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Chapter 1224

Words:2618Update:22/06/30 18:41:24

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After trying it a few times, Yan Qi got used to the rhythm.

It was not difficult. After all, when the breathing icon changed, there would be a faint breathing sound in the background. The breathing rhythm would not be messed up because of strenuous movements. Therefore, he just had to familiarize himself with it a few times and remember the breathing frequency. Then, the timing of the attack would become a muscle memory.

However, Yan Qi felt that this change didn't seem to be very outstanding.

Although it was a novel design, the actual effect might not be good.

It added another dimension of difficulty to the players. It might make the already long battle even longer. That was because the players could not attack immediately after the boss finished attacking. They had to consider whether the Martial God was breathing or not. That would waste some opportunities to attack.

Therefore, whether this was a good setting or not would depend on other aspects of the game.

Then, there was the explanation of stamina and killing. Simply put, the aura affected stamina recovery. When there was a difference in stamina, there would be a huge difference in combat power. The party with the lower stamina would be killed.

"Yes, this is equivalent to emphasizing the importance of aura. The stamina that can be used slowly replaces the stamina that can be used quickly. It's closer to the concept in reality.

"The difficulty has increased, but the fun might not be better."

Yan Qi continued reading.

Then, there were the three conventional attack methods. The enemy's attack was divided into three parts. The upper part was dodging, the middle part was parrying, and the lower part was jumping.

The players had to judge these three parts based on the enemy's hand movement.

Moreover, this method did not need to lock onto the target. It could be triggered immediately by pressing the corresponding button.

"Although the Martial God's dodging distance is shorter than Repent and be Saved's main character's rolling distance, it is faster and more agile. It's like dancing on the tip of a knife. It fits the Martial God's character design.

"The enemy's attack methods have become three … The way to deal with it has become more complicated. The few opportunities to attack have been further reduced."

Originally, in Eternal Samsara, if you saw an enemy raise their hand, you could just roll to avoid it. The only thing you had to be careful of was that the enemy might have a fast and slow attack. In other words, if the enemy raised their hand to attack in quick succession, it would cause the player to miss the timing of their roll and crash right into the edge of the blade.

But now, he needed to react accordingly to the enemy's hand movement. If he made a mistake, the consequences would be extremely serious. This obviously increased the difficulty.

Yan Qi was even a little worried.

He was afraid that after changing to this new combat system, he wouldn't even be able to defeat the monsters that resurrected on the Yellow Springs Road.

Next, it was time to explain how to counter each move, which was to parry accurately.

"After locking onto the target, I'll use the right joystick to choose the direction and press the parry button at the right moment. That way, I'll be able to parry perfectly and disrupt the target's aura?"

"Hmm? Isn't this the parry action of the Demon Sword? "

Yan Qi finally understood what the parry move that many players had learned after dying many times was for.

The training mode was done step by step. First, practice the same direction over and over again, then gradually add more attacks from different directions.

But even so, Yan Qi still felt dizzy from the attacks. This was because the judgment of a perfect parry was quite strict. If he didn't control the rhythm of the attacks well, he might not be able to perfectly avoid damage and even disrupt his aura.

Even if his aura was messed up, he might be killed by the enemy.

The glowing red Einherjar elegantly executed an executioner's action, turned around and sheathed his sword, only leaving behind a handsome silhouette.

"What a scam!"

"They're both Einherjars, but is this the difference between a seller and a buyer?"

"And this combat system, was it designed by a carbon-based creature?"

"Not only do I need to grasp the right timing to parry, I also need to use the joystick to parry in different directions, and the parries in different directions are also different …"

"I need to use the left joystick, the right joystick, the parry button, and the attack button. I also need to remember the aura value in my heart. I can only attack when I breathe out, and if my aura is messed up, I need to find a way to distance myself and calm my aura …"

"It's f * cking changed beyond recognition!"

Yan Qi threw the controller on the table, feeling like he was having a mental breakdown.

The combat skills that he had painstakingly honed in Repent and be Saved were completely useless in Eternal Fallen Samsara!

He was originally in a good mood today, and he planned to continue progressing after Eternal Fallen Samsara was updated.

Yet, almost ten minutes had passed, and he was still in the training mode, getting used to the basic controls …

This feeling of going backwards was really hard to accept.

It was like a student who had studied hard for a few years and had already grasped most of the knowledge in every subject. All he had to do every day was to study for the exam. Then, he suddenly realized that the exam syllabus had changed drastically, and all the knowledge he had learned previously was useless. He had to start from scratch!

Just thinking about it made him feel hopeless.

