dew Games Platform's editor in all seriousness and began to compare it with the official game editor.
"You can use the editor to create a new project directly. What's more, you can give the corresponding guidance based on the player's account data on Morning Dew Games Platform. It will prioritize recommending that players create games that they prefer. It will also give certain guidance according to the difficulty of production."
"This newbie guide is not bad. It's very detailed. It's very suitable for players like me who have no foundation. Compared to the official editor, the threshold will be lower. "
"Alright, we've successfully created a grassland in the game. However, the current grassland only has a map. It looks very unreal. Let's put a piece of realistic grass on it and a sheep eating grass. "
"Yes, not bad. It's perfect."
"Then, our first game will be completed. It's called 'Sheep Eating Grass'!"
"Players can walk around happily on this green grassland from the perspective of a sheep. This is such a rich game."
"However, relatively speaking, the content is still a little thin. Let's make a wolf invasion. Yes, but how do we add attack moves to this wolf? "
"I get it, I get it. So that's how to do it."
"Sigh, no, no, there seems to be something missing."
"Oh, I get it, I get it. That'll do."
"Eh, no, no, there's still a small problem."
"It's alright. Everyone, don't panic. You have to be patient and meticulous when creating games. Let's study it properly. "
They studied it for an hour.
Qiao Liang scratched his head, feeling very confused as he looked at the mocking comments on the bullet screen.
"Something's not right. What did I want to do in the beginning?"
"I think I just wanted to add an attack move to this wolf."
"Then what is this pile of things that I've created now?"
After struggling for a while, Qiao Liang silently clicked the close button and clicked no on the 'Do you want to save this project' dialog box?
Teacher Qiao's attempt to become an independent game designer failed after a short hour.
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