However, Yan Qi couldn't just skip the training mode to fight monsters, because he knew very well that the combat system in the game had definitely changed.

No matter what, he would be tortured in the training mode or in the normal course of the game.

Thinking about it this way, it was better to be tortured in the training mode. At least, he wouldn't have to resurrect again and again.

After calming himself down, Yan Qi quietly picked up the controller and continued to familiarize himself with the new combat system.

In Repent and be Saved's original combat system, the right joystick was actually not very useful. It was only used to adjust one's perspective when the enemy was not locked on.

Once the enemy was locked on, the right joystick would be completely useless.

However, in Eternal Fallen Samsara's combat system, the right joystick would only be useful after the enemy was locked on.

Yan Qi had been subconsciously chanting "upper left, upper right, lower left, lower right" and so on. His right thumb was also pushing the right joystick at the same time. Inexplicably, he had the feeling that he was playing a fighting game and preparing for an ultimate move.

The sound of metal clanging could be heard continuously. Yan Qi's parries became smoother and smoother, and his timing became more and more accurate.

Yan Qi breathed according to the Martial God's rhythm in the game as he silently recited his position to parry. Coincidentally, after the enemy's series of attacks ended, he found the right time to breathe and slashed.

Clang!

The enemy parried the attack, but even so, he staggered and lost his balance.

"Eh? He's using the kill line! "

Yan Qi subconsciously pressed the attack button. The Martial God slashed his opponent cleanly and cleanly, ending the enemy's life.

"That's way too fast!"

Besides being pleasantly surprised, Yan Qi also felt very surprised.

This was because his opponent still had a lot of HP. Yan Qi had been fighting with his blade all this time, but he kept failing. His opponent was simply an unkillable God of War, which made him seriously suspect that this was a training mode, so there was no killing mechanism at all.

Now, he understood. The training mode also had a kill mechanism. It was just that he had not used it yet!

The frequency of his Perfect Parry was too low. It was not enough to disrupt the enemy's aura. Instead, it messed up his own aura. That was why the enemy seemed so powerful.

"I understand now.

"To put it simply, it's either you die or I die.

"If I only use conventional methods such as dodging and jumping to avoid the enemy's attacks, it will take a long time to disrupt the enemy's aura. The entire battle will become extremely long.

"However, if I fight with the enemy frequently, I will trigger the Perfect Parry. Very soon, I will be able to disrupt the enemy's aura and achieve the kill condition.

"In other words, the frequency of my attacks is not important. The timing of my attacks is very important.

"I'd rather not attack once a minute, but I have to attack at the most appropriate time.

"Interesting!"

After understanding the correct way to activate this battle mechanism, Yan Qi suddenly realized how interesting it was.

The original battle mechanism in Repent and be Saved could be seen as an optimization and continuation of traditional battle mechanisms. Although there were some improvements in the hand feel and the details of the controls, it still emphasized the 'number of correct attacks'.

Under the premise of not being greedy and avoiding the enemy's attacks, one strike at a time would kill the enemy.

Both the enemy and the enemy's attack power was very high. Every mistake would have serious consequences. This required players to control their 'rash' impulses and act rationally.

However, even so, it emphasized the 'number of times'.

In other words, it did not matter if the battle dragged on for a long time. The key was not to make mistakes. Anyway, the number of attacks needed to kill the Boss was fixed. They just had to think of a way to achieve this number of times.

However, Eternal Fallen Samsara's battle mechanism was equivalent to turning all of this upside down.

It no longer emphasized the 'number of times', but the 'timing'.

Parrying or attacking at the wrong time ten times was not as good as parrying or attacking at the right time once.

It was completely unrealistic to use Repent and be Saved's method to kill the Boss. That was because attacking at the wrong time would yield very little or even negative returns.

These two core experiences provided players with completely different combat mechanisms, giving them completely different combat experiences.

The battle in Repent and be Saved was more like that of an ordinary person. The main focus of the battle was on stability. Players carefully dodged and moved about, trying their best to avoid the enemy's attacks. Then, they would find an opening to counterattack and slowly kill the enemy.

On the other hand, the battle in Eternal Fallen Samsara was truly like a Martial God. Players were dancing on the tip of their blades at every moment. Even if they died on the spot if they failed, they had to continue to fight, adjust their breathing, and wait for the right opportunity.

Once they found the right opportunity, they would kill the enemy in one strike!

This was a little like a duel between two swordsmen in ancient times. They had to carefully observe each other's moves and counter them as they saw them. They had to find the opponent's opening during the clash of weapons or use strong pressure to force the opponent to reveal an opening. Then, they would win with one strike.

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